7days event
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Kmjakob
Posts: 105 Tile Toppler
we need more 7 days event
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Comments
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i like them and it give more reward0
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As long as they're not all the Hulk, yeah.4
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Lol the forums used to complain about 7 day events now we want more. How about just mory story modes events, gauntlet with updated rewards base on CL, update rewards for PVP and add CL9, buff some low level 4* and 5* and add back week long LR. The sakar LR were awesome!!0
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I don't mind 7 day events too much, but I hate Hulk. Nothing but the same Dark Avengers and Hammer goons every day, culminating in the drudgery of killing Juggernaut and Moonstone's unending HP pool.
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I dont mind them, but agree on the repetition. Its ridiculously boring.
Why do I spend all day Friday fighting Venom, Daken & Ares to then have them turn up again Saturday? Theres so many characters in this game, why do we have to fight the same ones two, three, four days in a row?3 -
Nick441234 said:I dont mind them, but agree on the repetition. Its ridiculously boring.
Why do I spend all day Friday fighting Venom, Daken & Ares to then have them turn up again Saturday? Theres so many characters in this game, why do we have to fight the same ones two, three, four days in a row?
Its a pretty reasonable split of enemies at the moment.2 -
What is stopping them changing the line ups though? Why do they have to remain the same just because they are old events? Who really cares if the stories at the start dont match up with the characters we face, just stop us having to face the same characters days after days after days.0
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One benefit of 7-day events is that you get two covers for the same 4-star character in progression, which is arguably better than two different 4-stars from separate 3/4 day events.2
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You don’t get more rewards vs playing a 3+4. They basically double the rewards. The only benefit is rewarding more covers for the 3/4 in progression, allowing you to advance those characters a little more. But you get the same number of total 3* and 4* covers as normal.
The biggest upside might be that if you can play consistently, you can usually get good placement. Also if you get tired of playing, progression can be hit on day 6 or very early on 7 and you can stop if you want.2 -
Hulk is a rough one because of all the super tedious Dark Avenger nodes, but I admit to being a big fan of when Enemy Of The State rolls around.0
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Nick441234 said:What is stopping them changing the line ups though? Why do they have to remain the same just because they are old events? Who really cares if the stories at the start dont match up with the characters we face, just stop us having to face the same characters days after days after days.
Basically it's what they do when they run out of everything else they could be working on.0 -
Isn't it also their job to ensure people keep playing the game though? Is boring people to death going to do that?1
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Nick441234 said:Isn't it also their job to ensure people keep playing the game though? Is boring people to death going to do that?
Apparently nobody stops playing PVE even if they run the same stuff forever.
See also: lightning rounds.1 -
Sooner or later they will though. Sooner or later. Only so long you can keep fighting the Dark Avengers before its one fight too many. I've been playing this game close to 3 years now and its starting to bug me now. It will keep increasing to the point when I will just stop playing one day. No one can tolerate repetition forever.0
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I've been doing it for 4 years.
It doesn't matter what PVE it is, after the first run they all turn into "skip to go to next fight ".
With fixed levels dark avengers aren't worse than the other PVEs.
Was much worse when my Boobstone nodes had her at level 454 with about a billion health.0 -
The double progression rewards are nice, having to play optimally for 7 nights in a row is taxing.
on the flip side, I do like 7 day events when I don't care about the cover reward. Only going for progression can turn a 7 day event into a mini vacation from the game.1 -
There nothing wrong to say that once a year all events should be rexamined and tweaked. As a four year old game, its perfectly natural to think that "prodigal sun" has grown old and stale. I re member when the event was debuted and was considered "cutting edge"
free cover
branching paths, etc...
I do acknowledge that the devs generally include 1 new feature/innovation/goon type with each new pve event. But after a certain point of time. What's the game benefit for developing "mindless goons" that are only in 1 out of 20 (or however many pve events exists)??
It would make sense to plan out a refresh of enemy node compostions/themes once every 2/3 years.0 -
TheDobot said:The double progression rewards are nice, having to play optimally for 7 nights in a row is taxing.1
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I swear the Dark Avengers' abilities have actually gotten slower. You could always make a cup of tea while Moonstone casts her powers, but even Bullseye's passive feels like trudging through a mudpit.0
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