What do you think of the Trials of Zeal and of their lenght?
Comments
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I like it, but for the love of god make it shorter.Guess what, now we get more Zeal!
https://forums.d3go.com/discussion/comment/689063/#Comment_689063
So, twice the work for the same paltry rewards. Sounds awesome.
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I like it, but for the love of god make it shorter.I've fought Temmet 18 times (just like, overall), and have never won. There wasn't a voting option for anything like that.
Kinda bonkers how broken Temmet is, considering I've played since for a year and a half, have all current PWs, most maxed out, and a cardpool of 1016 cards (264 rare/mythic). So you'd think I'd be pretty set. Evidently not.0 -
I don't like it and I think it should be shorter.Seems to me like you are playing with our words. We complain it's too long - as in it's grindy. What you do? You set the recharge to 4 hours, basically increasing the grind density on half the duration. This is absurd! You really need to make sure you understand feedback probably by using more than people's words and transposing them through common sense and your "Experience" as game designers.
Keep in mind we, as users of your application, can tell you what we like and what we don't, but execution is solely your responsibility. So if things don't end up as expected, I noticed in the case of MTGPQ it's most often execution.0 -
I don't like it, but I'm fine with the duration, so I can at least reach progression rewards.You, too, may feel like a god when you open Cast Out and install it in your deck. Think after I hit progression rewards next time, I'll remove Cast Out Easy Mode from my decks and actually try different strategies.0
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I have no strong feelings one way or the other.So, you are saying that your plan is to beat 3.X nodes, without any form of lockdown? If you bounce all their creatures, give rhonas reach or kill them with drake haven, how is it that much of a difference from cast out?
Still, I look forwards to seeing the "fair non-lockdown" decklist you are planning for Temmet0
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