Ares Sunder countdown tile staying on board after death [Devs Aware]
Sim Mayor
Posts: 309 Mover and Shaker
Playing in Iso-8 Lab: Canada in the Cloak & Dagger required node, round 5. I have C&D, Riri and G4mora, and I've already killed off Doom. Ares fires his Sunder, and then I finish him with Riri's Selfless Intervention. His Sunder countdown tile stays on the board even though he's dead (not just airborne, I checked). I matched it away before I thought to check if it was still counting down.
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This happened to me today; Ares killed himself placing it, but my next turn cascaded it away. So I too don't know what the outcome would have been.0
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This is an olllld bug. Someone has uncommented the accursed code stanza!0
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Hey Guys, looks like the problem is currently under investigation. The developers are currently working to resolve the issue with a future update.2
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Good to know, thanks Tombstone!0
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[Marked as "Devs Aware", per Tombstone's.]0
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This bug has come back so many times that it should be tested for upon every new version.0
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Ozark Boatswain said:This bug has come back so many times that it should be tested for upon every new version.0
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Hey Ozark, could you please clarify which bug you're referring to about Ares (Dark Avenger)? I'll ask the rest of our team if they found anything with the last build, but I'd like to be specific with them if I can. Please be sure to include as much information as you can for bug reports, including which power is being used, the teams on both sides, and a general description of what is occurring and what you believe should be happen.0
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I'm assuming it's the one I've seen, where the countdown stays on the board if he downs himself with Sunder. I know that one's back.
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TPF Alexis said:I'm assuming it's the one I've seen, where the countdown stays on the board if he downs himself with Sunder. I know that one's back.
Enemy Ares was low on hp, used Sunder, and the CD tile stuck around even though he killed himself in the process.
What was interesting this time? The CD time stayed at 2, and did not tick down.
I saw saw it more than once, but I remember it happening for sure in the Doc Ock required node of the first day. I had Doc Ock 5*, 3* Cap Marvel, and Doctor Doom on my team for at least one occurrence of it.
I'll try and duplicate in day 2 and get a picture, shouldn't be tough.2 -
Yeah, I've seen this as well.
Additionally, unlike before, when you use Ares 'Sunder' to finish a match, he will now take damage. It used to be the case that his power 'stopped' if the damage component would kill the last opponent, preventing self-damage. But he will now take damage regardless.
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DeNappa said:Yeah, I've seen this as well.
Additionally, unlike before, when you use Ares 'Sunder' to finish a match, he will now take damage. It used to be the case that his power 'stopped' if the damage component would kill the last opponent, preventing self-damage. But he will now take damage regardless.
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Sorry, didn't know there was more than one Sunder bug. It's the one everyone is mentioning.0
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I just had this happen where Ares killed himself with Sunder (HA ha!), but the Sunder Countdown tile didn't go away when he died. He had about 250-ish Health when he fired his power.
This used to be a thing, numerous fix attempts were made, and then it finally was for about a year or so.
But now it's back.
Donno if it's 100%, but anything higher than 0% needs to be looked at.
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There's a thread about this open already, it seems to me.0
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[Merged threads on this.]0
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