Should Falcon be a 2*?

24

Comments

  • Just buff Moonstone, Mags, Bullseye, Bag-Man. They all have purples and can fill support roles.
  • Nonce Equitaur 2
    Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
    I split the discussion to make this new thread.
  • I agree that the MAIN problem with 2*s isn't that there isn't enough, of them, it's that not enough of them are playable and 3 of the few that are have the same colors. if Moonstone and Bullseye were made playable and cStorm was given a little bit of a health buff, I think that would about do it.
  • Nonce Equitaur 2
    Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
    CStorm, Magneto MN, and BWO all have buffs in the Hunt for Falcon, and all are very playable within a 3* roster when buffed like this.
  • Meto5000
    Meto5000 Posts: 583
    CStorm, Magneto MN, and BWO all have buffs in the Hunt for Falcon, and all are very playable within a 3* roster when buffed like this.

    CStorm and Magneto MN are already playable in PVE and BWO is like 2.5* already. It's the handful of other basement dwelling 2* that do nothing but frustrate players when they cover appears as a reward.
  • I dont think "not having a 2-star in a while" is a good reason for making falcon a 2-star.
  • Jathro
    Jathro Posts: 323 Mover and Shaker
    It seems like the people opposed to another 2* character would rather dilute the 3* pool than the 2* pool. Which is the lesser of two evils?
  • i'd rather he be a ** cause the falcon is a dumb character, and there's already enough card chasing with the rate they've been dropping ***'s. it'd be nice to have a guy i don't really care about to max in spare time off tokens while working on all the *** covers.

    as far as arguing the dilution blah blah blah. who cares? MPQ isn't actually reading this and they aren't going to change anything, so, honestly, the whole thread is a bit pointless. some people don't want new **'s, some do... yay?
  • Jathro wrote:
    It seems like the people opposed to another 2* character would rather dilute the 3* pool than the 2* pool. Which is the lesser of two evils?

    Make him a 1-star? This is really a reason? Diluting the pool?
  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    Jathro wrote:
    It seems like the people opposed to another 2* character would rather dilute the 3* pool than the 2* pool. Which is the lesser of two evils?
    Getting a particular 3* from tokens is a crapshoot anyway, so what's another half a percent?
  • Jathro
    Jathro Posts: 323 Mover and Shaker
    Spoit wrote:
    Jathro wrote:
    It seems like the people opposed to another 2* character would rather dilute the 3* pool than the 2* pool. Which is the lesser of two evils?
    Getting a particular 3* from tokens is a crapshoot anyway, so what's another half a percent?
    The same reasoning could be said in reverse too.

    Frankly I don't much care whether he's a 2* or a 3* - stylistically he makes more sense as a 2* in terms of power relative to the comics. But does it really matter?
  • so apparently you can't disagree with jozier (or have a different opinion) without him hitting your rep. thanks dude. real small.
  • Unknown
    edited April 2014
    Just buff Moonstone, Mags, Bullseye, Bag-Man. They all have purples and can fill support roles.

    I would be much happier if Bullseye got a third power. It would be nice to see him viable outside of a DA tourney.
  • Maybe * to justify the level of self-sustaining that character can achieve. Some character can fight independantly, which will give them higher * value. But not limited by their level and health issues. All characters can level up to max equally
  • altlover85 wrote:
    Just buff Moonstone, Mags, Bullseye, Bag-Man. They all have purples and can fill support roles.

    I would be much happier if Moonstone and Bullseye got a third power. It would be nice to see them viable outside of a DA tourney.

    So you don't consider Moonstone's black to be a real power? Glad I'm not the only one...

  • So you don't consider Moonstone's black to be a real power? Glad I'm not the only one...

    Haha! I posted that when I was tired. I meant Bullseye and while it would be okay for Daken to have a third power, I think it would probably just be annoying to play against.
  • Unknown
    edited April 2014
    Wow. Guess I started something, huh? Was quite surprised after my 9-hour shift to drop by the boards.

