MMR needs balancing
Fightmastermpq
Posts: 995 Critical Contributor
In the Lethal Intent event I ran into a strange issue with 5* MMR. I was climbing with about 14h left in the event and noticed that the #3 player in my bracket was unshielded. He was less than 400 points ahead of me with a score of 1229:
I spent upwards of 500 ISO skipping to find him, but kept cycling through the same 5 or 6 teams with dual 5*s (most of which were in my alliance, the 2 that weren't were worth less than 20 points.) So I checked the leaderboard again and see he is still unshielded and check his roster to find this:
Why is MMR shielding him from me??? This makes no sense at all.
Here is my roster for reference, but it really doesn't matter. This person is only 400 point ahead of me and has hit max progression, we should be able to find each other regardless of what our rosters are.
I get that this isn't the norm (I wouldn't have even tried skipping to find him if I were below 800), but it still happened and is a very clear example of a broken system.
I spent upwards of 500 ISO skipping to find him, but kept cycling through the same 5 or 6 teams with dual 5*s (most of which were in my alliance, the 2 that weren't were worth less than 20 points.) So I checked the leaderboard again and see he is still unshielded and check his roster to find this:
Why is MMR shielding him from me??? This makes no sense at all.
Here is my roster for reference, but it really doesn't matter. This person is only 400 point ahead of me and has hit max progression, we should be able to find each other regardless of what our rosters are.
I get that this isn't the norm (I wouldn't have even tried skipping to find him if I were below 800), but it still happened and is a very clear example of a broken system.
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Comments
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My understanding is your MMR dictates who you fight and is separate from who is in your SCL bracket. If you hopped into SCL1 you'd still fight the same people based on your MMR but your leaderboard would be a bunch of 1 and 2-star rosters who you'd never be able to face head to head.0
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DesertTortoise wrote:My understanding is your MMR dictates who you fight and is separate from who is in your SCL bracket. If you hopped into SCL1 you'd still fight the same people based on your MMR but your leaderboard would be a bunch of 1 and 2-star rosters who you'd never be able to face head to head.0
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The problem is that this person is a 4 player, and you are a 5 player, so if you were able to see him it would be almost like fighting against a cupcake! Really easy fight for you. There is a big difference between both. It doesn't matter that you are over 1200. That person would be hit all the time by much stronger teams!
It is the same thing than 4 players not seeing 3 players and 3 players not seeing 2 players. It is a matter of having a fair play field.0 -
Polares wrote:The problem is that this person is a 4 player, and you are a 5 player, so if you were able to see him it would be almost like fighting against a cupcake! Really easy fight for you. There is a big difference between both. It doesn't matter that you are over 1200. That person would be hit all the time by much stronger teams!
It is the same thing than 4 players not seeing 3 players and 3 players not seeing 2 players. It is a matter of having a fair play field.
But its not fair, because if that's the case everyone is compartmentalized and should not be playing for the same trophies. In this situation, if fightmaster never finds any high q targets, that 12xx 4star play will beat him...that is not PVP. If you want to compartmentalize it this way, then limit people in what clearance level bracket they can join since they can only fight against those people.0 -
grunth13 wrote:Polares wrote:The problem is that this person is a 4 player, and you are a 5 player, so if you were able to see him it would be almost like fighting against a cupcake! Really easy fight for you. There is a big difference between both. It doesn't matter that you are over 1200. That person would be hit all the time by much stronger teams!
It is the same thing than 4 players not seeing 3 players and 3 players not seeing 2 players. It is a matter of having a fair play field.
But its not fair, because if that's the case everyone is compartmentalized and should not be playing for the same trophies. In this situation, if fightmaster never finds any high q targets, that 12xx 4star play will beat him...that is not PVP. If you want to compartmentalize it this way, then limit people in what clearance level bracket they can join since they can only fight against those people.
I understand that you compete to score the most points, and not necessarily directly against each other, but I think at the very least people in the same bracket ought to be able to queue each other to fight for placement.
This issue has really compounded with the most recent change to progression rewards. With a lot of 4* players stopping at 900 events do often turn into 5*s only ever playing against other 5*s, but for the same placement rewards as the 4* rosters that are often able to score just as high.0 -
When a person becomes available to be seen by everyone is when they reach a certain percentage of top scorers. I believe it is top 5% of scores. Now with the addition of time slices, I don't know if that was percentage was global (all slices taken into account) or compartmentalized by slices. I'd hope that it was by slice (in which case he should have been visible to you), but you never know how they have these things set up.
