Orion said: sinnerjfl said: The same is happening in lower SCL, people will collude and cooperate to fill those and then just hop each other forever.You're not hitting top10 unless you're "in" on the collusion. You can do it, but you need to have a very strong roster. I finished 6th in the last PvP without using Line. Now that I've joined the Line room for this new PvP, T10 should be even easier.Eventually the Line people will filter down to all slices and SCL levels until no, you won't be able to make T10 without being on Line. Just like the devs intended. Wait, what?
sinnerjfl said: The same is happening in lower SCL, people will collude and cooperate to fill those and then just hop each other forever.You're not hitting top10 unless you're "in" on the collusion.
mpqr7 said: It's hard for the average person to get to 1200, but it's doable. But I think it's asking a lot for people to be expected to need to get to 1200 x 2 as a minimum without massive coordination, or even 1200 x 4 or more? Yeah, right.I don't have a problem with people making high scores, but I think it's very silly that forcing the 15 cp into top 10 is somehow supposed to be an improvement and not seen as taking it away from those who were able to hit 1200.The scores below top 10 are in the 800 to 1000 range, so after top 10, people just don't really care.And yeah I assume the answers are basically "try a different shard or SCL other than s4, SCL 9." Which then gets me blamed for stealing top 10 from weaker rosters. So, sorry in advance for that.
Pongie said: Beta-Ray Bill said: Everyone who wanted this to happen are starting to regret it. Now lose your cp and your placement. Just so you can get some 4* you’ll never use lol Those 4* covers also leads to cp once championed. If you never made 1200 before, you aren't losing any cp anyway. Though I agree with the majority that 40 wins is way too much for what was 900
Beta-Ray Bill said: Everyone who wanted this to happen are starting to regret it. Now lose your cp and your placement. Just so you can get some 4* you’ll never use lol
mpqr7 said:
Justice Jacks said: mpqr7 said: It's hard for the average person to get to 1200, but it's doable. But I think it's asking a lot for people to be expected to need to get to 1200 x 2 as a minimum without massive coordination, or even 1200 x 4 or more? Yeah, right.I don't have a problem with people making high scores, but I think it's very silly that forcing the 15 cp into top 10 is somehow supposed to be an improvement and not seen as taking it away from those who were able to hit 1200.The scores below top 10 are in the 800 to 1000 range, so after top 10, people just don't really care.And yeah I assume the answers are basically "try a different shard or SCL other than s4, SCL 9." Which then gets me blamed for stealing top 10 from weaker rosters. So, sorry in advance for that. You don't. And that's what those of us that are high-level PVP vets were trying to tell the forumites during this whole process.
corytutor said: It just depends how long you've been in a slice. I dont play 4 often usually s1 and s3, and ive been in both long enough to know who is going to be worth good points and who is likely to drop a grill. All i really have to do is skip. A lot. Depending on how active it is i spend anywhere from 3 to 15k an event. Average is probably close to 7k.
Vhailorx said: Cp is far and away the most valuable resource in the game. Especially as compared to 4* covers. Getting 5*s is 85% inefficient and the byproduct is 4* covers, so building a good 5* roster requires building a good 4* roster. No one in 5* land really cares about losing the 4* prog from pvp. It only matters for new releases. By contrast they will dip to cl5 for cp everytime. It will takr a very lucky bracket for any 2* and 3* players in cl5 and 6 to get a top 10 without bracket sniping.Alexis: yes, skipping without regard to the tax is an important part of pvp play. I expected to spend a few k at least each event. And i play much less than cory. Yet another example of the failure here being an informational one (those people who think they benefit from this change for the most part would be better off under the old system if they understood the system better.
jackstar0 said: To start: You need D3 to make PvP anonymous.
corytutor said: jackstar0 said: To start: You need D3 to make PvP anonymous. Why?It really wouldnt help. If im out, and see a bunch of panthos teams worth 60+ i know i van count on one to drop a grill. Or i can just hit them.
Huntah86 said: One thing I want to mention is that it is extremely easy to hit 1200+ with this new format and that's exactly why the scores are absurdly high. Some quick background, I'm a strong 4* player who could be solidly in the 5* transition phase but I have no interest in moving into 5* land. Before this change I would hit 1200+ only once or twice a season at most typically and my float level would be around 550 - 650 give or take. After the change I've actually been floating around 900 - 1k without getting hit (or barely getting hit) the last two PVPs I was able to easily reach 1200 from my float without getting hit and barely using any health packs. I could've easily probably gotten to 1500 - 1800ish I'd guess but I know t10 is a pipe dream so I'm happy with t25 lol. But I do absolutely agree that moving the CP to only the t10 is stingy and really messes up what we're use to in the PVP world. Because of that and the win based progression, you can't compare the current to the past, they're completely apples to oranges now. My whole little rant is ONLY about those people who keep saying all these people who hit 1200 missed out on CP, I'm willing to bet at least half if not more of those people wouldn't have reached 1200 in the old format (myself included).
corytutor said: @Beer40 Its all relative to what your goals are. If you and your alliance place well you get a nice chunk of it back. If the covers you tecieve are champ levels you get even more back. Its also about what you settle for as a target. I dont hit anything less than 55 if i can help it, which is almost always.