Warning: Power Cap
There is a combined limit to how much your Powers can be raised. The levels of all your Powers cannot exceed your character's Potential Max. For example if a character's Potential Max is 50 and he has 3 Powers, he cannot have 3 level 20 powers since 3 x 20 = 60 is greater the Potential Max. He will have to settle for something like 15, 15, and 20. I found out about this the hard way and I wish there was some kind of warning or something.
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Comments

Seriously?! That blows; I wish I had known that as well. Wth?0

Was in the back of my mind it could work that way. Keeping a skill back to max another0

Oops, I thought everybody knew that already. That showed up as a tip0

Question: How does one calculate the cap with the new coverleveling system?
Example:
With one green cover, XForce Wolverine is listed at level 30.
By some miracle, I pulled a second cover for him (same color, but I’m not complaining), but when I used it to level the first cover’s skill, I was only able to raise his level to 46.
In theory, I should have been able to raise his level to 60, right?0 
BigChris wrote:Question: How does one calculate the cap with the new coverleveling system?
Example:
With one green cover, XForce Wolverine is listed at level 30.
By some miracle, I pulled a second cover for him (same color, but I’m not complaining), but when I used it to level the first cover’s skill, I was only able to raise his level to 46.
In theory, I should have been able to raise his level to 60, right?
Actually the math gets a little funny:
Wolverine stars at level 30 with whatever cover of his you're lucky enough to find first. His max level is 230 so the math is:
230(Max level)  30 (level with 1 power) = 200 levels to go. 200 ÷ 12 (13 max power levels minus the 1 you start with) = 16.66667
Therefore you make 16 to 17 levels per power level.0 
Being terrible at math and somewhat confused by this new system, how do I determine the cap for 2* and 3* cards?0

jctau2002 wrote:Being terrible at math and somewhat confused by this new system, how do I determine the cap for 2* and 3* cards?
If you mean the cover's level cap, that is stated on the card (Max Level); if you mean the power level cap, it's the same for all cards depending on if they have 2 or 3 powers. For covers with 3 powers, you can have a max of 13 levels of power so you can have 5/4/4 or 5/5/3 or any other combination that adds up to 13 or less; 2 power cards you can have them both maxed at level 5 (for 10 total levels of power) however if you do this, remember that if the devs ever add a third power to a card (which they do on occasion), you will be limited to 3 power levels in that third power (since your first two would already be at level 5).
Hopefully that made sense and actually answered your question.0 
hogunner wrote:jctau2002 wrote:Being terrible at math and somewhat confused by this new system, how do I determine the cap for 2* and 3* cards?
If you mean the cover's level cap, that is stated on the card (Max Level); if you mean the power level cap, it's the same for all cards depending on if they have 2 or 3 powers. For covers with 3 powers, you can have a max of 13 levels of power so you can have 5/4/4 or 5/5/3 or any other combination that adds up to 13 or less; 2 power cards you can have them both maxed at level 5 (for 10 total levels of power) however if you do this, remember that if the devs ever add a third power to a card (which they do on occasion), you will be limited to 3 power levels in that third power (since your first two would already be at level 5).
Hopefully that made sense and actually answered your question.
Yeah, I was referring to the power level cap so I should've clarified but you did answer the question. Good thing I've only partially messed up 1 card not knowing that the max was 13 power levels. Thanks for the response!0 
hogunner wrote:BigChris wrote:Question: How does one calculate the cap with the new coverleveling system?
Example:
With one green cover, XForce Wolverine is listed at level 30.
By some miracle, I pulled a second cover for him (same color, but I’m not complaining), but when I used it to level the first cover’s skill, I was only able to raise his level to 46.
In theory, I should have been able to raise his level to 60, right?
Actually the math gets a little funny:
Wolverine stars at level 30 with whatever cover of his you're lucky enough to find first. His max level is 230 so the math is:
230(Max level)  30 (level with 1 power) = 200 levels to go. 200 ÷ 12 (13 max power levels minus the 1 you start with) = 16.66667
Therefore you make 16 to 17 levels per power level.
The good news is that I pulled my 3rd ****Wolverine cover, and a different color this time to boot!
The problem is that I was only able to raise his level from 46 to 50... what gives?0 
BigChris wrote:The good news is that I pulled my 3rd ****Wolverine cover, and a different color this time to boot!
The problem is that I was only able to raise his level from 46 to 50... what gives?
I noticed that new skills, as in first talent point in skill, tend to rise current max level by very little. For twostar characters it's usually just one level.
It's the subsequent talent points that give those nice level increases.0 
I wish I had seen this earlier... My Thor is 5/3/5, would've rather had him at 5/5/3 :[0

"respec" item/option is a fairly requested feature, so you may be lucky in the future (but developers' priorities are inscrutable...)0
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