    Nonce Equitaur 2, were you the one who pulled my post into this thread? PM me if you did, so I can thumb-up the one responsible. icon_mrgreen.gif

    SO as the topic says, Should Falcon be 2*? To make this easy, I'ma break this into 3 Parts: now, part 1, why is 2* a good idea, part 2, why 3* is a bad idea, and part 3, my own personal lens on what happened, what is happening, and what may yet happen, to my, and possibly other's detriment.

    So, I have reasoned out three points to make a case for Falcon's 2* aptitude:

    1) The use of 2* characters. This is counter to some posters' argument that '2-stars are trash and no-one should use them'. 2* characters serve some very important functions, which we should all remember. First, as is relevant now, 2*s do frequently receive buffs, esp. in PvE events, so a numbers argument is only loosely based. Secondly, 2* characters, in terms of game design, should serve a very important role: support. This can go as far back as the R47 Thorverine nerf. 2* characters are not meant to be offensive powerhouses. As voted previously, the best 2* character (OBW) is very much in a supporting role. Next, 2* characters are, as noted here, the important first step away from the beginner's 1* 'starter heroes'. Anyone trying to reach the 3* level right from the start does so to their own harm. I once considered pumping some HP into IW, to have "the most buff char EVAR", but many advisements from these boards talked me away from that particular cliff(thanks, all icon_e_wink.gif ). And lastly, ease of access. More standard recruit & heroic recruit tokens result in 2* than anything else(in standard's case, way more than a chance at hitting a 3*. I heard standards don't do 4*s anymore. Truth?). More daily rewards are these tokens than a 3* gift cover. Cover purchases, as nicely shown by the drop table tab, show us this as well. And that is the way it should be. The game lists them as 'uncommon characters', they should be easier to get to than 3* 'rare' characters.

    2) Take a peek at Falcon's abilities HERE. What jumps out at you right away? All of his abilities are very support focused. In fact, zero of his three abilities have a direct damage-dealing function. And, as shown above, support is the realm of the 2* camp. This is also true from the numbers game. If Falcon's stats are lower than the 3* heroes(or villains?) he's playing with, the AI is going to have a much harder time taking a swing at him. That is where you want your supporter(s); in the back, out of harm's way, helping your attacker(s). As a 3*, anyone loading Iso8 into him is going to find him being Downed much more frequently, killing off any of his potential strategic benefits.

    3) Falcon's place in the Marvel Pantheon. In the comics(and, begrudgingly, the films), the 3* campus is where the STARS are. Of the 3* characters, only two are not in the lead of their own series(Grey Widow, RagsMcNerfynerf). Of the 3* characters, only 4 (or 5, not too current on the X-men films for Psylocke...) have yet to be seen on the big screen. And where, exactly, is the Falcon? Usually on one of Cap's covers. And the big screen? Not unless he showed up in the Winter Solder(Gonna see it next week. Man will I be icon_redface.gif if he's there... icon_redface.gif ).

    Well, those are my points on part 1: Yay for 2* Falcon. Gotta get ready for another 2nd shift now (stupid interfering RWL...). After, I'll get to the remaining 2 parts on this accidental bomb topic after work tonight. But please, feel free to respond to the points made here. Just try not to counter the points of part two or three; I haven't made them yet. icon_razz.gificon_e_smile.gif
  • Unknown
    edited April 2014
    Story time.

    As I posted here, I started playing MPQ shortly after Mr. Bain's **** video went up on his site. After a false start(accidentally started under my sister's AppleID instead of mine) I got my first Heroic Recruit token from daily rewards just at the start of November. I redeemed it and was treated to my 1st 3* cover: Spider-Man yellow. Was heavily enthused, as I have admitted to being a big Spidey fan. After getting through 84% of the Prolouge, the pop-up window finally tempted me into the events tab with the promise of a new hero: Daredevil. I registered as IHatePVP(as PVP was the main reason I kept out of the events tab) and got to work on Thick as Thieves. The roster buff lineup helped me out, and I managed to land ONE DD cover(purple). As is common for The Treadmill the next events were DD focused: Blind Justice and Oscorp Heroic. I ignored PVP, for obvious reasons, but thanks to the Heroic's roster selection(Spider-Man AND IW in a heroic mode? icon_eek.gif Now I know why Venom Heroic was so universally unenjoyed! icon_e_surprised.gif ) I took part, and, at the 12 hr mark, it was clear I was landing at least two DD covers. So I took the newbie plunge and bought the featured 10-pack(had some iTunes credits to spend, what the hey). In that pack I only got 2 3* covers: The guaranteed DD(Red), and Spider-man(purple). Not only did I not feel the purchase a waste(at the time), I was ecstatic; I finally had the 3rd Spidey power.

