X-men Simulator, why is the difficult so high?
Comments
-
I think how hard it is now is determined by (at least in CL9) if you have the required 5* champed. I cut through PVE like a hot knife through butter with a champed Spidey, R4G, and G4mora. It was insanely easy.
On the flip side, I'm now in Deadpool Vs. and my 3 -cover Daredevil is getting whomped in that first essential. I had to whale it twice now cuz I kept getting one-shotted by their powers. Doesn't help, its Bobby and the Wonder-Team.0 -
n25philly said:Astralgazer said:With the new scaling scheme, if anyone complaints they are finding things too difficult then it's their own fault. They eat more than they could chew. If you want to have an easy time, take the highest SCL that your roster can take on, then move down a level. My roster can take on SCL 8 any day, even SCL 9 if I feel like getting punished for every wrong move, but for daily play I now pick SCL 7. I can do the final clears in about half an hour, which is very helpful because I usually do this on my way home from work.
0 -
I had a rotten first day, more challenges like this please. Give carnage back his teeth in venom bomb too.0
-
I didn't find the nodes that hard - of course I used boosted/champed Grocket and 4* Star Lord with Medusa in the non-essential nodes and I play in SCL 7. The key was hitting many of the characters in the right order. Gambit and Rogue, along with XFDP and Colossus and Prof X make the order in which you take them down very relevant. I normally hit Gambit first since his purple would remove strike tiles fairly fast. You could only hit him though by matching certain colors when Rogue was present, thankfully Gambits health is low. Rogue is best left until second or last if possible since her damage reduction is reduced with each ally of hers that you down. Prof X is also an important target early one to prevent his invisibility (importance depends on your team combination).
I think they perhaps threw Rogue in a few too many times myself but new character and limited X-men roster I guess. If you didn't have 4* Grocket champed, I imagine the clears would have been much harder.
Medusa was key in beating Rogue for non-essential as her attack tiles with Grockets pumped up strike tiles sliced through any character like butter. Gambit I could take down in the first or second turn depending on if I could get a cascade on my first match. Colossus was the only real pain when he fired off his yellow several times, forcing you to target him with his damage reduction and higher health pool.
The one node I made a big mistake in was the Jean Grey, Gambit and Rogue(maybe?) node. I killed Rogue first, and then target Gambit but by that time he had built up a ton of purple AP and the AI was matching green which left Jean Grey with a ton of AP to fire off several back to back AoE attacks. I changed my strategy up and always made sure to target Gambit first from there on. Although, if I wasn't using 4* Grocket, I wouldn't have been as worried about Gambit since it was his purple tile removal that I was afraid of, not his damage from red or purple.0 -
Astralgazer said:n25philly said:Astralgazer said:With the new scaling scheme, if anyone complaints they are finding things too difficult then it's their own fault. They eat more than they could chew. If you want to have an easy time, take the highest SCL that your roster can take on, then move down a level. My roster can take on SCL 8 any day, even SCL 9 if I feel like getting punished for every wrong move, but for daily play I now pick SCL 7. I can do the final clears in about half an hour, which is very helpful because I usually do this on my way home from work.0
-
Ok, here is my android account. A bit better than my steam, especially with the 4*'s
https://mpq.gamependium.com/rosters/n25philly/
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements