baller wrote: more characters specifically a 2+ star blue/purple/black character
sps-puzzlequest wrote: More missions/PvE stuff to do Possibly down the road (later patch than R42): Other game modes besides match-3. Maybe timed or puzzle or some objective like generate 40 black ap while the opponent puts down countdown tiles that remove AP. Lots of possibilities really but gives a fresh spin to the game
Dslyexic wrote: Oh, I'm in love with the new health pack system! I think it's great. It was so obvious the people that HP every tourny because I'd get attacked like 5x more than I do now. It makes those last 30-60 minutes of a tourny NOT a living hell. I actually finished in the top 2 for the first time, even though I hit first every tourny at some point >_<
Blue Shoes wrote: Let us train an ability with a cover that's in the cache. Don't switch to the free character when you have that character at a much higher level. I've gone into half my battles with a level 6 Thor instead of my level 85. That's a big difference. Some sort of alternate game mode. Maybe a prize match puzzle or an endless mode that helps characters heal faster. Tell me where I'm going to be playing. It makes a difference when using boosts. Maybe some two skill characters that are better at gaining environmental tiles. Definately more PvE. Actually, I'd be happy if they released the last PvE tournament as a chapter that we can grind. Looking forward to hard mode as well.
Blue Shoes wrote: Tell me where I'm going to be playing. It makes a difference when using boosts.
sps-puzzlequest wrote: For example, in PvP there are 5 options: Top option and bottom right: crit tile env Right: latvarian tile env Left: forest tile env Bottom left: city/healing tile env Look at the background to see the difference. I agree it should be more clear because it wasn't readily obvious to me either.