Boss event done right
grunth13
Posts: 608 Critical Contributor
So, I have to say that I enjoyed this boss event. The devs did this one right. I, like many, were worried that this was going to be a "You are supposed to lose" event. This event had a puzzle aspect without is being so hard that you threw your phone against the wall. When things go wrong, we have a 20 page discussion about everything going wrong, therefore I wanted to congratulate the development team for a job well done.
42
Comments
-
I agree. Certainly very challenging in Round 8 but not impossible. Kudos to the Devs on this one!0
-
Yep. Round 7 is starting to get pretty sketchy for me, but I should still be able to get at least some wins in Round 8. And even then, it's mostly because I don't have a great selection of the Boosted characters well covered and leveled, not anything inherent to the event.
0 -
We are nearly done, a nice puzzle aspect to it can be done with quite a few different teams as well. Very enjoyable overall.
Can't wait for the rerun!1 -
Agree. Very well balanced event.0
-
Agree too. IM40, Riri and Gwenpoole does wonders here0
-
Hmmm i think points are earned slower that other boss events even though i never lost a match with kate riri and wasp0
-
Round 8 is impossible no matter how good you are with puzzles. Unless you got 1000 days in with champed 4s and 5s you don't have the health to hang against his red attack. I sure someone is going to say they beat him on round 8 with 3 stars.... don't you believe them.0
-
Wumpushunter said:Round 8 is impossible no matter how good you are with puzzles. Unless you got 1000 days in with champed 4s and 5s you don't have the health to hang against his red attack. I sure someone is going to say they beat him on round 8 with 3 stars.... don't you believe them.
And my alliance managed to finish R8 first. I had one wipe in round 8.
Very well designed boss. Puzzle-y yet not impossible
1 -
madoctor said:Wumpushunter said:Round 8 is impossible no matter how good you are with puzzles. Unless you got 1000 days in with champed 4s and 5s you don't have the health to hang against his red attack. I sure someone is going to say they beat him on round 8 with 3 stars.... don't you believe them.
And my alliance managed to finish R8 first. I had one wipe in round 8.
Very well designed boss. Puzzle-y yet not impossible10 -
I dig this event a lot but can see how most rosters would have a tough time. It’s not too hard for most 4/5 rosters to down him in one turn though; look forward to trying out more combinations now that I’m past 1M.0
-
It is a well made boss indeed. And the best part is that you have more options to beat it. You can ignore the puzzle and kill Apocalypse in one turn (harder to do at higher level, easier on lower). You can partially solve the puzzle (take down the one reducing damage you make) and than deal damage in one turn. Or make the puzzle all the way and kill Apocalypse afterwards.1
-
It seems like since the Boss Rush fiasco they've tried a different approach and it's been successful so far. I liked the Sinister Six boss event as well as this one. I prefer the more puzzle-like elements and less trying to game the system with winifinite or something like that. If they could chill a bit on the support nodes scaling, I'd be in love with these events.
1 -
I've had some fun in round 8, and had no problems. Well done Devs, I loved it!
To Wumpus, round 8 SHOULD be extremely difficult for 3* rosters. If they scaled it back, it would be too easy for 4* and 5* rosters. It's good for the game to challenge players at all levels, and to give players reasons to advance their roster. That's why I like the CL9 5* essential node too. It will be a long time until 515's are easy for me. Even advanced 5* players were resorting to super whales on that Lockjaw/Medusa/BB craziness.5 -
Yeah, very good event, think the preview was just poorly worded which gave off a scary vibe to it.
I really like the emphasis on being able to come up with different team combos the harder he got rather than the usual boss system strategy of past events.1 -
Agreed, great design, good balance, fun event. Early on stacking heavy damage in one turn worked, but later on you needed to bring tile removers and ap generators. And it was balanced so I could bring unboosted 3*s and they weren't one shotted by his red. Puzzle aspects were tough enough I'm glad he wasn't also spamming hard nukes too.0
-
Congrats devs you nailed this event!
- Fun and not frustrating
- Reasonably fair even at later rounds
- Difficult enough to promote good team synergy
- Multiple ways to win allows for plenty of team variety (you don't require 3 of 110 characters to do well or anything awful like that).
Great work all around and you got it right the first time. Thank you
5 -
I liked the boss from the first fight with him.
It has complexity, it has potential danger later on, it has a puzzle aspect...but it is *not* "Here's a 1 round timer that'll down your character. I'll just put it in the corner, m'kay?" levels of maddening or anything of the sort.
They did the same here that they did with Thanos. Let's start by being a little on the easy side for a first run and tweak from there rather than the literal opposite.
Really well designed and fun boss. Awesome work
3 -
This boss was brilliantly done. There's a very clever design to it that made it challenging, but not unsolvable.
0 -
Definitely a top-notch event. Clever mechanisms with perfect flavor for Apocalypse and the Horsemen. Interesting strategies and play. Round 8 fights were tense and challenging (I have a pretty decent 4* roster and lost one battle and was typically low on health packs after 5 fights). Smooth execution with no server outages or lag that I was aware of.
Kudos to the dev team for good design and execution making this a nice part of an Anniversary that seems to be going really smoothly.1 -
Just one minor complaint here, you have to beat him to get any points, which makes any progression extremely hard or near impossible for lesser alliances.
Also makes side node farming really frustrating especially when those 1000 iso nodes are so tempting.2
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements