Would you recommend MtGPQ?
Comments
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1x Star: Recommend what??? There is no incentive to log in. I already have nightmares of Duplicates haunting me.
Not sure if you are familiar with the Net-promoter-score, https://en.wikipedia.org/wiki/Net_Promoter
It basically claims to predict the growth potential of a company and is quite popular these days.
Applying it to our poll in a forthcoming manner where you also count the 4* as promoters, you would get a very negative NPS of Minus 69.
I don't mind the occassional bugs but please adjust the Duplicate drop rate.
Make it a rewarding experience to play this once-awesome game.
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1x Star: Recommend what??? There is no incentive to log in. I already have nightmares of Duplicates haunting me.bken1234 said:Everyone I have tried to get into it just quits after a week or so.Sorin81 said:most of the people I did recommend MTGPQ to were gone within two weeks.
Deep in the bowels of the D3 customer despondency department, someone is reading these comments and can be heard saying "Our strategy is working perfectly! Players stay just long enough to be converted into whales if they're going to be, and if not, they sod off and stop using our servers!"
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3x Still Not. But I do manage to play regularly.I voted 3 as I do play regularly and enjoy the game. However I have had the opportunity to recommend this game to my brother and have completely told him to avoid it at all costs. Not because I'm mad at the game. I do have my gripes but I feel they have made some positive steps with standard. Prizes could be looked at as maybe a mythic event every other week just to add a little more encentive at times. But I'm not recommended this game cause it is a grind. Games should not be a grind. In all honesty if I hadn't been around since you could buy cards for runes I would have quit long ago. I enjoyed qb and was able to mass a huge amount of runes which will keep me insta lvl 60 pw for many sets to come. Just to think if I had to start now and amass the pw I have at 60 I'd rather put a hot iron on my balls for 10minutes.0
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3x Still Not. But I do manage to play regularly.I have told several coworkers and friends that if the game is ever fixed I would let them know. In its current state it punishes new players hard with the abysmal droprates. Combining the droprates with the amount of grind needed to compete for peanuts and the game has little reason to keep playing. I would love to bring these new members into the game with the desire for them to stay. The game in its current state will grind them up and leave a bad memory I will have a difficult time removing if the game is ever fixed in the future. For that reason I'm shielding new players from the game until fixed. If it wasn't for coalition lvl play I would have left this game back when Kld was released.3
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4x This game is goodWhen I started playing, there was Story Mode, and Quick Battle. I don't see why you wouldn't recommend this game at least to just play the Story. Most of the gripes seem to be about the end game, or getting there as quickly as possible.1
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3x Still Not. But I do manage to play regularly.Steeme said:When I started playing, there was Story Mode, and Quick Battle. I don't see why you wouldn't recommend this game at least to just play the Story. Most of the gripes seem to be about the end game, or getting there as quickly as possible.
Have you played story mode recently? It crashes a ridiculous amount, and Heroic missions are impossible to play because of it. Even if I were to recommend this game, yes I think story mode is the best place for newbies to start... However, how could I recommend something that is so broken?0 -
4x This game is goodMainloop25 said:Steeme said:When I started playing, there was Story Mode, and Quick Battle. I don't see why you wouldn't recommend this game at least to just play the Story. Most of the gripes seem to be about the end game, or getting there as quickly as possible.
Have you played story mode recently? It crashes a ridiculous amount, and Heroic missions are impossible to play because of it. Even if I were to recommend this game, yes I think story mode is the best place for newbies to start... However, how could I recommend something that is so broken?
Yes, I've played it within the last couple months. Only the heroic encounter was broken, as it was related to the auto-grant supports that the AI has at the beginning of the match. New players would not reach Heroic mode for quite a while.I think of it this way: By not recommending the game to someone, or blatantly deterring them from playing it, you may be denying them something that they would actually enjoy. I've been playing for over a year, and I still find enjoyment in this game. If there's something I don't enjoy, I stop doing it. There are plenty of things to keep you occupied, unless of course you are "at the end game", which was my entire point.
You could whole-heartedly recommend it, with a caveat about the drop rates, grinding PW levels, whatever it is. But the game is still worth a shot.
