What PVE node team do you hate the most?
Comments
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JVReal said:In the current PVE (DP vs MPQ) Sub 1, I hate the Starlord/Vision/KK node...
Used Peggy and Bl4de. Target Blue, Red, Green.
Stun Star-**** and Vision. KK can't heal. Drop blade greens and let the hunger take them out until peggy's CD drop in.
Sure there was probably an easier way.1 -
I found myself screaming "FFS!" over and over again very loudly with this node. It was Vision flailing - yellow (KK group heal, star-**** yellow), blue (KK group heal, star-bore yellow), yellow, (KK group heal, star-snore yellow)... AHH...KILL ME NOW!0
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rocks52 said:I found myself screaming "FFS!" over and over again very loudly with this node. It was Vision flailing - yellow (KK group heal, star-**** yellow), blue (KK group heal, star-bore yellow), yellow, (KK group heal, star-snore yellow)... AHH...KILL ME NOW!0
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JVReal said:In the current PVE (DP vs MPQ) Sub 1, I hate the Starlord/Vision/KK node... who to kill first? I start with Starlord, then kill Vision, then finally KK.
Starlord first to stop him from making their powers cheaper and spamming Vision powers healing everyone with KK.
Vision next because I don't want him to be last and drop his Blue and Yellow and be taking hammer blows and hitting a brick wall.
KK last because now she won't be spam healing anymore... just hope to kill her before she uses her AOE Green and do some damage.
I prefer to nuke KK first, then SL.
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I actually found myself thinking that whoever came up with that team up is a vicious little man and should be dealt with accordingly!
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Skrofa said:I actually found myself thinking that whoever came up with that team up is a vicious little man and should be dealt with accordingly!
For me, one of the most irritating "you betcha you're gonna have to use health packs afterwards" node is in Venom bomb, Brooklyn Bridge, the node is called "dogs of war" => Ares + 2 mutations or sth feeding him red every turn => tinykitty rampage every 2 turns or so0 -
The new changes to Carnage for the Time season have made the 4* essential node in (DP vs MPQ) insanely hard now. Turn 1 Carnage drops 2 attack tiles and Ultron Prime follows by adding a 3rd. Those 2 keep adding 3 more a turn until Carnage hits his limit but Ultron never stops. It seems every other turn Doc Ock matches a player special tile for more attack tiles and your overwhelmed by turn 4-5 unless you get a very very lucky drop.
I wasn't able to come close to doing this node as a 5th clear so had to give up the max points plus a 6th clear.
Those who finished this even before the Time Season started got off very lucky.
KGB
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Sentry Fighter/Sentry Fighter/Sentry Fighter a.k.a. cascade1/cascade2/cascade3.
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KGB said:The new changes to Carnage for the Time season have made the 4* essential node in (DP vs MPQ) insanely hard now. Turn 1 Carnage drops 2 attack tiles and Ultron Prime follows by adding a 3rd. Those 2 keep adding 3 more a turn until Carnage hits his limit but Ultron never stops. It seems every other turn Doc Ock matches a player special tile for more attack tiles and your overwhelmed by turn 4-5 unless you get a very very lucky drop.
I wasn't able to come close to doing this node as a 5th clear so had to give up the max points plus a 6th clear.
Those who finished this even before the Time Season started got off very lucky.
KGB0 -
A Tree Groots in New York - 2 muscles and Juggernaut.
I never have a huge problem with it, but if you just have bad luck with the board and they get a few strikes out there, it gets real tough. At least the countdown tile damage bug is gone.
Use Peggy or Falcon though, really helps negate it.0 -
roberts_2 said:Sentry Fighter/Sentry Fighter/Sentry Fighter a.k.a. cascade1/cascade2/cascade3.0
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Sentries? Medusa + Doctor Octopus + Hawkguy
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Doesn't really matter when you're given up to eight bad boards in a row.0
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Any fight with bull's-eye and daken , just so dull fighting them especially as they still haven't fixed dakens power
It's an easy fight but it's just so drawn out at higher levels
Apart from that it's the venom bomb event as a whole and oh joy that's the next pve zzz0 -
turbomoose said:Any fight with bull's-eye and daken , just so dull fighting them especially as they still haven't fixed dakens power
It's an easy fight but it's just so drawn out at higher levels
Apart from that it's the venom bomb event as a whole and oh joy that's the next pve zzz
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Current simulator pve, round three, the node with Medusa, 4* Punisher, and Carnage. With my best team, with max match damage, max AP boost, and I still can only down medusa before my team is dead. Totally tiny kitty ridiculous.0
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Kaazz said:Current simulator pve, round three, the node with Medusa, 4* Punisher, and Carnage. With my best team, with max match damage, max AP boost, and I still can only down medusa before my team is dead. Totally tiny kitty ridiculous.0
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Any node with TWO Muscles in it. Hate it. Hate it. Hate it. Holy flaaknard.
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Oh man, I forgot about the Venom Bomb special of Ares with two Mutations (aka Red/Green feeders.) Thankfully, they don't scale up with your level too much (mine maxes out at LVL 140. This fight at LVL 300+ would be just plain wrong. Rampage every three turns, and Onslaught every other turn? Guard Dog to make sure you also take damage if any of their special tiles get matched away. I can't wait to see how the new Carnage plays with the symbiotes!0
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sambrookjm said:I can't wait to see how the new Carnage plays with the symbiotes!0
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