I (might) hate character variants because... [poll]
Comments
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It sounds like the real answer is:
"I (might) hate character variants because the character I want to be in the game isn't in the game yet, and if they release a variant (definition pending) of an existing character then they are not, by (the pending) definition, releasing the character I want to be able to use."0 -
And not to mention when they do release your favourite character and get it "wrong"0
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Don't be ridiculous. When has anyone (never mind anyone on the internet) limited themselves to blaming only the actual guilty parties.
I agree the ability to load your own art assets (for your own client only) would be super cool. Could lead to some pretty neat "show off your character art" contests.On defense he'll just look and act like generic Super Skrull.
This part is weird for me though. For technical reasons I get it but it makes no sense why as the attacker I would know that one of the opposing team is a super skrull, every time one of them really is a super skrull0 -
aesthetocyst wrote:This dev/pub has shown no interest in one of the most lucrative means of driving microtransactions (selling skins), so ain't no way they're going to want to 'traffic' in user-created art for free
I've always wondered about that. I'd buy a Bag-Man sans bag skin in a heartbeat. I guess that cuts into the number of "variants" they could make
(This on-topic content brought to you by Jaed and Aes)
I didn't mean contests for getting your art into the game. I just meant contests for showing off cool stuff. Like Diablo pumpkin carving or whatever.0 -
I am not a fan of the "lazy" variants. I don't mind if they have the same character with different powers - the wolverine line being a prime example of that. All of them play differently and fill a different niche. I don't like the recent Strange and Thanos (plus Thor, Daken, Torch, etc), where the only difference is the max level you can get them to. That's two roster slots for the exact same thing, provided you have the capacity to cover them.0
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Calnexin wrote:I am not a fan of the "lazy" variants. I don't mind if they have the same character with different powers - the wolverine line being a prime example of that. All of them play differently and fill a different niche. I don't like the recent Strange and Thanos (plus Thor, Daken, Torch, etc), where the only difference is the max level you can get them to. That's two roster slots for the exact same thing, provided you have the capacity to cover them.
I believe I read an official post somewhere about the old "lazy" designs (Thor, Cap, etc...) that were done as part of an experiment to test releasing new characters with the same powers to save on development time; that practice was rather unpopular (although I think I heard that 3Thor was pretty good
) and they haven't done it in quite a long time (and they've removed the special gold status that those characters had). If they were releasing 5
versions of older 4
characters with basically identical powers, I would be with you all the way
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To be fair, we haven't gotten a "lazy" character in quite some time - they've been pretty good about varying it up.
What was the last lazy character - Mohawk Storm or 2* Torch? As a history lesson - 2* Torch came after 3*. Also, 2* Daken didn't have "Chemical Reaction" until well after 3* Daken debuted, they decided to change both characters a fair bit a few months later.0 -
GrimSkald wrote:To be fair, we haven't gotten a "lazy" character in quite some time - they've been pretty good about varying it up.
What was the last lazy character - Mohawk Storm or 2* Torch? As a history lesson - 2* Torch came after 3*. Also, 2* Daken didn't have "Chemical Reaction" until well after 3* Daken debuted, they decided to change both characters a fair bit a few months later.
I call Strange and Thanos lazy characters as the 3* and 5* versions both have the exact same skill sets, so the last lazy character just came half a month ago.
To be fair to the devs they've been doing a good job creating new artwork for all the new variants (except Strange and Thanos) , I think the last one that was a direct reskin was Cyclops back in 2015? That's all the credit I can give them though, as I can't get myself invested enough in any of the variants to care about them or their skillsets. Heck, the only reason I even do their release PVEs is just so that I don't get myself locked out of any nodes in future PVEs that I actually want to do.0 -
Character variants are good for the meta game, because it limits how many of a certain type of character you can have on a team (to limit overly powerful combos). For example, most self healing characters are Wolverine, if these character powers were all in different characters, then you could have an entire team of self healers - Imagine having OML and Patch on the same team. Or having both deadpools on the same team. I'm not saying it would be unfair, but I understand why they keep certain powers within a character set.0
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bbigler wrote:Character variants are good for the meta game, because it limits how many of a certain type of character you can have on a team (to limit overly powerful combos). For example, most self healing characters are Wolverine, if these character powers were all in different characters, then you could have an entire team of self healers - Imagine having OML and Patch on the same team. Or having both deadpools on the same team. I'm not saying it would be unfair, but I understand why they keep certain powers within a character set.0
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