How much time per day?
Comments
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1-2 hours per dayNobody said it was REQUIRED to live. You are allowed to use the word REQUIRE in a contextual setting. If you want to compete, there are REQUIRED actions involved. This is not inappropriate use of the word.4
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1-2 hours per dayNew McG said:bbigler said:New McG said:Warbringa said:Honestly...no mobile game should require that you spend more than one hour per day on it.
I'm not interpreting the word "required" literally here. I'm saying that people that play this game make it a requirement of the day, like eating and sleeping.
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1-2 hours per daybbigler said:Your life won't be in peril if you don't wear clothes either, but it's still required when you leave your house.
I'm not interpreting the word "required" literally here. I'm saying that people that play this game make it a requirement of the day, like eating and sleeping.0 -
1-2 hours per daybbigler said:New McG said:bbigler said:New McG said:Warbringa said:Honestly...no mobile game should require that you spend more than one hour per day on it.
I'm not interpreting the word "required" literally here. I'm saying that people that play this game make it a requirement of the day, like eating and sleeping.
When someone says "no mobile game should REQUIRE over an hour a day" it's patently untrue, as nothing about it is "required". No ill effects befall anyone who doesn't play some "required" amount of time. Any "requirement" is entirely contingent on the person's singular decision to play the game at all. If you choose to play it, and then feel "required" to play any amount of time, then it is YOU setting the requirement, not the developer or the game itself.0 -
1-2 hours per dayStop being terrible. This isn't even being a grammar Nazi. You're just wrong about what the word require means. It does not mean "require to live". That's one specific use of the word, but it isn't the only one, and pretending it is, is awful and pretentious, and wrong. Just stop.0
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1-2 hours per daycarrion pigeons said:Stop being terrible. This isn't even being a grammar Nazi. You're just wrong about what the word require means. It does not mean "require to live". That's one specific use of the word, but it isn't the only one, and pretending it is, is awful and pretentious, and wrong. Just stop.0
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0-1 hours per daycarrion pigeons said:Nobody said it was REQUIRED to live. You are allowed to use the word REQUIRE in a contextual setting. If you want to compete, there are REQUIRED actions involved. This is not inappropriate use of the word.
N/M, here!0 -
0-1 hours per dayNew McG said:carrion pigeons said:Stop being terrible. This isn't even being a grammar Nazi. You're just wrong about what the word require means. It does not mean "require to live". That's one specific use of the word, but it isn't the only one, and pretending it is, is awful and pretentious, and wrong. Just stop.1
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1-2 hours per dayWarbringa said:New McG said:carrion pigeons said:Stop being terrible. This isn't even being a grammar Nazi. You're just wrong about what the word require means. It does not mean "require to live". That's one specific use of the word, but it isn't the only one, and pretending it is, is awful and pretentious, and wrong. Just stop.
Again, no game REQUIRES you to ever play it. If it did, then I'm sure never playing Clash of Clans, Boom Beach, or any other number of mobile games would have had some adverse effect on my life. Alas, they have not, just the same as MPQ doesn't REQUIRE me to do anything. I choose to play, and have just as easily chosen not to play for stretches of time. Turns out, my life didn't fall into some crazy downward spiral when I wasn't playing, so it's almost like the game required nothing of me, and my life moved along just the same with or without it. Huh.0 -
0-1 hours per dayNew McG said:Warbringa said:New McG said:carrion pigeons said:Stop being terrible. This isn't even being a grammar Nazi. You're just wrong about what the word require means. It does not mean "require to live". That's one specific use of the word, but it isn't the only one, and pretending it is, is awful and pretentious, and wrong. Just stop.
Again, no game REQUIRES you to ever play it. If it did, then I'm sure never playing Clash of Clans, Boom Beach, or any other number of mobile games would have had some adverse effect on my life. Alas, they have not, just the same as MPQ doesn't REQUIRE me to do anything. I choose to play, and have just as easily chosen not to play for stretches of time. Turns out, my life didn't fall into some crazy downward spiral when I wasn't playing, so it's almost like the game required nothing of me, and my life moved along just the same with or without it. Huh.
I gave my answer. You are turning it into something else. I didn't think I would need to explain my view so in depth but I assumed that everyone would read it in the context of the OP. Not that I think people are going to die if they don't play this game as I guess you read my post as.
If it helps you though I will now say that that if the baseline in the OP is a basic metric of progress in this game, no mobile game should require that you play more than an hour a day in order to see any meaningful progress. This I hold to be PATENTLY TRUE (since you like the caps).0 -
1-2 hours per dayStop acting like you know the definition of the word require. Literally nobody else is using the word to mean what you seem to think it means, and the reason is because the word *doesn't mean what you seem to think it means*.1
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Skrofa said:I feel that 2-3 hours should be more than enough for a mobile game.
That being said, we should not be made to play these 2-3 hours [url=http://www.shuttle-paris-airports.com/cdg-paris-transfer]transfers CDG [/url] at a specific timeframe to keep that competitive edge0 -
1-2 hours per dayWell, I'm glad we have these forums so that we can discuss the proper use of the word require.
Could somebody close this thread already?
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1-2 hours per daybbigler said:I would prefer that baseline progress takes about 1-2 hours a day and gaining a competitive edge would be 2-3 hours.
But in the current reality of the game, the baseline gameplay is 2-3 hours and competitive play is 3-4 hours. That's a part-time job! Let's ease our burdens. The time consumption of this game is the sole reason I've quit the game 3 times in the past.
Though, it's not necessarily the amount of time you spend per day that's a killer in MPQ, it's the amount you have to spend per session if you want to compete. If you want to play PvE, and place well, you have to sit down and run repetitive nodes in the same chunk of time. If you could hit something here and there without tanking your points (be it max progression or ranking), the amount of time per day wouldn't be as bad.
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