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3x Still Not. But I do manage to play regularly.Well i don't really recommend any game to anyone, since I consider them all wastes of time (I'm guilty of wasting plenty of time and money on this game before you accuse me of hypocrisy) but were I the type to recommend games to other people? There was a time I might have, but right now in its current state I would find it hard to.2
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1x Star: Recommend what??? There is no incentive to log in. I already have nightmares of Duplicates haunting me.The game speaks for itself. No deed to discourage or recommend it. People around me have tried it because they saw me play. All of them did not stay. I did not discourage them. In some card games I played, the community would gift/trade duplicates to new players to get them up to speed via trading. Some gave gifts out of their generosity. For starters, free boosters should not drop anything other than standard cards.0
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2x Stars: Not really. Just hanging on, but I'm still hopeful.I've gotten 4 friends and family members to try it out and every single one of them left the game within a month... after asking me if this game was still in beta.4
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I would recommend this game to people I wish to never speak to again.8
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2x Stars: Not really. Just hanging on, but I'm still hopeful.What even kind of question is that ?
Would I recommend this game to my dear friend ??
Im surprised they didnt start using ToZ as an alternative to jail time as it is way more punishing4 -
2x Stars: Not really. Just hanging on, but I'm still hopeful.Summer/Fall 2016 and I'd be giving it a strong 4. I actually recommended it to people back then (not sure if any still playing or even if they got deeper into it). Competition (also top level competition) used to be enjoyable AND didn't require absurd amounts of time. Now it's worse than a half time job.
Saddest thing is it wouldn't even take much to bring the game back to it's former glory, but D3vs don't realise this. 1st step would be a complete removal of just 1 event (you should already know which one). Then fix the dupes, obvious problem for over a year now.1 -
3x Still Not. But I do manage to play regularly.I used to tell people about this game but after buying 10 packs full of dupes I realized there was a huge problem here.2
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1x Star: Recommend what??? There is no incentive to log in. I already have nightmares of Duplicates haunting me.Yawgmoth said:Summer/Fall 2016 and I'd be giving it a strong 4.Yawgmoth said:fix the dupes, obvious problem for over a year now.
The problem is drop rates. The difference is a subtle one, but subtlety is often lost on D3. 'I don't want to have multiple copes of the same card' really means 'I want new and different cards'.
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2x Stars: Not really. Just hanging on, but I'm still hopeful.Ive had 3 friends start the game and play for a short while before dropping it. All 3 commented on how good the game ran and enjoyed the interactions with cards, but without spending a small stack of cash for gems it will be a big grind to be at all competitive in events etc and to complete harder story levels.
Therefore they all dropped it.
Yes i know you can grind gems etc, but if you can't win anything in events and quick match tou are playing super decks then what do you do. Losing a lot becomes boring fast.1 -
Got my super pack. Rare = 0
bought a premium pack. Rares = 0
Bonus rare, utter **** copy that I have 5 of now.
F-this game!
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1x Star: Recommend what??? There is no incentive to log in. I already have nightmares of Duplicates haunting me.Stopped playing for now, logging in for the dailies and free packs. Duplicates killed all the fun.0
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1x Star: Recommend what??? There is no incentive to log in. I already have nightmares of Duplicates haunting me.Waschecht said:Stopped playing for now, logging in for the dailies and free packs. Duplicates killed all the fun.
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4x This game is goodI've recommended it to friends. Some of them played it. I'm still going to recommend it to friends.The quality of the game isn't very polished. It lacks a lot of explanatory content I would've expected to be present. Some of this is the nature of an F2P game: they want to hook you, frustrate you, then offer you a way past the frustration in return for money. I realized pretty quick that PW levels aren't quite as important as having cards, and figuring that out helped me realize how to make progress and have fun again.I don't understand the passion and number of complaints about duplicates. Any F2P game that revolves around collecting things has this problem. Magic: the Gathering has this problem. One of the first things I realized about the game was, "One day, free boosters will be duplicates all the way."There is a solution "on the way" in Booster Crafting. That's the thing I take as a good sign: the developer is acknowledging issues and trying to address them. I'm going to take a wager and bet the first implementation of Booster Crafting isn't "enough", and that it's going to take several iterations to figure out what works.If they stop developing on that feature, or cancel Booster Crafting entirely, I'm going to be disappointed and might revisit my "would recommend". The most important thing for an F2P game is "active development bringing out new content". If that drops, then the game has an "end" at which there's no point playing.The game is playable and fun in its current state. Like any F2P game, it doesn't offer a lot for end-game players to do. It's been around long enough I think there are a lot of end-game players. Maybe when I get there I'll see more flaws. Right now it's fun on my bathroom breaks. The only "problem" I predict is as I get more and more cards, there's less and less value in spending money on the game. I'm not sure how D3 solves that.2
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