Game Data drop in R134 [Devs Aware]
Comments
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To fix the issue:
You need to redownload every art asset for each character, both in roster and in matches. Look at your roster for the first, and do System Reboot for second. Just start a match with 3 new characters, watch the download and retreat. Rinse, repeat until you've done all characters. Missing a character? Find them in sim. PVE Goons? There's Prologue for Hammer and Maggia, but it's a 48h sub, so not that bad if you do them in the actual PVE during your one clear.
(That fix on Reddit is from me. Only get Loading for PVE cutscenes now)0 -
JSP869 said:Brigby said:Hi Everyone. The developers are aware of this issue, and they are already investigating the increase number of load screens.
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I feel like my complaint about this issue is "first world problem" status but this is a really annoying thing to have to sit through prior to starting each battle.0
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OMG how is this not fixed yet? When you guys screw up cover odds in favor of the buyer, you get that fixed toot sweet.
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TPF Alexis said:JSP869 said:According to this post on Reddit (no idea how valid it is) the game now apparently needs to download the art & animation for each character the first time you fight with or against them. The 'workaround' to minimize future loading screens is to play a match with every character in your roster.2
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Sadly, I wish the developers would give up on trying to make game updates because they've only ever proven to equate to downgrades. I hate even posting something like this but the frustrations that accompany so many rampant bugs, alongside the distinct lack of solutions, are beyond lunacy.1
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Style55 said:I feel like my complaint about this issue is "first world problem" status but this is a really annoying thing to have to sit through prior to starting each battle.0
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JSP869 said:Style55 said:I feel like my complaint about this issue is "first world problem" status but this is a really annoying thing to have to sit through prior to starting each battle.0
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JSP869 said:Style55 said:I feel like my complaint about this issue is "first world problem" status but this is a really annoying thing to have to sit through prior to starting each battle.
Oh for God's sake.
The game doesn't use any more mobile data than before, it just reduced the initial download size and you have to do the small downloads once for every char when you start a match.
It's annoying but data consumption is the same it ever was.1 -
Bowgentle said:JSP869 said:Style55 said:I feel like my complaint about this issue is "first world problem" status but this is a really annoying thing to have to sit through prior to starting each battle.
Oh for God's sake.
The game doesn't use any more mobile data than before, it just reduced the initial download size and you have to do the small downloads once for every char when you start a match.
It's annoying but data consumption is the same it ever was.1 -
peanut_gallery said:Bowgentle said:JSP869 said:Style55 said:I feel like my complaint about this issue is "first world problem" status but this is a really annoying thing to have to sit through prior to starting each battle.
Oh for God's sake.
The game doesn't use any more mobile data than before, it just reduced the initial download size and you have to do the small downloads once for every char when you start a match.
It's annoying but data consumption is the same it ever was.
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Bowgentle said:
Oh for God's sake.
The game doesn't use any more mobile data than before, it just reduced the initial download size and you have to do the small downloads once for every char when you start a match.
It's annoying but data consumption is the same it ever was.
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CrookedKnight said:Bowgentle said:
Oh for God's sake.
The game doesn't use any more mobile data than before, it just reduced the initial download size and you have to do the small downloads once for every char when you start a match.
It's annoying but data consumption is the same it ever was.0 -
CrookedKnight said:Bowgentle said:
Oh for God's sake.
The game doesn't use any more mobile data than before, it just reduced the initial download size and you have to do the small downloads once for every char when you start a match.
It's annoying but data consumption is the same it ever was.
0
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