Psykopathic wrote: This has been a debate over the months but I don't recall any recent conversation. Some people have said that since 1*'s are starter characters there shouldn't be any more so they are easy to obtain. I personally think a batch of 5 more wouldn't make it that difficult. Also if like 30-40% of cards were "semi-retired" and permanently put into a collectors pack that would solve this issue and more. Another argument for me is that the 1* tourneys are boring. I don't have 1*'s but even if I did wanna compete the roster selection is so limited and boring. If there were twice as many to choose from it would be way more fun. Roster slots are expensive. Ok I get it. You don't wanna buy the roster slots for 5x 1*. Ok I get that, not everyone is a collector and you don't HAVE to have them all you former poke masters. Design time required - I dunno how to get around this 1. But 1* don't matter as much so a tad bit if sloppiness is no big deal. Just don't throw us no crazy overpowered 230 versions. Would they be implanted as a batch? Or is this a way to implement pvp new cover rewards. Would you finish top to receive them or still in the bottom, this could create interesting strategy all around. How would you go about this? This is an outlet to release some variety if characters that aren't as popular, for a recent example iron fist, wasp, and others who received votes but didn't quite make "The List". On the flip side it's a quick way to implement a couple characters from "the list" that weren't initially planned on being implemented. What's everyone's opinions on if goons such as Maggia and hammer should be added as playable characters? We already know 10 billion people want devil Dino as a playable character. I appreciate your opinions also but could we please pretty please leave him out if this convo?
pasa_ wrote: For starters we could retire Yelena and Hawk for good (they could still appear as opponents where now), and add 2 new, actually usable * characters. The * tournaments could be just replaced with oned having *+select ** population with some buffs/nerfs applied that would level the strength somewhat, so many combinations become viable thus creating a non-boring tournament.
gamar wrote: pasa_ wrote: For starters we could retire Yelena and Hawk for good (they could still appear as opponents where now), and add 2 new, actually usable * characters. The * tournaments could be just replaced with oned having *+select ** population with some buffs/nerfs applied that would level the strength somewhat, so many combinations become viable thus creating a non-boring tournament. Whaaaaat? 1* Hawkeye was my freaking A-LISTER in the prologue missions. Two abilities that get rid of goon countdowns? He's indispensable!
Psykopathic wrote: No one has touched the fact that they would be great outlets for some of the less desirable but still asked for covers such as shocker, professor x , vision , iron fist, etc etc. people who barely made the list, the thing , mr sinister, etc etc
pasa_ wrote: Psykopathic wrote: No one has touched the fact that they would be great outlets for some of the less desirable but still asked for covers such as shocker, professor x , vision , iron fist, etc etc. people who barely made the list, the thing , mr sinister, etc etc LOL, I imagine * Thing shouting "It's CLOBBERING time!" and hits for 325.
Toxicadam wrote: As an aside, I sometimes wonder when there will be 'too many characters'. With the way the game is structured (where you need 5-10 covers to actually make a character viable) you really endanger yourself in diluting your chances to capture enough covers of a certain hero that you want.
L45TN7 wrote: there needs to be more of everything. the game can never have too many characters! every team i play against pretty much uses the same characters.