Booster crafting
When the Elite packs and jewels were first introduced, I was sure that this would also be the basis for booster crafting. Something like this:
- For each set being sold in the store, there´s an "Elite pack" option. This elite pack rotates daily, and consists of perhaps 5 rares, 5 mythics, and 3 masterpieces (if applicable), chosen randomly from the set. Let´s assume the same prizes as today (Mythic+ for 400 jewels and Rare+ for 120).
- When you convert a duplicate rare, you get 80-100 jewels. A mythic gives around 300. Commons and uncommons can give runes, but enough to help starting players significantly level up their planeswalkers.
- When you convert rares and mythics from Legacy sets (not in the Limited format), you get a second type of Jewel (Legacy jewel). These jewels can be used to purchase Elite packs from those sets.
- Have more sets on sale in the store!
I believe this solution is:
- Easy to implement (jewel stuff is already there, just need conversion logic)
- Exciting for players (checking in daily to see what´s available)
- Drives conversation and interest in the game - players and coalitions will evaluate each pack daily
- Gives some, but not total control over what they will be getting
- Allows Elite packs to be valuable even if you have some of the cards already (since the dupe can be converted back at a reasonable loss)
What do people think about such a solution? The main disadvantage seems to be that it´s still going to be hard to really complete a set (since you can´t get a guaranteed card).
Comments
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I actually like this proposal. I would add one thing though... Convert dupe uncommons into runes OR something else that gives you a chance to get uncommons you still don't have. In my case one of the uncommons I still don't have is Silverstrike.0
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Conversion to jewels seems like a viable option. I agree that daily rotation would be a great idea.
The only caution I'd add is don't get your hopes up about conversion rates. For example, D3's current valuation of a dupe mythic is the princely sum of 1000 runes. To expect that valuation to be suddenly hoisted up to 300(!) jewels would be to set yourself up for almost certain disappointment.
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Another thread where people get excited about booster crafting and expound upon their hopes and dreams about how it will pan out?
I only have so much cynicism to go around, you know.
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I keep warning people that they haven’t promised us that duplicates will be turned into non-duplicates. Expecting they will give us 300 jewels for a mythic is begging to be disappointed. They have never been so generous and they haven’t even hinted that they would be getting more generous.1
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When I read targeting in one of the releases about booster crafting I thought it would go something like: Base cost of pack and then extra cost(s) for limiting it by set, by rarity, by color, and/or by type to filter it down at increasing expense.
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Gilesclone said:I keep warning people that they haven’t promised us that duplicates will be turned into non-duplicates. Expecting they will give us 300 jewels for a mythic is begging to be disappointed. They have never been so generous and they haven’t even hinted that they would be getting more generous.
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I'm hesitant to guess, but if I did I would expect that duplicates get turned into booster crafting points, and those points are used to purchase special booster packs for each level of rarity. The booster packs would contain a guaranteed non-duplicate for that level. That was the implication of the original plan, I thought.
But since the whole process is being reviewed, all bets are off. Maybe it will as simple as crafting points for duplicates and a crafting cost for all cards.
Also, my experience is that there are not that many duplicate mythics out there. I have a large card collection, and of my 109 mythics, only 6 are duplicates.
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Fiddler said:
But since the whole process is being reviewed, all bets are off. Maybe it will as simple as crafting points for duplicates and a crafting cost for all cards.
A release with an open conversation on Crafting, I feel, would do a lot to ease a lot of the worry and guessing and potentially increase anticipation and player retention durring the wait. Oktagon has a free, intelligent, and motivated sounding board in the forum, it would be a shame if they don't realize this and utilize it.0 -
I just wish they explain the new process with at least a week in advance so I can decide if I convert into runes or into new dupes...
Dupes are almost worthless today there is no reason to think they will be turned in a valuable commodity. They will be just turned in another worthless currency that will give you a chance to gamble for a new card.
To turn dupes into anything valuable they would need to change the all economy of the game and the pace we get cards. I don't think this is going to happen.
So I just wish I can make a informed decision in which worthless currency I want my dupes to be converted.0 -
I have to disagree, for those of us with walkers that are not at 60 our hoard of dupes represents a quick means by which to level up fast. We are risking quick leveling opportunities in hopes that crafting is worth it. We can only hope @Brigby let's Oktagon know our concerns and we get a response.0
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A dupe mythic worth 1k runes.