    So why the story time? In a word, timing. Heroic mode: Oscorp wrapped up at the end of January. I have been a daily player(until my break; more on that in part 3)and a Daily Deal purchaser until the change in the Cover Sellback Policy. Since that 10-pack purchase I have not received another 3* Spider-Man cover.

    This is the main thrust of part 2: the ever-expanding 3* character pool. As of this posting, counting Gold-types and Falcon, MPQ has a roster of 39 characters. Of those 39, 18(Eighteen!) are 3* 'rare' characters. If we make certain assumptions about the upcoming Gold Daken, we get 40 and 19. Math majors will realize that if the next two characters(after our GD assumption) are both gold we WILL reach the 1:1 ratio I mentioned in the 1st post here. So what happens when we reach that number? Fortunately, we can ask another game: Magic: the Gathering.

    **EDIT(4/25): With the introduction of Nick Fury as a 4*, we have avoided the saturation point....for now.**

    In their prior set Time Spiral, they actually released a set that had an equal number of rares and non-rares, thanks to the set's 'timeshifted' one-per-pack rarity(exactly like a rare card, no?). For the sake of the non-Magic-playing forum-goer, the Time Spiral set was one of if not the most controversial expansion sets Magic made. According to Head Designer Mark Rosewater, the set saw an upturn in tournament attendance, but a downturn in product sales. And this is the risk MPQ runs with the current 2-point-5 new 3* characters per month plan: Saturation. And as anyone who opened Squire and voted Daredevil worst 3* character can attest to, Saturation is BAD.

    That was a long journey to get to a single point(saturation is BAD and we should avoid the 1:1 ratio at all costs), but it certainly is a big enough one that, with no exaggeration, affects Everyone playing this game. Next time(probably tomorrow, but work tomorrow = no promises), we'll have to go back to stories one more time, because its all about Me in part 3, and the exact reason(s?) IHatePVP is on one of those infamous breaks from MPQ until sometime in May(but clearly not the boards icon_razz.gif !).

    P.S.: For a sneak peak on part 3, look Here.
  • Unknown
    edited April 2014
    Well, that was disappointing. No new posts after Part 2.

    I guess maybe everyone has already formed their opinion on Falcon and the 2*/3* debate?

    Anyway, due to this apparent trend(or lack of trend?), I have decided to not go with the second story time. I will only say that I am breaking from MPQ until May so I can re-evaluate my own plans and goals with this little(but growing!) Free-to-Play game. I think I have it mostly figured out, but I want to be super-certain on this one, so I, like everyone else, can maximize their enjoyment here.

    Besides, this break is actually pretty well timed, as this week I will be exploring a new area of Marvel gaming, and I wish to give it my full attention. And as I said before: it's just a break. May might seem far away, I will be back.

    Laters icon_e_wink.gif
  • 2* characters are not useless. If you maxed a 3* team somehow, sure you might think they are useless but there are far too many people who hasn't done that. Not everyone has been playing this game from day zero or have deep pockets to develop a 3* team quickly. Right now not many of the 2* characters are good enough. There isn't enough variety due to some characters not being viable in 2* pool and some being too similar (same color combinations in different characters).

    Most of the 3* characters don't cater to me. I cannot win enough covers of them nor buy them in a reasonable amount of time. I wish they released new 2* characters once in a while instead of churning out these 3*s one after another. Somebody said Ares was released 3 months ago. Isn't it time to release some more 2* characters? Or at least buff some of the 2* roster if you are not going to release new ones. Starting with buffing Moonstone's black ability could go a long ways replacing the ubiquitous OBW as another worthy purple/black user.