broll said: I played in SCL7 (where I've been pretty consistently since SCL-based scaling) and in general is seemed easier than in the past. The Mystique node was a little tough, but I brought Carnage and Rocket & Groot and just accepted having to spend 3 health packs by the end of 3rd clear. The ISO node was WAY easier than it normally is. Usually that one feels more like the Mystique one did this time. Maybe the put the characters on the wrong node.Also mmm 7000 ISO at the end. Glad at least one of the PvEs during the double ISO was an event with these nodes (honestly I wish more had this single clear for large ISO type nodes).
Black Duke said: I´m wondering why so many people are complaining about this event. Haven´t you realized that 4* Grocket AND 4* Gamora are buffed for the week? This combo does 6k damage per turn which means that most battles are over after 4 or 5 turns.
mrcheddar said: Black Duke said: I´m wondering why so many people are complaining about this event. Haven´t you realized that 4* Grocket AND 4* Gamora are buffed for the week? This combo does 6k damage per turn which means that most battles are over after 4 or 5 turns. Ahem, 2K damage against Rogue.
ZeiramMR said: mrcheddar said: Black Duke said: I´m wondering why so many people are complaining about this event. Haven´t you realized that 4* Grocket AND 4* Gamora are buffed for the week? This combo does 6k damage per turn which means that most battles are over after 4 or 5 turns. Ahem, 2K damage against Rogue. Not when she is stunned.
Wumpushunter said: Any info on day 2? Easier or harder?
Tony Foot said: Black Duke said: I´m wondering why so many people are complaining about this event. Haven´t you realized that 4* Grocket AND 4* Gamora are buffed for the week? This combo does 6k damage per turn which means that most battles are over after 4 or 5 turns. Absolutely, now think out your strategy if you don't have those two champed. I don't have either champed and it was the hardest PVE sub I have ever played at CL8. I used 30-40 health packs on 6 clears. I normally use none.I had to take rocket and gamora up as high as I could but I still took a battering. Carnage was quite useful but Fist who I love for PVE was useless.It was a good challenge but it took me hours.
TPF Alexis said: Makes me kind of glad that I don't have Parker so I'm dropping down to SCL6 this time.
ZootSax said: TPF Alexis said: Makes me kind of glad that I don't have Parker so I'm dropping down to SCL6 this time. I meant to do this, but somehow accidentally dropped to SCL1 instead. Opps. Oddly, there's another player with an even higher roster than mine who's in first in my SCL1 bracket (I'm currently Top 20, but am missing Carnage). Unless they're just taking the easy route in Simulator to hit Alliance minimums, I can't imagine why they're trying that hard. 1st for the event gives only two 2* cap covers and maybe 10 HP.On the plus side, I'm using A LOT more of my roster than I have in recent memory in a single PVE event, just because no one is truly too low to compete. My all-limited team of Howard, Dino, Yelena stands ready to win the final sub's 7,000 Iso
Bowgentle said: LOL.I'm sorry, it's dumb to find it funny but I LOVE the idea of selecting CL1 by accident
Bulls said: Meh, a bit of challange and ppl complaining like there's no tomorrow. It's Simulator and it's always like that - put against you all the meanest combinations of new chars. Its still easier than in past when you were unable to use same chars as those set as your opponents. So if you know you can't stand against challange then either drop down by 1-3 cl or skip that event.