A request regarding expressing frustation
Comments
-
MPQ forum thought police strikes again. Snark (that isn't spam) is not against the rules and telling people not to use it to express their frustration is silly. It may not be helpful, but does not hurt or attack anyone. Don't like the snark from someone, ignore it. That's the cool thing about the internet, you get to pick and choose who you reply to.
And IRCC, I don't remember such an announcement like this when the pvp change happened, also all those snarky threads and comments were okay, but not snark for this subject?4 -
A good thing to keep in mind is that old mate Casey Malone was not just responsible for the original Gambit design and the subsequent redesign, he was also responsible for the 3* Iron Fist - another character who was Overpowered at release and required a rapid nerf.
I'll let you draw your own conclusions from that information, all I want to say is maybe we should start asking for who the designers are behind each character when they release.
3 -
Landale said:I am very disappointed with the change to 3* Gambit. I didn't care that you wanted to remove the GamBatt aspect - that was fine...heck, I was one of the first people to post that it seemed like a bug at first. I'm glad they finally removed it (even though I just christened a shiny new GamBatt myself).
But, the 3* version Black cover is awful now. Charged tiles can either help or hurt, so it's not necessarily a boon to lay those down, and then to top it off firing the power damages the player's team? It better do a whole lot of damage to the targeted enemy to make up for that.
...now I can't see myself ever using him again except when he's an essential.
But 3*'s black just went from his best to his worst power (with the caveat that the synergy with red is a good idea). It is down there with Bl4de's black (ironic given that Bl4de was 3* Gambit's BFF before the nerf; no longer).
There just isn't enough left to 3* Gambit to make him worth using, sadly. He'll no longer be my sole 3* bonus character, that's for darned sure...
Edited: meant to say the black synergy with red is a GOOD idea...1 -
smkspy said:MPQ forum thought police strikes again. Snark (that isn't spam) is not against the rules and telling people not to use it to express their frustration is silly. It may not be helpful, but does not notice hurt or attack anyone. Don't like the snark from someone, ignore it. That's the cool thing about the internet, you get to pick and choose who you reply to.
And IRCC, I don't remember such an announcement like this when the pvp change happened, also all those snarky threads and comments were okay, but not snark for this subject?
0 -
If I were getting a free 5* a month, I would get sensitive about snark as well. There’s 21 pages of what I thought was a great, level headed discussion, with really good suggestions, that apparently, were not taken into consideration. If something done is so laughly absurb, what else are we to do, but laugh and poke fun at it?3
-
Snark directed towards players, and even the team that works on the game, can be construed as insults and or personal attacks. That's against forum rules, and is inappropriate behavior for our forum. We want to foster an environment where players can have civil discussions with each other, as opposed to fearing participation at the risk of being attacked for having a differing opinion.
Please keep in mind, this is different from criticism. Criticism is encouraged, so long as it is constructive, however once it turns into mockery, then that's no longer the case. Simply saying that something is the worst change ever does not help the development team understand why players perceive it as a bad change; it only bolsters vitriol.Maceo511 said:-snip-
There’s 21 pages of what I thought was a great, level headed discussion, with really good suggestions, that apparently, were not taken into consideration. If something done is so laughly absurb, what else are we to do, but laugh and poke fun at it?
In this case, we can improve our communication by providing additional information explaining why certain community ideas were unfortunately not chosen. This would show our team didn't simply ignore player suggestions, while at the same time explaining why we went a different route.
At the end of the day though, I must reiterate the key point: Constructive criticism is encouraged. Insults or snark are not.9 -
That question of why has been asked multiple times but as Mr. Malone stated in his post, he will not be monitoring the thread further or responding.
This seems to fly directly against what you are stating that they are reviewing comments and suggestions.
So which of these correct?
1 -
LifeofAgony said:That question of why has been asked multiple times but as Mr. Malone stated in his post, he will not be monitoring the thread further or responding.
This seems to fly directly against what you are stating that they are reviewing comments and suggestions.
So which of these correct?
When it comes to responding, you can expect communication primarily from me, and I will be sure to acquire as much information as I can from the rest of the team.0 -
@Brigby, question, how is it different when mods have a tendency to make snarky remarks? Is it the content of said snarky remark or is it the person its aimed at? Just asking a serious question because ive seen it numerous times.2
-
@fight4thedream, I appreciate the work you and the other mods put into wrangling the herd of angry cats that this forum often devolves into. Thank you.
@Brigby is a saint and I don't know how he puts up with us. Thank you too.
That said, while normally I like to give the developers the benefit of the doubt in that their hands are tied re changes by certain constraints and they don't necessarily have time to experience the game in the way we crazy players do, I cannot accept that in the year/months since Banner and Ock have been in the game, they have been unable to see fit to push for a rebalance the way they did for cap and surfer who are awesomely unGambitty.
And then Gambit. It beggars my imagination. I simply cannot accept that they even bothered to test him at all in the first place, and his so called rebalance? INCONCEIVABLE.
I'm done. I'll shut up now because it looks like there is no point in posting any more.6 -
tfcrazy1980 said:Brigby, question, how is it different when mods have a tendency to make snarky remarks? Is it the content of said snarky remark or is it the person its aimed at? Just asking a serious question because ive seen it numerous times.1
-
@Brigby, thank you for the clarification and the heads up.0
-
The developers definitely do review the comments and suggestions posted in the forum. This can be further proven by Casey Malone responding in one of the discussions threads. Your comment does bring up a good point though: "Why did the development team not go with one of our suggestions?" This is constructive criticism; it identifies a key point where we could improve our process.
Honestly i would enjoy that; if a big controversy regarding a character and his skills arises and calls for a good looking at by the developers; having the developers pool together several of the forums suggestions and going through them with a comb being like why such and such a change cant work in the grand scheme. I know it cant be expected for every character cuz lets be real not every character should have this issue moving forward. having a post by itself from you @Brigby or any of the other staffers going through our posts of suggestions of reworks is a hell of a good faith show that you care. people cant dispute it when you are reading your own words and their explanation as to why they didnt pick it. sure they will be mad it didnt go through but at least you have a reason instead of some blanket post.
In this case, we can improve our communication by providing additional information explaining why certain community ideas were unfortunately not chosen. This would show our team didn't simply ignore player suggestions, while at the same time explaining why we went a different route.
0 -
From the update article
- The AP generation of Stacked Deck is too strong, without any good way to play against it.
So in the spirit of constructive, dropping this by 1 ap per color was a step in the right direction, and then took a severe wrong turn by adding another overpowered feature with AP destruction.
@Brigby where did the genesis of this idea come from as it was never suggested and has actually made him even more overpowered than he was. No one thought gambit needed more power yet this is the results they came up with. It doesn’t feel like they actually took any of the feedback as this change is out of left field.2 -
Brigby said:
The developers definitely do review the comments and suggestions posted in the forum. This can be further proven by Casey Malone responding in one of the discussions threads. Your comment does bring up a good point though: "Why did the development team not go with one of our suggestions?" This is constructive criticism; it identifies a key point where we could improve our process.
In this case, we can improve our communication by providing additional information explaining why certain community ideas were unfortunately not chosen. This would show our team didn't simply ignore player suggestions, while at the same time explaining why we went a different route.
For example, many have been lead to believe that Gambit's change was actually done to generate even more interest in him while he's still in Latest Legends packs, so that people will have even more incentive to get him before he goes to Classic Tokens, whereupon they will introduce a more appropriate "re-balance" of his abilities.
Many are led to believe that the Devs didn't revert back to points-based PVP because you were listening to players, but because they didn't like the [alleged] loss of revenue that was associated with so many people no longer shielding as much, if at all.
Many are led to believe that you removed vaulting not because people complained about no longer having access to 80% of 4-star characters, but because it allowed newer players to jump into 4-star land way too quickly, and dissuaded spending for CP because newer characters were now so much easier to cover.
This truly is their chance to bridge a huge gap of misunderstanding between the playerbase and the developers of this game, so I hope you're not jumping too far out of your britches, Brigby. I'll remember that you said this!4 -
aesthetocyst said:beyonderbub said:It's tough to comply with the OP when certain forumites only post pure snark.0
Categories
- All Categories
- 45.4K Marvel Puzzle Quest
- 1.6K MPQ News and Announcements
- 20.6K MPQ General Discussion
- 6.4K MPQ Bugs and Technical Issues
- 3K MPQ Tips and Guides
- 2.1K MPQ Character Discussion
- 173 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.4K MPQ Suggestions and Feedback
- 13.9K Magic: The Gathering - Puzzle Quest
- 531 MtGPQ News & Announcements
- 5.5K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 443 MtGPQ Deck Strategy & Planeswalker Discussion
- 308 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.8K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 432 Other Games
- 182 General Discussion
- 250 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements