Color Pie Discussion Thread

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Comments

  • Dreylin wrote:
    eclyspe wrote:
    Personally, I feel that assigning specific types of abilities to each colour would be overly restrictive for a relatively simple game like MPQ and I would rather it not happen. Just look at the amount of characters needing red we have just from red being type-casted as an offensive colour and imagine actually cementing it's status. I would prefer the devs getting the freedom to mix up the colours and effects more and just give us some information on why this character/ability is this colour.

    Necroing this thread to voice a thought I've been having since everyone saw Sentry and sighed "another R/Y/G character!?"

    I agree with eclypse that having a colour pie for MPQ has become restrictive. Why? Because this is a game focused around Superheroes. And what are Superheroes best known for; cool gadgets, dying & being resurrected, angst, but primarily it's letting go and beating the Ever-Loving Thing out of each other until one of them runs away, gets arrested, or has their turn being "dead". So you've got a cast of characters where the majority rely on violence to solve problems ... no wonder the "damage" colours (Red,Green,Yellow & Black to an extent) are crowded.

    My suggestion: release the Colour Pie and give a bit more variety otherwise we'll keep seeing the same colour combos over and over.
    I mentioned this in the sentry thread but I think this is an intentional design decision, and probably not a bad one. There are characters; Thor, wolverine, sentry; and a slightly different kind of striker like punisher, gsbw, human torch; who are clearly meant to be the "core," main offense in your team, and giving them the same colors makes it less effective to run them all together. Imagine how powerful some of the "RYG" teams would be if they didn't step on each others' abilities!
  • Exactly. Part of the reason the Devs stick to the color pie is to artificially inject diversity/balance. If several OP characters share the same tile strengths, then it's less likely that every team will feature all of them at once