People often confuse the 1000 point mark (previously was 800) where the break even point for scoring stops for when you become open to all to see. They are not the same.0 -
Should definitely be per-shard, but 1229 with 14 hours to go was no where near the top 5% of scores in Shard 4.0
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You needed to climb higher to find that team and break through mmr. Too many folks in your score range with similar rosters.0
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vaportrail wrote:You needed to climb higher to find that team and break through mmr. Too many folks in your score range with similar rosters.
I'd also love for "similar rosters" to be determined almost entirely by covers, not level.0 -
They need an Open Gym option.0
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If there are more than 6 people "out" with similar roster strength to you at the same score or higher, you cannot find lower rosters (or higher rosters, for that matter) Tested this a bunch in the cc days for finding cc, same rules apply to A teams. 6 seems like a REALLY low number for maximum, but every time ive seen that 7th person shield, suddenly i can find random qs, given that 2 active qs are taken up by 2 nodes. THIS is part of the problem, expecially in the 5* tier. And, yeah, theres no magic score. It all depends on roster strength / current score / current score of others in shard with similar rosters unshielded/ etc.0
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So it needs a rebalance for you to find high value, easy victory matches....ok0
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Or it's a display glitch not showing said target as shielded when she really was (maybe across platforms or something). Because this game never has bugs, right?0
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Fightmastermpq wrote:he ended up finishing in 2nd earning two 5*s covers0
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Pongie wrote:Fightmastermpq wrote:he ended up finishing in 2nd earning two 5*s covers0
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Mr_Sinister wrote:So it needs a rebalance for you to find high value, easy victory matches....ok
Whoa, you just completely missed the whole point. Not what Fight is remotely asking for.
He wants to play for placement. There is a player with 1229 points in 2nd place in a bracket he is in. This is slice 5 where scores are not that high. The game's MMR will not let him q that player.
Should there be a point threshold where everyone can be q'd by everyone?0 -
acescracked wrote:Mr_Sinister wrote:So it needs a rebalance for you to find high value, easy victory matches....ok
Whoa, you just completely missed the whole point. Not what Fight is remotely asking for.
He wants to play for placement. There is a player with 1229 points in 2nd place in a bracket he is in. This is slice 5 where scores are not that high. The game's MMR will not let him q that player.
Should there be a point threshold where everyone can be q'd by everyone?
No.
And he clearly stated in his post he was trying to q that player, so i don't see how I missed the point. The player was not shielded, FightmasterMPQ feels he should be able to q him despite the fact he's hundreds of levels higher and an entire tier above that player. He wanted to club a seal for high points for easy t5 and is whining it didn't happen. Too bad. If he wants to play for placement maybe he should start sooner than 14 hours out instead of trying to bank on easy mode climbing with 5* roster in an easy slice and either in scl 6/7, or attempting to snipe 8.
PvP is what it is. There's a million complaint threads about it and the mantra around these parts boils down to "deal with it". Not sure why he's looking for exception here.0 -
Mr_Sinister wrote:acescracked wrote:Mr_Sinister wrote:So it needs a rebalance for you to find high value, easy victory matches....ok
Whoa, you just completely missed the whole point. Not what Fight is remotely asking for.
He wants to play for placement. There is a player with 1229 points in 2nd place in a bracket he is in. This is slice 5 where scores are not that high. The game's MMR will not let him q that player.
Should there be a point threshold where everyone can be q'd by everyone?
No.
And he clearly stated in his post he was trying to q that player, so i don't see how I missed the point. The player was not shielded, FightmasterMPQ feels he should be able to q him despite the fact he's hundreds of levels higher and an entire tier above that player. He wanted to club a seal for high points for easy t5 and is whining it didn't happen. Too bad. If he wants to play for placement maybe he should start sooner than 14 hours out instead of trying to bank on easy mode climbing with 5* roster in an easy slice and either in scl 6/7, or attempting to snipe 8.
PvP is what it is. There's a million complaint threads about it and the mantra around these parts boils down to "deal with it". Not sure why he's looking for exception here.
