Roland113 said: I'm a huge Gwenpool fan myself.Here's a question:So Apocalypse heals himself every turn as long as there's a horseman tile out. Typically, the damage dealt is what us used for scoring in team events. Does each batch of damage count for your total score? If this is the case, then prolonging matches may be a strategy for getting more team points.
Blindman13 said: Good thought, but it doesn't work. He has a max number of points he is worth (which equals his total life). Even if you drag out the fight for 20 minutes, you won't get extra points.On the other hand, if you lose to him, I wonder if you can get partial credit for damage dealt....
chris0001 said: Why cant you guys figure out how to increase the levels at every refresh instead of going from level 55 opponents on side node to level 367 on the next refresh????
Player1575 said: chris0001 said: Why cant you guys figure out how to increase the levels at every refresh instead of going from level 55 opponents on side node to level 367 on the next refresh???? I believe the scaling is tied to your highest level characters after the first 24 hours is over. Mine are only 216, which is a lot more manageable. I do agree they should figure out a way to where the jump after 24 hours isn't so crazy though.