Daredevil Passive Stun Damage
therightwaye
Posts: 459 Mover and Shaker
Did a test of Daredevil's passive using Parker's enemy stun and Arachnid Agility. I expected DD passive to do damage to each enemy, but it only targeted the front enemy.
With two enemies left, I stunned the team with Parker's Blue. Total enemy HP was: 80686
5 hits from Parker AAgility, with 2154 strike tiles out did total damage of: 43,898
7982 damage (5828+2154) per hit. Total damage is 39,910.
43,898 total damage minus Parker w/strike is 39,910. Difference is 3,988. Which is DD passive of 1834+2154.
Based on Daredevil's passive description, I would have expected it to hit both enemies:
"When a Stunned enemy is damaged, Daredevil deals 1834 damage to that enemy."
From the math it only hit one. Wouldn't you expect it to hit both enemies? Personally I read it as each damage should have done an additional 3,988 per Parker's hit. But at the very least, it should have done it twice (one per enemy)
Do you agree?
With two enemies left, I stunned the team with Parker's Blue. Total enemy HP was: 80686
5 hits from Parker AAgility, with 2154 strike tiles out did total damage of: 43,898
7982 damage (5828+2154) per hit. Total damage is 39,910.
43,898 total damage minus Parker w/strike is 39,910. Difference is 3,988. Which is DD passive of 1834+2154.
Based on Daredevil's passive description, I would have expected it to hit both enemies:
"When a Stunned enemy is damaged, Daredevil deals 1834 damage to that enemy."
From the math it only hit one. Wouldn't you expect it to hit both enemies? Personally I read it as each damage should have done an additional 3,988 per Parker's hit. But at the very least, it should have done it twice (one per enemy)
Do you agree?
2
Comments
-
https://forums.d3go.com/discussion/68242/daredevil-5-sonar-strike-fails-to-trigger-against-enemies-not-in-front
It works for most attacks, but not AOE's for some reason and other exceptions (i.e. Strange's passive).
0 -
Same with 4* gamora. I often use her stun, then attack whoever isn’t stunned for 3 turns as part of my strategy. This backfires because DD then basically attacks no one0
-
Crnch73 said:Same with 4* gamora. I often use her stun, then attack whoever isn’t stunned for 3 turns as part of my strategy. This backfires because DD then basically attacks no one0
-
*Moved to Bugs & Technical Issues section
Ahh I see. So what you're saying @therightwaye is that Daredevil should have applied his Passive damage after each Arachnid Agility trigger (once per Web tile)?
I'm not a developer, so please take this with a grain of salt, but I speculate that AA's damage total is calculated independently and prior to any other ability triggers, which would explain the single application of his Passive damage.
I'll reach out to the development team to see if this is intended behavior or not.1 -
I wouldn't necessarily trigger with each application of arachnid agility (though that might be one potential interpretation), but arachnid agility can potentially target multiple enemies. At the very least the bonus damage should apply to each enemy as long as they are hit and are stunned.
In the example case 2 enemies were stunned and both were hit by arachnid agility and yet, only one took damage from DD's passive.0 -
Brigby said:*Moved to Bugs & Technical Issues section
Ahh I see. So what you're saying @therightwaye is that Daredevil should have applied his Passive damage after each Arachnid Agility trigger (once per Web tile)?
I'm not a developer, so please take this with a grain of salt, but I speculate that AA's damage total is calculated independently and prior to any other ability triggers, which would explain the single application of his Passive damage.
I'll reach out to the development team to see if this is intended behavior or not.
at least how I read it. At the very least each enemy that took damage should have had it applied once.
thanks I made a similar post in Bugs. I look forward to hearing what is expected. thanks! cheers.0 -
moss04 said:I wouldn't necessarily trigger with each application of arachnid agility (though that might be one potential interpretation), but arachnid agility can potentially target multiple enemies. At the very least the bonus damage should apply to each enemy as long as they are hit and are stunned.
In the example case 2 enemies were stunned and both were hit by arachnid agility and yet, only one took damage from DD's passive.moss04 said:I wouldn't necessarily trigger with each application of arachnid agility (though that might be one potential interpretation), but arachnid agility can potentially target multiple enemies. At the very least the bonus damage should apply to each enemy as long as they are hit and are stunned.
In the example case 2 enemies were stunned and both were hit by arachnid agility and yet, only one took damage from DD's passive.0 -
Crnch73 said:Same with 4* gamora. I often use her stun, then attack whoever isn’t stunned for 3 turns as part of my strategy. This backfires because DD then basically attacks no one0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements