Additional, or "Bonus", damage is being treated as a second attack. [By Design]
Comments
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Some powers themselves can be corrected to keep the issue from affecting them. Wilson's Gambit has a set amount of damage added, and should always have been, "Kingpin removes a friendly countdown and deals 5504 damage. Otherwise deals 2413 damage." I was about to say something about Crowd Control, but that one is literally supposed to decide its extra effect after it does base damage. System Shock and Collosal Punch should be able to be fixed by changing their coding to affect additional enemies first, then the primary target rather than primary target then additional enemies. Smite, Whiteout, and Chemical reaction are harder since the additional damage is variable.
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I know this wasn't claimed to have been fixed lately, but just as a reminder, as of r131, this is still not fixed.0
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Is this even worked on anymore, or will it be quietly swept under the rug as "working as intended"?0
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I thought it was "working as intended".
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AardvarkPepper said:I thought it was "working as intended".0
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Noticed this in the Dark reign Artic Circle essential node with Captain Marvel Modern. When Daken used his Chemical Reaction he first did 500 damage then 600 damage removeing the strike tiles. Total damage of 1100 and still not triggering Captain Marvels Energy absorbtion that shall be triggered when get 700 damage or above.0
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I'm glad this is pinned, so we can all see how much "devs are aware/investigating" means.
February 2017.1 -
I don't understand why they don't just close this by calling it 'by design'. Just have someone go through the 'multiple parts-damage' powers and ensure the descriptions properly reflect the fact that the different components of the attack are processed separately.0
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Is this the longest open forum post? It's been open for nearly 17 months.
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a) It’s a bit more fairly balanced, instead of leaving Daken in the dust while the new characters keep escalating in power.
b) No surprise, it’s making you burn through healing faster. Some people pay money for those...0
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