No More RotGP!!
Comments
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I am actually looking forward to a Bolas vs Bolas match up this weekend.0
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I guess who has bolas is excited to do a BvB....but to be honest RotGP is becoming really heavy and repetitive...the progression rewards arent appealing anymore....if those boosters were amonkhet maybe i would be a bit more excited.
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I think this update signals the end times for RotGP. Hopefully by xmas.
As an aside, I think ToZ would be fine as an individual pve.0 -
Yeah, double Jewel-granting events in the same weekend every week is quite grating. I'd rather that they schedule it such that every day, there is only ONE jewel-granting event active at a time, not counting the ones that cost 60 crystals a pop (what's the name again?)...
At least with 6 hour recharge time, GP is more tolerable now, but still irritating.
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I like the dual Jewel events. I get that there is a lot to do, but the fact remains that you do not have to play both them... there really isn't any obligation beyond what you set for yourself.
I managed to pull in 350 jewels in 15 days, I am pretty excited about the extra jewel opportunities but that really leave me with a question. Is this a long term change regarding known drop rates being abysmal and will remain to be the same so we need more access to jewels??? or is this a short term fix until we get Booster crafting and Jewel events drop back down to a slower pace once BC is implemented?
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I'd agree with you but for the dead time mid-week when there's nothing going on. Wouldn't it be better to have "Jewel" events running throughout the week instead of running them all at once leaving several days a week with no coalition events at all?
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We have jewel events happening 6 out of the 7 days of the week.
Weekends have double jewel events. Whether more events over weekends is a better or worse thing is pretty debatable. On one hand everyone has more time on the weekend. On the other, that's when we take a break and spend time with families.
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Gunmix25 said:
I like the dual Jewel events. I get that there is a lot to do, but the fact remains that you do not have to play both them... there really isn't any obligation beyond what you set for yourself.
I managed to pull in 350 jewels in 15 days, I am pretty excited about the extra jewel opportunities but that really leave me with a question. Is this a long term change regarding known drop rates being abysmal and will remain to be the same so we need more access to jewels??? or is this a short term fix until we get Booster crafting and Jewel events drop back down to a slower pace once BC is implemented?
A) One of those events is the exact same event running for several months (and it feels like longer), which is boring at best and grounds for quitting at worst and
These are simultaneous coalition events happening on weekends, with none happening during the week. For those of us in competitive coalitions, playing is pretty much mandatory for both, meaning I'm spending hours and hours grinding out the same stupid event so that my coalition doesn't suffer. Its really difficult, and takes away a lot of my leisure time on weekends.
But really, the thing making it so bad is the fact that it is the same **** event over and over again. There are only so many different decks I can even attempt to make and only so many "fun" games I can play with it, especially since I have to be able to guarantee that I don't lose on any nodes. I would love to see old PvE events for a while while we wait for Ixalan to arrive, or maybe even a break from the competitive PvE events and more coalition PvP.
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I would like a "last hurrah" with God-Pharoah as _legacy_ just for a lark. Half the rewards if you want, but let us go completely silly.
My annoyance with GP isn't _quite_ the repetition, it's that there is pressure to support the coalition (pressure from _me_ internally, not from them) but I want to try completely different strategies.
We NEED some non-abusable way to try new things, it helps newbies by giving them a better chance to get things working and it helps old-timers because we don't have to stick with our old boring decks just because we _know_ they work.
I mean, I tried some totally different stuff this time and some worked and some didn't, but I wasn't able to _work_ on things because after something failed I felt driven to go back to my working decks just to get by.
The best, non-abusable, option I can think of is... After a _loss_ you can play that particular boss in "test" games as often as you want but it doesn't count until you switch it back to "official", so we can all practise but we have to fail first.
For newbies this is exactly what they need since they are liking to be losing some games anyway.
For oldies they _have_ to sacrifice a game to get this option which balances it a bit.0 -
Ohboy said:We have jewel events happening 6 out of the 7 days of the week.
Weekends have double jewel events. Whether more events over weekends is a better or worse thing is pretty debatable. On one hand everyone has more time on the weekend. On the other, that's when we take a break and spend time with families.
i agree. every player's real life schedule is different. there is no way for d3O to please everyone here.
