Anon said: Does his Green passive only proc once? Or every turn. It's not clear to me.
Copps said: His green is amazing I'm not sure why people don't like it. Two extra matches that deal damage and generate ap every turn is amazing.
mega ghost said: Does Grand Entrance trigger before or after the enemy team's start-of-match passives? Could it clear out some Rocket & Groot strike tiles?
Ducky said: I like his hat.
himatako said: Funny how they didn't mention Gambit 0/0/5 being a purple generator for Hulk in the interview...
jamesh said:It'll probably be important to pay attention if you run R&G and Hulk together on the same team: you'd want Hulk's tile destruction to be activated before R&G's strike tile placement rather than the reverse.
pheregas said: Watching Hulk destroy my first turn match 5 opportunity, then swap away two others gave me a sad in the freebie node of Training.
Marc Spector said: jamesh said:It'll probably be important to pay attention if you run R&G and Hulk together on the same team: you'd want Hulk's tile destruction to be activated before R&G's strike tile placement rather than the reverse. Good point, @jamesh! Have you (or anyone else here) ever tested how the order of "at the start of match" moves are determined? (I assume it would be the same as the tie-breaking character-select-screen order of centre->left->right... I'll experiment later today with Peggy and R&G)
Skygazing said: Numbers at 270:HP 18523Grand Entrance3: Destroy 6 tiles at the start of the battle. Swap a random pair of tiles at the start of your turn.4: Destroy 7 tiles at the start of the battle.5: Swap 2 random pairs of tiles at the start of your turn.Gamma Powerbomb3: Deal 2490 damage and create 4 random Critical tiles.4: Deal 3790 damage and create 5 random Critical tiles.5: Deal 6966 damage.The Crowd Goes Wild3: Create 4 3-turn Fortified CD tiles. When a tile ticks down, deal 304 damage to the enemy team, give Hulk a burst of 559 HP, or gain 2 random AP.4: When a tile ticks down, deal 422 damage to the enemy team, give Hulk a burst of 776 HP, or gain 2 random AP.5: Create 5 3-turn Fortified CD tiles. When a tile ticks down, deal 540 damage to the enemy team, give Hulk a burst of 993 HP, or gain 2 random AP.