THEMAGICkMAN said: So you can see an interesting chain reaction where everybody gets less stuff, which will make people want to buy crystal/jewels/cards to get more stuff.
While I am not an apologist or defending the companies(?), it's hard to say that they're greedy. The changes were clearly meant to increase player spending, absolutely. But that's fundamentally why the game exists.
The right level of profit is ultimately up to the company. We don't even know what their numbers are, how profitable they are, or even if they're doing much better than breaking even. One of their main jobs is to balance price against customer demand, but that's in the interests of keeping the business going.
They don't owe anyone free entertainment.
losdamianos said: Have a glance over at MPQ forum the their situation is even worse......
First they came for the coalition Mythics, and I did not speak out—Because I was not a top 10 coalition player.
Then they came for the top 5 Mythic reward, and I did not speak out— Because I was not finishing in the top 5.
Then they came for the Mythic event in Quick Battle, and I did not speak out— Because I was not a QB grinder.
Then they came for me—and there was no one left to speak for me.
(Disclaimer: Please, it's satirical and in no way making fun of a real world tragedy, the message is the same, though, that we should stick together. In no way, this is meant to offend anyone.)
DuskPaladin said: ...(Disclaimer: Please, it's satirical and in no way making fun of a real world tragedy, the message is the same, though, that we should stick together. In no way, this is meant to offend anyone.)
...
Brigby said: @Infested A lot of the times I am hesitant to discuss upcoming projects too early, because between high-level discussion and implementation, a lot can change that would cause initial discussion to no longer be valid. I know accuracy is very important in communication, so I'd hate to say one thing, but then 1 or 2 months down the road that might completely change; even high-level topics can be subject to this.What I can say though is that the team definitely has not turned a blind eye to the concerns of the community (Matchmaking, Color Mastery, etc etc) These are all topics we have discussed in our meetings, and have plans to address further down the road. It's just that features take a long time to develop (think in terms of months) and they all need to be queued up in order to schedule time and efforts efficiently.The development team is very busy right now with the upcoming several updates, but once they are free I will see if one of them can write an in-depth post detailing the development process of a feature. @THEMAGICkMAN 45,000 Runes at Level 60The decision to have Runes be a resource to unlock a deck slot was following the community request of players wanting more options to use their abundance of Runes on. The reason it is only available at Planeswalker level 60 though, is to encourage lower tier players to invest their Runes into leveling their Planeswalkers. By doing so, they get a better understanding of the full potential of their Planeswalker, therefore they'll have a better idea as to how to craft their decks once they get to that stage of needing additional deck slots.On top of this, players will also get a free deck slot to house each of their completed Planeswalker Theme Decks; some as many as 3!