DrNitroman wrote: With the new tournament season and especially with monthly shield simulator there will be always some content running. So maybe the devs will have more room to create new PvE content at at reasonable pace without worrying to fill the event tab? Moreover, I like the idea, already suggested in some threads, that old PvE events become progressively a part of the prologue tab. No more progression reward nor competitive ranking but a way to play solo sometimes, re-reading the story and grinding some iso.
Toxicadam wrote: I think some people are their own worst enemy in these events. They jump into subs right away, try to get all the 4/4 rewards they can, hit all the point refreshes, drive up their level scaling in the process and then try to finish top 1-5 in each one. It's okay to wait until 13 hours are left on a sub, join and do a light pass-through then finish strong in the last 30 minutes. You won't get every 4/4 reward and you won't get the best progression reward ... but more importantly, you won't feel like this game is chore and question why you even play anymore. I know the pressure of alliances might make this hard for some people, but what's worse for an alliance then a valued member giving up altogether?
entropic01 wrote: I'm doing that and still burnt out on this PVE. At the minimum, they need to change up some of the characters, I know its tough with the limited DA roster but fighting Daken for the 1000th time gets old.
Toxicadam wrote: I think some people are their own worst enemy in these events. They jump into subs right away, try to get all the 4/4 rewards they can, hit all the point refreshes, drive up their level scaling in the process and then try to finish top 1-5 in each one.