Best cards?

NinjaE
NinjaE Posts: 213 Tile Toppler
edited December 2016 in MtGPQ General Discussion
What would you say are the top 5 cards in the game at this time?
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Comments

  • rob443
    rob443 Posts: 97
    My Top 5:

    1. Exert Influence

    2. Deploy the Gatewatch

    3. Behold the Beyond

    4. Olivia, Mobilized for War

    5. Imprisoned in the Moon
  • hawkyh1
    hawkyh1 Posts: 780 Critical Contributor
    I'm voting 'crush of tentacles'. it saves blue decks
    from nasty buffed up hexproof creatures.

    HH
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    Mirrorpool is an amazing card. I would put it high up there.

    Suppression Bonds is a personal favorite, but Hixus is probably better.
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    I find in some cases "best" depends on what planeswalker you run it in.

    Hangarback Walker is absolutely insane in Koth decks since his first ability will often cascade multiple matches, meaning multiple thopters, before you even make your first match.

    Sphinx of the Final Word is very good. I love seeing my opponent with two creatures on the field and a hand full of fully charged spells that I know are all kill spells they can't use because every one of my creatures is hexproof.

    Wolf of Devil's Breach is really good. He does, unfortunately, make you discard a card every turn, so you need to plan for that, but the fact that when he attacks he deals 5 damage to your opponent and EACH of their creatures, you can get around hexproof and keep their board clear.

    Lashweed Lurker is crazy good and kind of over powered since it gives a blue ability to bounce a creature to every color.

    Prized Amalgam and Diregraff Colossus are amazing in Liliana 2.0, especially if you build for it with Graff Harvest or her level three ability then use Altar's Reap or Bone Splinters.
  • blacklotus
    blacklotus Posts: 589 Critical Contributor
    My all sets favourite so far is "Mirrorpool"

    This one 4mana support card makes casting mana expensive cards like Deploy the Gatewatch free and Olivia 100% better.
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    1. Deploy the Gatewatch
    2. Exert Influence
    3. Behold the Beyond
    4. Olivia, Mobilized for War
    5. Startled Awake
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    Oh yea, throw in Gaea's Revenge.
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    Mainloop25 wrote:
    Oh yea, throw in Gaea's Revenge.

    Can't believe I missed that one. Probably because I don't have it.
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    madwren wrote:
    Mainloop25 wrote:
    Oh yea, throw in Gaea's Revenge.

    Can't believe I missed that one. Probably because I don't have it.


    I don't have it either but it's my most feared card when it's played. Anything that strong with haste and hexproof is really tough to deal with. Add mirrorpool or evolutionary leap to that mix and it's almost impossible to recover from.
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    Mainloop25 wrote:
    madwren wrote:
    Mainloop25 wrote:
    Oh yea, throw in Gaea's Revenge.

    Can't believe I missed that one. Probably because I don't have it.


    I don't have it either but it's my most feared card when it's played. Anything that strong with haste and hexproof is really tough to deal with. Add mirrorpool or evolutionary leap to that mix and it's almost impossible to recover from.

    Oh yeah, you're dead on with your assessment. It just slipped my mind (though I did briefly consider Rattlechains).

    Having an answer to hexproof creatures is a foundational principle in deck design nowadays. I considered it a badge of pride when my decks finally started beating Heroic Nissa 1 instead of just rolling over to it. =)
  • DumasAG
    DumasAG Posts: 719 Critical Contributor
    Mainloop25 wrote:
    Oh yea, throw in Gaea's Revenge.

    Early game mirrorpool into revenge is pretty gross, I hear
  • hawkyh1
    hawkyh1 Posts: 780 Critical Contributor
    madwren wrote:
    Mainloop25 wrote:
    madwren wrote:
    Mainloop25 wrote:
    Oh yea, throw in Gaea's Revenge.

    Can't believe I missed that one. Probably because I don't have it.


    I don't have it either but it's my most feared card when it's played. Anything that strong with haste and hexproof is really tough to deal with. Add mirrorpool or evolutionary leap to that mix and it's almost impossible to recover from.

    Oh yeah, you're dead on with your assessment. It just slipped my mind (though I did briefly consider Rattlechains).

    Having an answer to hexproof creatures is a foundational principle in deck design nowadays. I considered it a badge of pride when my decks finally started beating Heroic Nissa 1 instead of just rolling over to it. =)

    gaeas revenge can be blocked by 'always watching' and the use of cheap
    creatures every round. alternatively that knight vigilance support card
    should work too. adding murder investigation would be great too.

    HH
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    FV and Firecraft -- big spells and stompers are cool, but these are versatile.
  • buscemi
    buscemi Posts: 673 Critical Contributor
    This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'

    Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    hawkyh1 wrote:

    gaeas revenge can be blocked by 'always watching' and the use of cheap
    creatures every round. alternatively that knight vigilance support card
    should work too. adding murder investigation would be great too.

    HH

    Well every card has a counter to it.... But that you need a relatively complex combination of cards to counter it instead of a 5 or 6-mana quick kill spell just makes the case that much stronger.
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    buscemi wrote:
    This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'

    Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.

    Who is pretending op cards aren't a problem? Oh right. The ones who got the op cards.

    But we can't change them apparently because people tell me they paid for them or "earned" them.

    I guess we're going full on power creep then?

    I once played a game where the game motto was literally "everything is op, so everything is balanced". I guess the only way to go is there.

    Speaking of op cards. Can we unnerf the giant spider yet?
  • Lucapaco
    Lucapaco Posts: 22 Just Dropped In
    Pretty good way to stop Gaea's Revenge is to use Suppression Bonds or Hixus, Prison Warden or anything with disable ability. Than Crature looses Hexproof ability and can be killed with any destroy spell.

    My favourite cards are (not easy to choose icon_e_smile.gif ):

    1. Deploy Gatewatch
    2. Olivia, Mobilized for War
    3. Gisela, the Broken Blade
    4. Behold the Beyond
    5. Imprisoned in the Moon
  • blacklotus
    blacklotus Posts: 589 Critical Contributor
    DumasAG wrote:
    Mainloop25 wrote:
    Oh yea, throw in Gaea's Revenge.

    Early game mirrorpool into revenge is pretty gross, I hear

    playing as Kiora, match 3gem primary color=6mana
    4mana mirrorpool > 2mana Epiphany > cast free Seasons Past get 15green gems> cast Gaea's Revenge
  • blacklotus
    blacklotus Posts: 589 Critical Contributor
    Ohboy wrote:
    buscemi wrote:
    This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'

    Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.

    Who is pretending op cards aren't a problem? Oh right. The ones who got the op cards.

    But we can't change them apparently because people tell me they paid for them or "earned" them.

    I guess we're going full on power creep then?

    I once played a game where the game motto was literally "everything is op, so everything is balanced". I guess the only way to go is there.

    Speaking of op cards. Can we unnerf the giant spider yet?

    I vote to unnerf it back to 12mana too. It's no longer a giant compared to the titans we have now.
  • buscemi
    buscemi Posts: 673 Critical Contributor
    Ohboy wrote:
    buscemi wrote:
    This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'

    Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.

    Who is pretending op cards aren't a problem? Oh right. The ones who got the op cards.

    Does it annoy you that some cards are OP? Then start some threads on the forum! I tried, months ago, several times, and this was the response, so I gave up.

    viewtopic.php?f=31&t=50869

    Stop merely reacting to other people's posts and make some forum content yourself! I look forward to seeing which cards you consider to be OP.