The new currency, Unobtainium!

killwind
killwind Posts: 116 Tile Toppler
edited March 2017 in MtGPQ General Discussion
Will the new currency (ill start calling them Unobtainium), can this new currency be won as a Quick Battle reward or is it an event only currency?

What are the new crystals called? They are called Unobtainium that's what they are called!
«1

Comments

  • aenigmaeffect
    aenigmaeffect Posts: 55 Match Maker
    Mana Jewels. You don't see it in your app yet? May need to update your app?
  • PastrySpider
    PastrySpider Posts: 127 Tile Toppler
    Will it be given out as coalition rewards too. Is it taking the place of guaranteed mythics?
  • killwind
    killwind Posts: 116 Tile Toppler
    I m just going to start calling it Unobtainium from here on out anyways. Thanks! One of the guys on our server came up with it, I like it better.
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    My impression from the patch notes is that it will only be available from these paid events. I wouldn't count on seeing it in quick battle.
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    killwind wrote:
    I m just going to start calling it Unobtainium from here on out anyways. Thanks! One of the guys on our server came up with it, I like it better.

    That's fantastic. Good name.
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    I'm on board. Unobtanium it is.
  • gruntface
    gruntface Posts: 161 Tile Toppler
    Perfect!!!
  • E1Q1G6
    E1Q1G6 Posts: 50 Match Maker
    killwind wrote:
    I m just going to start calling it Unobtainium from here on out anyways. Thanks! One of the guys on our server came up with it, I like it better.

    AND mana crystals can now be referred to as fools gold!
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    Wow. It's seriously ridiculous.

    What's even the point of offering the first few cycles if no one can get them?

    If they're gonna make them that hard to obtain, at least make it grindable by allowing us to play more than once a day. The value is there. It's the limit that's the problem.

    Make it unlimited events and I don't even mind if you raise the price of entry slightly to compensate.
  • Alve
    Alve Posts: 167 Tile Toppler
    Ohboy wrote:
    Wow. It's seriously ridiculous.

    What's even the point of offering the first few cycles if no one can get them?

    If they're gonna make them that hard to obtain, at least make it grindable by allowing us to play more than once a day. The value is there. It's the limit that's the problem.

    Make it unlimited events and I don't even mind if you raise the price of entry slightly to compensate.

    Players who buy everything on sale in Vault now can buy their first pull from the Masterpiece Slot Machine right away. I assume that's the purpose of the first cycle. And I oppose to making jewels fully grindable - we have QB for that.
  • E1Q1G6
    E1Q1G6 Posts: 50 Match Maker
    Ohboy wrote:
    Wow. It's seriously ridiculous.

    What's even the point of offering the first few cycles if no one can get them?

    If they're gonna make them that hard to obtain, at least make it grindable by allowing us to play more than once a day. The value is there. It's the limit that's the problem.

    Make it unlimited events and I don't even mind if you raise the price of entry slightly to compensate.

    Raise the price? Do you work for D3? That is seriously not sustainable, and can question whether you're sober.
  • E1Q1G6
    E1Q1G6 Posts: 50 Match Maker
    Alve wrote:
    Ohboy wrote:
    Wow. It's seriously ridiculous.

    What's even the point of offering the first few cycles if no one can get them?

    If they're gonna make them that hard to obtain, at least make it grindable by allowing us to play more than once a day. The value is there. It's the limit that's the problem.

    Make it unlimited events and I don't even mind if you raise the price of entry slightly to compensate.

    Players who buy everything on sale in Vault now can buy their first pull from the Masterpiece Slot Machine right away. I assume that's the purpose of the first cycle. And I oppose to making jewels fully grindable - we have QB for that.

    So it should be assumed we are willing to spend $80 for a chance at getting a masterpiece card and an equal chance to get Yahenni? Yeah, I will pass on that one. But the reality is, there's probably plenty of suckers who've already done it....
  • killwind
    killwind Posts: 116 Tile Toppler
    But hey, What about my 3.4 Million in Runes. What about those?
  • Alve
    Alve Posts: 167 Tile Toppler
    E1Q1G6 wrote:
    Raise the price? Do you work for D3? That is seriously not sustainable, and can question whether you're sober.

    ***

    So it should be assumed we are willing to spend $80 for a chance at getting a masterpiece card and an equal chance to get Yahenni? Yeah, I will pass on that one. But the reality is, there's probably plenty of suckers who've already done it....

    I understand that many of us are quite disappointed with the newest update, but please try to be polite and respectful, even if disagreeing with others or expressing your unhappiness. Questioning other poster's sobriety or calling a group of players 'suckers' is neither polite, nor respectful.

    Players have different ideas on how to improve the current situation. You might disagree with them, express a different opinion and provide counterarguments, but please remember that most of us still want the best for the game. If we start resorting to personal insults, nothing positive will ever come out of it.

    We don't know how many people decided to purchase both offers containing mana jewels, or why they did it - perhaps they just have enough disposable income to not care, which is their business and not something you should insult them for, even if you dislike the business model that encourages them to do that. Nobody here said it was a good deal either, in case that wasn't clear enough - I mainly pointed out that it was technically possible to buy a masterpiece pack from the current cycle.
  • Schlemoc
    Schlemoc Posts: 46 Just Dropped In
    So it should be assumed we are willing to spend $80 for a chance at getting a masterpiece card and an equal chance to get Yahenni? Yeah, I will pass on that one. But the reality is, there's probably plenty of suckers who've already done it....

    Ha... i wont lie. I spent the $80 to see the new update results. Funny you said yaheeni (who i already have) as a draw result.... cause thats exactly who i got.

    If the unobtanium is that difficult to get, then make the cards less likely for dups or more likely for masterpieces.

    That was an uneventful outcome for my money.
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    Schlemoc wrote:
    So it should be assumed we are willing to spend $80 for a chance at getting a masterpiece card and an equal chance to get Yahenni? Yeah, I will pass on that one. But the reality is, there's probably plenty of suckers who've already done it....

    Ha... i wont lie. I spent the $80 to see the new update results. Funny you said yaheeni (who i already have) as a draw result.... cause thats exactly who i got.

    If the unobtanium is that difficult to get, then make the cards less likely for dups or more likely for masterpieces.

    That was an uneventful outcome for my money.

    Someone I know also paid out, and got Yahenni.

    She's the worst card in the bunch. I'm starting to suspect that the masterpiece:mythic drop ratio is going to be similar to mythic:rare---so that even if there are 3 masterpieces and 5 mythics, the chances of drawing a masterpiece are not, indeed, 3/8.
  • Schlemoc
    Schlemoc Posts: 46 Just Dropped In
    If thats the case, then these cards are doomed.

    Nothing like grinding away (in game or real life) only to see nothing for the effort. Quick way to have people seek other forms of more enjoyable entertainment.
  • gruntface
    gruntface Posts: 161 Tile Toppler
    It will certainly be interesting to monitor drop rates as the grinders start hitting 400 gems. If the feedback is bad now, if the chance of getting a masterpiece card is 10% or lower, it will be calm by comparison.

    Pulling a dupe mythic at that point would be an insta-quit moment for a number of players I would guess.
  • E1Q1G6
    E1Q1G6 Posts: 50 Match Maker
    Alve wrote:
    E1Q1G6 wrote:
    Raise the price? Do you work for D3? That is seriously not sustainable, and can question whether you're sober.

    ***

    So it should be assumed we are willing to spend $80 for a chance at getting a masterpiece card and an equal chance to get Yahenni? Yeah, I will pass on that one. But the reality is, there's probably plenty of suckers who've already done it....

    I understand that many of us are quite disappointed with the newest update, but please try to be polite and respectful, even if disagreeing with others or expressing your unhappiness. Questioning other poster's sobriety or calling a group of players 'suckers' is neither polite, nor respectful.

    Players have different ideas on how to improve the current situation. You might disagree with them, express a different opinion and provide counterarguments, but please remember that most of us still want the best for the game. If we start resorting to personal insults, nothing positive will ever come out of it.

    We don't know how many people decided to purchase both offers containing mana jewels, or why they did it - perhaps they just have enough disposable income to not care, which is their business and not something you should insult them for, even if you dislike the business model that encourages them to do that. Nobody here said it was a good deal either, in case that wasn't clear enough - I mainly pointed out that it was technically possible to buy a masterpiece pack from the current cycle.


    With all due reapect Alve, I have been one of those suckers for far too long. A player should not feel repeatedly disappointed when they get a dupe mythic again and again. I don't need to question randomness or matchmaking issues or any of the other problems that have been chewed up and spit out time and time again. But the faithful base of this game is not so foolish to continue to repeatedly "dispose" of their income with little to show for it, and ever more clear and shameless efforts to goat players into buying more powerful mythic/masterpeice/legendary cards, only to have them quickly replaced with something else. Some games are incredibly successful at making people feel like they really aren't spending money with $4.99 here or $0.99 there, but $80? Really? ANY respect for this game is wittled away little by little with every vague service reply or buggy event or poorly designed new mechanic and ABESOLUTE lack of quality assurance. I am embarrassed I have been suckered in so long, no more.
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    In paper Mtg, we get 1 mythic for every 7 rares opened, and 1 masterpiece for every 143 rares, or 15 mythics.

    In mtgpq, according to a the collated results by span, we get about 1 mythic for every 5 rares.

    There was never a reason to think masterpiece was the same rarity as mythics.