Still, the additional high jewel hou event over the weekend has increased the prizes for everyone. and that is always a good thing.
btw, i see OGW pve event incoming later today with the pre-nerfed progression rewards (55 crystals + 2 ogw single boosters + ogw rare).
I feel much more positive now about Octagon taking over since.0 -
Ohboy said:On one hand everyone has more time on the weekend.
I have way less time to play on the weekends, for instance.
And shouldn't we differentiate individual events from coalition events at all? I know that a few members of the community don't think competitive coalitions should be competitive and we are all stuck in a paradox of doing what we don't really want to do. But many of us enjoy the competitive aspect of the game but find double events on the weekends quite taxing.
Anyway, all for both events. Just wish they would go back to a mid week coalition event and a weekend coalition event.3 -
Where's the petition against double coalition events during weekends?
RotGP with 4 hour recharges was horrible, a fix to 6 hours made it bearable, but combined with ANOTHER concurrent coalition event makes it waaaay worse
Move one of those to mid week. Ideally end with RotGP entirely.
Never more double coalition events at the same time. Why not run another kind of events on weekends together with ONE coalition event?1 -
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babar3355 said:Ohboy said:On one hand everyone has more time on the weekend.
I have way less time to play on the weekends
This comment holds no water imho, "double the events on weekends is quite taxing." You are only taxing your own time. Not D3, not Oktagon, not Santa or even your boss so to speak. You either play or don't, you either work or don't. It's that simple. No one is twisting your arm here. I for one cannot play all these events lined up now... and will have to triage what to play in the work week. TotP and TG pretty much. Can't do the rest... by choice.0 -
Ohboy said:
Anyway, I thought for sure you would realize what a crazy thing it was to say that "everyone has more time on the weekend". Lot's of people have their busiest days on the weekends like servers, bar tenders, store employees, etc. It's healthy to sometimes admit that you were wrong or that you misspoke.
And I didn't claim that most people have less time on the weekend @Gunmix25. Regardless, not getting back into this stupid argument. I am allowed to not like double event weekends. You are allowed to like them.4 -
OK I was too presumptuous by trying to sound neutral.0
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Weekends for many tend to be off-work. No need to get overly upset.1
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Yawgmoth said:Where's the petition against double coalition events during weekends?
RotGP with 4 hour recharges was horrible, a fix to 6 hours made it bearable, but combined with ANOTHER concurrent coalition event makes it waaaay worse
Move one of those to mid week. Ideally end with RotGP entirely.
Never more double coalition events at the same time. Why not run another kind of events on weekends together with ONE coalition event?
Overall, i prefer having more events and prizes than less.
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babar3355 said:Ohboy said:
And I didn't claim that most people have less time on the weekend @Gunmix25. Regardless, not getting back into this stupid argument. I am allowed to not like double event weekends. You are allowed to like them.My wife keeps me busy around the house weeknights after work and on the weekends. What married man isn't? haha. Finding time is different for each. I completely agree that you and I are able to like or dislike whatever. I am just not a fan of those who request change because their life interferes with a game.
Black lotus said it best, better to have more events and prizes than less. Which I remember many players griping about in here for months about how little was offered and not enough events (and prizes) ... so either it's too little or too much. SMH
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Here's a thought experiment worth a go.
Imagine if instead of 2 simultaneous coalition events on the weekend, there were 100. (Assume the servers can cope with 100 as well as they cope with 2.) The most interesting question is not "how many would you play?". It's certainly not something personal and judgemental like "how would I view someone who plays lots events and lowers their own quality of life as a result?". The best question to ask is "is that the best for the game?".
But that question will invariably devolve into is "is that what *I* want for the game?". So let's tackle that. Some might truly prefer 100 events to 2 - the more the better. This is pay-to-win with time (not money); think online games with unlimited daily quests, unlimited moves, and unlimited rewards. It's not for everyone, but some people love it. Explaining that would help others to understand why they also (presumably) prefer 2 events over than 1.
Others may think 100 events are worse than 2, but 2 are better than 1. People in this category will find it valuable to clarify their own reasoning as to why that is. (If it's because 2 fits better in the time you have available than 100, then eureka - you now understand the "1" camp perfectly.)
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