Daiches said: Ha.. They made 2 changes where we get more resources for doing the exact same thing as we would normally do. If that doesn't say renew VIP, I don't know what does.Only negative change since last VIP was HFH store price, but since I already had the 3600 price point (but no preview), it actually got a bit better (because of the preview now). Still wish I had gotten the unfair price advantage others had with the 1100 discount, but it's a store option, so not that bad.
Dragon_Nexus said: Daiches said: Ha.. They made 2 changes where we get more resources for doing the exact same thing as we would normally do. If that doesn't say renew VIP, I don't know what does.Only negative change since last VIP was HFH store price, but since I already had the 3600 price point (but no preview), it actually got a bit better (because of the preview now). Still wish I had gotten the unfair price advantage others had with the 1100 discount, but it's a store option, so not that bad. Honestly, in comparison...the newer price point is a better bang for your buck.2500 gave you 5000 ISO and 4 elites. This new one gives double that for less than double the cost.
CaptainFosco said: Yeah, I'm not renewing this time. I intended not to last month after the OML nerf, but I managed to autopilot through the renewal process as I was so used to renewing immediately for the legendary. But that delicious purple token won't entice me this time. It would probably have been my 90th Agent Venom anyway.
Style55 said: Dragon_Nexus said: Daiches said: Ha.. They made 2 changes where we get more resources for doing the exact same thing as we would normally do. If that doesn't say renew VIP, I don't know what does.Only negative change since last VIP was HFH store price, but since I already had the 3600 price point (but no preview), it actually got a bit better (because of the preview now). Still wish I had gotten the unfair price advantage others had with the 1100 discount, but it's a store option, so not that bad. Honestly, in comparison...the newer price point is a better bang for your buck.2500 gave you 5000 ISO and 4 elites. This new one gives double that for less than double the cost. I'm too sure people are lining up to buy the new and improved HFH package, since you know, the elite covers have such an astonishingly high pull rate of 2* covers. I mean 1100HP for 2x as much 2* covers, yay.
Fightmastermpq said: Style55 said: Dragon_Nexus said: Daiches said: Ha.. They made 2 changes where we get more resources for doing the exact same thing as we would normally do. If that doesn't say renew VIP, I don't know what does.Only negative change since last VIP was HFH store price, but since I already had the 3600 price point (but no preview), it actually got a bit better (because of the preview now). Still wish I had gotten the unfair price advantage others had with the 1100 discount, but it's a store option, so not that bad. Honestly, in comparison...the newer price point is a better bang for your buck.2500 gave you 5000 ISO and 4 elites. This new one gives double that for less than double the cost. I'm too sure people are lining up to buy the new and improved HFH package, since you know, the elite covers have such an astonishingly high pull rate of 2* covers. I mean 1100HP for 2x as much 2* covers, yay. You are probably right, but that HfH purchase is maybe the most efficient way to turn HP into ISO and a small bit of CP. There are a lot of competitive players pulling in more HP than they know what to do with, but ISO seems to always be in short supply - HfH might be a good option for them.
Beer40 said: Fightmastermpq said: Style55 said: Dragon_Nexus said: Daiches said: Ha.. They made 2 changes where we get more resources for doing the exact same thing as we would normally do. If that doesn't say renew VIP, I don't know what does.Only negative change since last VIP was HFH store price, but since I already had the 3600 price point (but no preview), it actually got a bit better (because of the preview now). Still wish I had gotten the unfair price advantage others had with the 1100 discount, but it's a store option, so not that bad. Honestly, in comparison...the newer price point is a better bang for your buck.2500 gave you 5000 ISO and 4 elites. This new one gives double that for less than double the cost. I'm too sure people are lining up to buy the new and improved HFH package, since you know, the elite covers have such an astonishingly high pull rate of 2* covers. I mean 1100HP for 2x as much 2* covers, yay. You are probably right, but that HfH purchase is maybe the most efficient way to turn HP into ISO and a small bit of CP. There are a lot of competitive players pulling in more HP than they know what to do with, but ISO seems to always be in short supply - HfH might be a good option for them. I put the word "good" in bold. That might be going a little far. It is definitely an option, though. I guess we'll all see how good it is by seeing if it makes it thru the 3rd cover cycle. My guess is that it won't, and we'll see a new system in place, but that's just a guess.
There aren't any super appealing uses for HP, once you've got as many roster spots as you need, you're left to either amass it for no real good reason of spend it... and honestly every option feels like poor value, getting a guaranteed specific 4* cover is gonna be a reasonable option... 3600HP is only "bad" if we have the option of getting the 4* for 2500HP...
The removal of intercepts combined with the increase in ISO and HP in the DDQ is a gain for players that pay, gain for free players that didn't watch intercepts and a loss for free players that did watch the intercepts.... the change to progression amounts to more work for the same amount of CP, but with some more little rewards sprinkled in...
