Loyalty effects on cards
Rhasget
Posts: 412 Mover and Shaker
Loyalty is a big thing in MTGPQ but there is nothing except the orbs on the board that effects it.
Why not add cards that give you extra, reduces opponents loyalty or such.
Some PWs have very useful 3rd tier bonuses but never use them since the matches are over too quickly to make it useful to save for it (if you even get enough).
It would mean another way to build decks also so that you could focus on a PW, say Kiora, to spawn Octopi as it's strength.
HOR has alot of trashcards transfered from paper. If D3 looked outside the mechanics of it's origins and made cards and effects that are more built for PQ it could be great.
Perhaps an introduction of such would imbalance the game but just a thought.
Why not add cards that give you extra, reduces opponents loyalty or such.
Some PWs have very useful 3rd tier bonuses but never use them since the matches are over too quickly to make it useful to save for it (if you even get enough).
It would mean another way to build decks also so that you could focus on a PW, say Kiora, to spawn Octopi as it's strength.
HOR has alot of trashcards transfered from paper. If D3 looked outside the mechanics of it's origins and made cards and effects that are more built for PQ it could be great.
Perhaps an introduction of such would imbalance the game but just a thought.
3
Comments
-
I totally second this. Loyalty points are a completely under utilized mechanic, but make the game very interesting. I think any card that has a proliferate type ability (Quarry Hauler, Winding Constrictor, Skyship Plunderer to name a few) could totally have given some amount of LP. Heck, even Heart of Kiran could have done something to that effect, maybe granting a large amount of LP.
Another option is to switch out a mechanic. Scry is a evergreen mechanic in paper, but doesn't hardly exist in MTGPQ. There are only a couple of blue cards with Scry like effects, so it's totally possible but curiously ignored. Instead of Scrying we could get a LP bump.
To your last point, I personally hate it when MTGPQ cards stray too far from their paper counterparts. I am totally in favor of making them work within MTGPQ, but complete rewritings bother me like nothing else. I think there is room for LP mechanics, but I don't want to see it slapped on cards arbitrarily.0 -
mrixl2520 said:I totally second this. Loyalty points are a completely under utilized mechanic, but make the game very interesting. I think any card that has a proliferate type ability (Quarry Hauler, Winding Constrictor, Skyship Plunderer to name a few) could totally have given some amount of LP. Heck, even Heart of Kiran could have done something to that effect, maybe granting a large amount of LP.
Another option is to switch out a mechanic. Scry is a evergreen mechanic in paper, but doesn't hardly exist in MTGPQ. There are only a couple of blue cards with Scry like effects, so it's totally possible but curiously ignored. Instead of Scrying we could get a LP bump.
To your last point, I personally hate it when MTGPQ cards stray too far from their paper counterparts. I am totally in favor of making them work within MTGPQ, but complete rewritings bother me like nothing else. I think there is room for LP mechanics, but I don't want to see it slapped on cards arbitrarily.
Use Ally as a loyalty booster. I remember hating playing against white ally decks (this is back in '96 though ).
Make new bonus ribbons with 'Gather x loyalty' to add to the events could also be am option.0 -
Gonna have to disagree with you there. I think the only way to implement this is to create a new mechanic in a future set. Ret-conning old cards to keep them relevant seems like a bad idea to me.
I could see an event objective to gather loyalty though. Or even better, how about an event similar to "Enraged" where players gain bonus loyalty?
Also, how where you playing against Allies in '96?!? Zendikar came out in 2009.0 -
mrixl2520 said:Gonna have to disagree with you there. I think the only way to implement this is to create a new mechanic in a future set. Ret-conning old cards to keep them relevant seems like a bad idea to me.
I could see an event objective to gather loyalty though. Or even better, how about an event similar to "Enraged" where players gain bonus loyalty?
Also, how where you playing against Allies in '96?!? Zendikar came out in 2009.
And the Enraged substitute is a good idea.1
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements