Trial of Garbage - 70%+ and holding.
Comments
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At least there are tons of other events to play at the same time. Way too many. So you can easily ignore this one, rewards in it are totally not worth it for the difficulty and time required. Many better options around, simply play the ones most satisfying and most rewarding.
But it's a great shame, I enjoy new challenging content, it just sucks so bad it's rewards for the time spent are worse than in the other events...1 -
I stopped doing events when they start restricting decks to standard format. And why would they change old events like Fateful Showdown or Fate is Rarely Fair to standard? I thought they would only do that to new events. But when you restrict non-standard decks to Training Ground, that's the last straw for me
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OhanaUnited said:I stopped doing events when they start restricting decks to standard format. And why would they change old events like Fateful Showdown or Fate is Rarely Fair to standard? I thought they would only do that to new events. But when you restrict non-standard decks to Training Ground, that's the last straw for me
I believe that Fateful Showdown was actually open format - they did say that PVE events (other than the competitive coalition ones) would be open and PVP would be standard.
The rewards aren't too attractive for PVE, of course, but you should at least be able to (for the most part) use all of your cards there.
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Been playing this game for a while. These guys have done a great job up until removing quick play and forcing us now to change our decks before a match on new events is just stupid. Mix it up bring back quick play and some of the old events that allow custom decks.0
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I find it interesting there hasn't been anything official from @Brigby through all this. People are clearly disinterested in this. I'll hazard a guess that people are giving up on the event and more than a few people have quit. D3 isn't even trying to explain itself or say we should stay because of "x" reason. It's like they gave up too.
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@voodoo_gremlin
It's more so I'm currently compiling feedback, and reaching out to the developers to find out the reasoning behind the increased ribbon amount needed for max progression.
Please keep in mind these are all new events too, so I personally believe it might take some time to evaluate and tweak things based on the results.1 -
Brigby said:@voodoo_gremlin
It's more so I'm currently compiling feedback, and reaching out to the developers to find out the reasoning behind the increased ribbon amount needed for max progression.
Please keep in mind these are all new events too, so I personally believe it might take some time to evaluate and tweak things based on the results.0 -
Zeal disappears from my event list. Did th y just remove it or just me?0
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My assumption is that events such as these end when either the boss health goes to 0% or when the next event is about 2 hours away from starting, which ever happens first.0
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Pcell777 said:Zeal disappears from my event list. Did th y just remove it or just me?
Brigby posted the time it would end in another thread. They can't run two coalition events simultaneously, so if Zeal goes long it'll always end prior to Ambition starting.
I'm not blaming you for missing it, but this would be yet another great example of the proper time for the Powers That Be to use the in-game Inbox to communicate crucial information about their events.
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Pcell777 said:Zeal disappears from my event list. Did th y just remove it or just me?0
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Or just put a timer on the event like every other event. But yea, using the inbox to tell me something other than training grounds has ended would be great.0
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