MissChinch said:The removal of intercepts combined with the increase in ISO and HP in the DDQ is a gain for players that pay, gain for free players that didn't watch intercepts and a loss for free players that did watch the intercepts.... the change to progression amounts to more work for the same amount of CP, but with some more little rewards sprinkled in...
Beer40 said: MissChinch said:The removal of intercepts combined with the increase in ISO and HP in the DDQ is a gain for players that pay, gain for free players that didn't watch intercepts and a loss for free players that did watch the intercepts.... the change to progression amounts to more work for the same amount of CP, but with some more little rewards sprinkled in... Yea, I liked that us VIPs were getting more of an advantage over the FTPers finally. That kind of goes hand in hand with my post though. I'll see an announcement like that and say, "Ok, that's a positive. I'll drop my $10 down this month again". And then, usually a few days later, I'll see "You have to put more time in PVE now. Also, getting that 4* you want is going to cost more". And then the net positive turns into a negative and I'm like, "Why did I spend money to support this game again?".I really mean it when I say I'm happy they announced this all right before VIPs came up. Give us the good and the bad all at once and let us make an informed decision how to proceed.And this isn't directed at your quote, but I'm already typing so I'll throw it in here: These changes being bad enough to make me quit VIP are simply my opinion based on my roster and play style. I can totally see the points of view that think they're great changes. Anyway, I just collected my 1500 ISO so now its time to remember what it was like pre-VIP.
I didn't mean for that to be contradictory to your post, I just stuck it in there to show that while most are just seeing it as a blanket improvement, its not really that, its trying to incentivize paying money and removing the means of getting the reward for those that don't pay.... Its a small deal compared to what they've recently done, but its not accurate to gloss over and just say we get more resources.
Its none of my business, but I'd toss out the idea of only spending the $2 or whatever purchase to still get node rewards as an option.
Hotnfresh said: So far it is NOT a gain to paying players. The resource increases are a LOSS compared to intercepts. Being a paying player, I see 2-5 daily bonus' now compared to over double that previously. Also, so far, most are 500 ISO or 10 HP. Before, I'd see 2000 ISO and 25/100 HP fairly often. VIP is now pointless, unsubbing.
I think the idea is that:
(new paid node reward system) < (old intercept rewards)
HOWEVER:
((new paid node reward system) + (increased amount in DDQ)) > (old intercept rewards)
I asked for specific limits/distribution for both systems in the announcement thread, without it we'll never really know. (I'm very much NOT expecting a response in that thread, or at all for that matter)
Vhailorx said: Daiches said: Ha.. They made 2 changes where we get more resources for doing the exact same thing as we would normally do. If that doesn't say renew VIP, I don't know what does.Only negative change since last VIP was HFH store price, but since I already had the 3600 price point (but no preview), it actually got a bit better (because of the preview now). Still wish I had gotten the unfair price advantage others had with the 1100 discount, but it's a store option, so not that bad. This misses the point. More rewards for those who grind 6/6 already is great. Long overdue.The problem is that demi also made grinding 2-4/6 substantially less rewarding that it was previously. Once again demi takes a step forward and one (or two depending on perspective) big steps backwards. You cant just ignore the negative changes and praise the positive ones.
I feel you, @Beer40... Today my VIP came up for renewal, and for the first time since it's inception, I hesitated... I haven't renewed. I'm giving it a "cool down" period, to consider if I want to.
On one hand... $10 bucks means little to me in the grand scheme of my life. In a general sense, I do not have any issue with paying for a video game (why when I was a kid we had to pay $0.25 each time!), and I play MPQ a lot (damn you addiction! lol), so I used to be happy to support the company.
But these last couple months, issues have grown to make me take pause. There's the handling of Vaulting (or in my opinion, lack thereof), OML Nerf, continued unaddressed bugs, etc. And those are just the flat out Bad Things.
Even when they add positive features to the game, they're tarnishing it with negativity... Bonus Heroes were great, but Vaulting, ick! HfH Store: Finally an option to Direct-Buy 4* covers, but IMHO I thought 2400 was too much, now 3600 takes it way to high to be of interest to me (YMMV, and that's fine).... Add more rewards to DDQ, but that's because Shield Intercepts were taken away (well, honestly, I was getting SI for free w/VIP, so if I keep VIP, I'm actually getting a net positive on this, but the fact it was done because they fudged-up something again... well... just another blunder). And now more PvE prizes, Yay! But requires more work, Boo! (...Well, ok, again, I usually do full six clears, so probably nothing but an improvement for me, but again, it's their way of thinking I don't like, ergo tarnished...)
So, I dunno... I expect I will renew VIP one more time, but it's no longer an easy thing to do. If things continue being "bad", it will get more likely that I won't renew the next time, and so on, until I finally do stop.