Still crossing my fingers for a buff, although it's starting to look unlikely. I only have three champed 5* so I was forced to use him a lot in the last week (for Gambit PVP and SHIELD Sim). I know I mentioned this above, but I still think the most absurd thing about his build is the cost of his blue. It's really out of whack in the context of other stun powers in the game. If his blue was 6 or 7 AP like it probably should be, people might actually want to use him.
Archangel has received a couple of minor but very useful updates to his abilities by lowering the AP cost of both Angle of Attack and Enemy Down. As well, he’s had his base stats raised.
13343 Health -> 16618 HealthOld 22 | 21 | 175 | 19 | 156 | 136 | 88 | 4.3xNew 28 | 26 | 218 | 23 | 194 | 170 | 110 | 4.3x
Angle of Attack - 11 AP -> 9 AP
No change to the ability, but AP cost has been reduced by 2.
Enemy Down - 10 AP -> 9 AP
No change to the ability, but AP cost has been reduced by 1.