I have almost 1year worth of dupes and I made the ridiculous work of counting them and calculate how much of runes I would get. And it is around 120k runes. Or something like 10k/month or 2 day worth of TG.
Dupes are not slowing my pws leveling in any significant means... Missing to play TG has way more impact than dupes...
Dupes are worthless today and I think they will maintain its worthless status after dupe crafting.
Don't get me wrong, I really wish I am wrong. But D3/Devs haven't said anything to make me believe the contrary. So the best thing to do is not create expectations.0 -
Anyone who is basing their future gameplay on booster crafting might just want to uninstall now. I just don't see how someone putting such high expectations on it won't be disappointed.0
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Fiddler said:
Also, my experience is that there are not that many duplicate mythics out there. I have a large card collection, and of my 109 mythics, only 6 are duplicates.
Maybe this is considered an exploit by some? Or is it no longer exploitive now that they are offering jewels instead of a reroll. And just an FYI I had 2 of the mythics in the pack and 1 of the MPs before I started rolling for the elusive Omniscience.
They wouldn't have had to load me up with duplicate crafting fodder if they made the stupid coding not give you dupes in the first place.0 -
shteev said:Another thread where people get excited about booster crafting and expound upon their hopes and dreams about how it will pan out?
I only have so much cynicism to go around, you know.
Nah, you're kinda like a chicken. Every morning you lay out some more. lol4 -
Every time you submitted a ticket did you get to keep the original duplicate? If so that's awesome! I have not purchased that many elite packs to date, so I got most of my mythic cards old school.0
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Fiddler said:
Also, my experience is that there are not that many duplicate mythics out there. I have a large card collection, and of my 109 mythics, only 6 are duplicates.
wow........... seriously, Hard to believe really but RNGESUS is a twisted twisted mistress.
In AMK I have 16 mythics, of that group there are 5 dupes. Of that 5 there is one with 3 duplicates.
In HOU I have 10 mythics and 5 dupes. Of those 5, I have three that have 3 dupes each.
in SOI I have 10 mythics and 3 dupes
In KLD I have 9 mythics and 2 dupes. Of those 2, I have one with 3 dupes of itself.
In Aer I have 5 Mythics and 1 dupe.
Other sets are 1 or 2 here or there but no dupes. HOU has been my greatest disappointment in mythics, in both the drop rate and the number of dupes that keep occurring.
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Gunmix25 said:Fiddler said:
Also, my experience is that there are not that many duplicate mythics out there. I have a large card collection, and of my 109 mythics, only 6 are duplicates.
wow........... seriously, Hard to believe really but RNGESUS is a twisted twisted mistress.
In AMK I have 16 mythics, of that group there are 5 dupes. Of that 5 there is one with 3 duplicates.
In HOU I have 10 mythics and 5 dupes. Of those 5, I have three that have 3 dupes each.
in SOI I have 10 mythics and 3 dupes
In KLD I have 9 mythics and 2 dupes. Of those 2, I have one with 3 dupes of itself.
In Aer I have 5 Mythics and 1 dupe.
Other sets are 1 or 2 here or there but no dupes. HOU has been my greatest disappointment in mythics, in both the drop rate and the number of dupes that keep occurring.
Fiddler **** I have 109 mythics and a toatal of 57 dupes I have 6 copies of gold night castigator.
How many packs/jewels/crystals are you hoarding.
AER was my worst I only have 5 mythic out of 16 from that set and yes if you reroll you get to keep the dupes
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I have 4 copies of Swarm -- pulled from a 5 card booster, pulled it immediately after from 2 elite packs, pulled it the next day from a 5 card booster.
I pulled it 2 months after I pulled Omni. ::sigh::0 -
babar3355 said:Fiddler said:
Also, my experience is that there are not that many duplicate mythics out there. I have a large card collection, and of my 109 mythics, only 6 are duplicates.
Maybe this is considered an exploit by some? Or is it no longer exploitive now that they are offering jewels instead of a reroll. And just an FYI I had 2 of the mythics in the pack and 1 of the MPs before I started rolling for the elusive Omniscience.
They wouldn't have had to load me up with duplicate crafting fodder if they made the stupid coding not give you dupes in the first place.
Oh I've complained about this blatant exploit to brigby long ago.0 -
shteev said:Another thread where people get excited about booster crafting and expound upon their hopes and dreams about how it will pan out?
I only have so much cynicism to go around, you know.0
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