To widen the picture a bit, I've actually encountered similar issues with MMR trying to Q rosters a lot stronger than mine whilst hunting. While I admit nowadays I will hit just about anyone if the points are there, I particularly enjoy taking on stronger teams as it adds to the fun.
If memory serves correct, there are a few factors that determine a player's ability to Q rosters above or below their tier:
1. The strength of your opponent roster relative to yours. The closer your rosters match in strength the easier it is to Q them.
2. Your current point total. For some reason, MMR will happily give you juicy Qs from on high when a player first starts climbing but things get wonky around the 600-900 area. (I assume a big part of this is due to shielding and hopping and only those out floating or climbing remain available during a climb)
3. But as many have already noted, once you break a certain point threshold the range of rosters you are able to Q expands.
4. However, after breaking this threshold, if there are enough players out (apparently the magic number is 6?) with high enough points and similar in roster strength to yours, MMR will still give you their Qs in lieu of a roster that is significantly higher or lower than your own.
5. As far as I am aware, neither Shield Rank nor the CL chosen by your or your opponent have an affect on your MMR. (But who knows?)
So in the event you wish to Q someone clearly lower or higher than you in roster strength, two conditions must be met:
a. You break the MMR barrier (what is it at now? 1000?)
b. There not be a significant number of players (6?) of similar roster strength worth decent points out while you attempt to Q your target.
If I must weigh in on whether said system is "fair" or not, I would have to say I agree with the OP since I believe PVP to be a competition and such a system clearly influences the outcomes of bracket rank. Plus I would like to pew pew the Goliaths that like to float high instead of double and/or triple people trying to climb. However, I can understand why these MMR parameters are set in this way as to prevent the big fish from making the PVP experience less enjoyable for the little fish but obviously it is not a perfect science. Anywhoo, these are just my0 -
Mr_Sinister wrote:acescracked wrote:Mr_Sinister wrote:So it needs a rebalance for you to find high value, easy victory matches....ok
Whoa, you just completely missed the whole point. Not what Fight is remotely asking for.
He wants to play for placement. There is a player with 1229 points in 2nd place in a bracket he is in. This is slice 5 where scores are not that high. The game's MMR will not let him q that player.
Should there be a point threshold where everyone can be q'd by everyone?
No.
And he clearly stated in his post he was trying to q that player, so i don't see how I missed the point. The player was not shielded, FightmasterMPQ feels he should be able to q him despite the fact he's hundreds of levels higher and an entire tier above that player.Mr_Sinister wrote:He wanted to club a seal for high points for easy t5 and is whining it didn't happen. Too bad. If he wants to play for placement maybe he should start sooner than 14 hours out instead of trying to bank on easy mode climbing with 5* roster in an easy slice and either in scl 6/7, or attempting to snipe 8.
PvP is what it is. There's a million complaint threads about it and the mantra around these parts boils down to "deal with it". Not sure why he's looking for exception here.
Also, we would LOVE for you to come to S5 and see how easy it really is here.0 -
Fightmastermpq wrote:Mr_Sinister wrote:acescracked wrote:Mr_Sinister wrote:So it needs a rebalance for you to find high value, easy victory matches....ok
Whoa, you just completely missed the whole point. Not what Fight is remotely asking for.
He wants to play for placement. There is a player with 1229 points in 2nd place in a bracket he is in. This is slice 5 where scores are not that high. The game's MMR will not let him q that player.
Should there be a point threshold where everyone can be q'd by everyone?
No.
And he clearly stated in his post he was trying to q that player, so i don't see how I missed the point. The player was not shielded, FightmasterMPQ feels he should be able to q him despite the fact he's hundreds of levels higher and an entire tier above that player.Mr_Sinister wrote:He wanted to club a seal for high points for easy t5 and is whining it didn't happen. Too bad. If he wants to play for placement maybe he should start sooner than 14 hours out instead of trying to bank on easy mode climbing with 5* roster in an easy slice and either in scl 6/7, or attempting to snipe 8.
PvP is what it is. There's a million complaint threads about it and the mantra around these parts boils down to "deal with it". Not sure why he's looking for exception here.
Also, we would LOVE for you to come to S5 and see how easy it really is here.0
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