Time to wipe the coalition leaderboards.
Comments
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Dropspot said:I really liked @majincob idea. That would be great to have. Also another great add would be a API so 3rd party could have access to event scores that way we could create some great stuff outside the game with lots of info and save Devs time building more needed stuff.
If Oktagon wants to score some browny points in core player base it will make this a priority
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Seasonal ranking and prizes would perhaps fill in the competitive gap that died with the austerity package. Especially if they did it both at the individual and coalition level.1
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All time leader board should be wiped. It does not show true/real effort. Many of the scores have been artificially inflated in ways not in tented
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Ohboy said:
You know what would be great? The walkers leveling up slowly Everytime you play with them. Like mastery.
I always thought it was weird that it wasn't like that when I started playing this game. Many other games leveled in that manner and play just fine.
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Gunmix25 said:Ohboy said:
You know what would be great? The walkers leveling up slowly Everytime you play with them. Like mastery.
I always thought it was weird that it wasn't like that when I started playing this game. Many other games leveled in that manner and play just fine.0 -
There is no point in having an 'All Time' leaderboard if you are going to reset it. Adding a monthly or seasonal board would satisfy those who have a burning need to see their coalition name up in lights.
The current top coalitions expend a lot of effort well beyond just competing in events to maintain their position. I imagine throwing that effort away would annoy quite a few dedicated players.
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majincob said:Gunmix25 said:Ohboy said:
You know what would be great? The walkers leveling up slowly Everytime you play with them. Like mastery.
I always thought it was weird that it wasn't like that when I started playing this game. Many other games leveled in that manner and play just fine.
Eh, not really. Players with enough runes can instantly level brand new PWs to 60. It kind of ruins the experience of starting out as a weak PW, but as you level him up seeing him/her grow in power. This is a rare agreement I have with OhBoy in terms of game design.0 -
babar3355 said:majincob said:Gunmix25 said:Ohboy said:
You know what would be great? The walkers leveling up slowly Everytime you play with them. Like mastery.
I always thought it was weird that it wasn't like that when I started playing this game. Many other games leveled in that manner and play just fine.
Eh, not really. Players with enough runes can instantly level brand new PWs to 60. It kind of ruins the experience of starting out as a weak PW, but as you level him up seeing him/her grow in power. This is a rare agreement I have with OhBoy in terms of game design.1 -
I also prefer how it is today. And I don't have all walkers at 60 and runes in excess...0
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Fiddler said:
There is no point in having an 'All Time' leaderboard if you are going to reset it. Adding a monthly or seasonal board would satisfy those who have a burning need to see their coalition name up in lights.
The current top coalitions expend a lot of effort well beyond just competing in events to maintain their position. I imagine throwing that effort away would annoy quite a few dedicated players.
But a seasonal ranking would be a cool addition. Maybe monthly, or for the length of existence of a set? (since the coalition events change every new set)2 -
For leaderboard , i would like d3go to separate pve score and pvp score..... each scoring in different purpose.....
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Planeswalker leveling is just another example of an unfriendly new player experience. It stretches out the grind by forcing them to compete with weaker planeswalkers for lesser rewards, including a paltry proportion of what's necessary to level to 60. Meanwhile, those of us up top can instantly level a planeswalker to 60 and earn enough each month to level subsequent ones as well.
I'd much rather see a system that allows newer players to catch up more quickly, either by greatly increasing rune rewards, or by allowing alternate means of planeswalker "mastery".
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MADAFAKA said:It makes sense to have score periodically reset. Some of us have advocated the idea for a while. Since the player base has dwindled, there will be less opposition. Competition and prestige is not as important as it used to be even among top coalitions.
That's something of a contradiction, though. If competition/prestige aren't important, then one shouldn't care if the leaderboard is reset.
Regardless, a seasonal/block board would be divine.
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madwren said:Planeswalker leveling is just another example of an unfriendly new player experience. It stretches out the grind by forcing them to compete with weaker planeswalkers for lesser rewards, including a paltry proportion of what's necessary to level to 60. Meanwhile, those of us up top can instantly level a planeswalker to 60 and earn enough each month to level subsequent ones as well.
I'd much rather see a system that allows newer players to catch up more quickly, either by greatly increasing rune rewards, or by allowing alternate means of planeswalker "mastery".0 -
TheDragonHermit said:madwren said:Planeswalker leveling is just another example of an unfriendly new player experience. It stretches out the grind by forcing them to compete with weaker planeswalkers for lesser rewards, including a paltry proportion of what's necessary to level to 60. Meanwhile, those of us up top can instantly level a planeswalker to 60 and earn enough each month to level subsequent ones as well.
I'd much rather see a system that allows newer players to catch up more quickly, either by greatly increasing rune rewards, or by allowing alternate means of planeswalker "mastery".
Yes, story mode can be immensely helpful, even if new players presumably would use those rewards to level the Origins planeswalkers in an attempt to advance in the game, before learning about the steep climb ahead of them.
One of the true shames of this game is that they decided to stop producing story mode content.
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I want to keep all time rankings! I’ve worked hard at MTGGOLDFISH to move up and we are closing in on top 10! I think that keeping that leaderboard is a good idea of maintaining motivation and competition. I get it that it appears to always be the same teams. But we worked hard at it and put in the time.
And seasonal rankings by card blocks - now that’s a great idea!1 -
And no, please don't wipe the leaderboards. They are not stagnant (although the change is very slow at the top). It took 4 months for my D3fenestrate to get to the top 100 and it felt like a real accomplishment. Now D3NIED just moved to 12th (only another 50k ribbons to catch @Froggy and MTGGOLDFISH!)0
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If Hibernum were still in charge, I'd have made the point that setting the value of a variable to 0 was probably beyond their capabilities.
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