Best cards?
NinjaE
Posts: 213 Tile Toppler
What would you say are the top 5 cards in the game at this time?
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Comments
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My Top 5:
1. Exert Influence
2. Deploy the Gatewatch
3. Behold the Beyond
4. Olivia, Mobilized for War
5. Imprisoned in the Moon0 -
I'm voting 'crush of tentacles'. it saves blue decks
from nasty buffed up hexproof creatures.
HH0 -
Mirrorpool is an amazing card. I would put it high up there.
Suppression Bonds is a personal favorite, but Hixus is probably better.0 -
I find in some cases "best" depends on what planeswalker you run it in.
Hangarback Walker is absolutely insane in Koth decks since his first ability will often cascade multiple matches, meaning multiple thopters, before you even make your first match.
Sphinx of the Final Word is very good. I love seeing my opponent with two creatures on the field and a hand full of fully charged spells that I know are all kill spells they can't use because every one of my creatures is hexproof.
Wolf of Devil's Breach is really good. He does, unfortunately, make you discard a card every turn, so you need to plan for that, but the fact that when he attacks he deals 5 damage to your opponent and EACH of their creatures, you can get around hexproof and keep their board clear.
Lashweed Lurker is crazy good and kind of over powered since it gives a blue ability to bounce a creature to every color.
Prized Amalgam and Diregraff Colossus are amazing in Liliana 2.0, especially if you build for it with Graff Harvest or her level three ability then use Altar's Reap or Bone Splinters.0 -
My all sets favourite so far is "Mirrorpool"
This one 4mana support card makes casting mana expensive cards like Deploy the Gatewatch free and Olivia 100% better.0 -
1. Deploy the Gatewatch
2. Exert Influence
3. Behold the Beyond
4. Olivia, Mobilized for War
5. Startled Awake0 -
Oh yea, throw in Gaea's Revenge.0
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Mainloop25 wrote:Oh yea, throw in Gaea's Revenge.
Can't believe I missed that one. Probably because I don't have it.0 -
madwren wrote:Mainloop25 wrote:Oh yea, throw in Gaea's Revenge.
Can't believe I missed that one. Probably because I don't have it.
I don't have it either but it's my most feared card when it's played. Anything that strong with haste and hexproof is really tough to deal with. Add mirrorpool or evolutionary leap to that mix and it's almost impossible to recover from.0 -
Mainloop25 wrote:madwren wrote:Mainloop25 wrote:Oh yea, throw in Gaea's Revenge.
Can't believe I missed that one. Probably because I don't have it.
I don't have it either but it's my most feared card when it's played. Anything that strong with haste and hexproof is really tough to deal with. Add mirrorpool or evolutionary leap to that mix and it's almost impossible to recover from.
Oh yeah, you're dead on with your assessment. It just slipped my mind (though I did briefly consider Rattlechains).
Having an answer to hexproof creatures is a foundational principle in deck design nowadays. I considered it a badge of pride when my decks finally started beating Heroic Nissa 1 instead of just rolling over to it.0 -
Mainloop25 wrote:Oh yea, throw in Gaea's Revenge.
Early game mirrorpool into revenge is pretty gross, I hear0 -
madwren wrote:Mainloop25 wrote:madwren wrote:Mainloop25 wrote:Oh yea, throw in Gaea's Revenge.
Can't believe I missed that one. Probably because I don't have it.
I don't have it either but it's my most feared card when it's played. Anything that strong with haste and hexproof is really tough to deal with. Add mirrorpool or evolutionary leap to that mix and it's almost impossible to recover from.
Oh yeah, you're dead on with your assessment. It just slipped my mind (though I did briefly consider Rattlechains).
Having an answer to hexproof creatures is a foundational principle in deck design nowadays. I considered it a badge of pride when my decks finally started beating Heroic Nissa 1 instead of just rolling over to it.
gaeas revenge can be blocked by 'always watching' and the use of cheap
creatures every round. alternatively that knight vigilance support card
should work too. adding murder investigation would be great too.
HH0 -
FV and Firecraft -- big spells and stompers are cool, but these are versatile.0
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This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'
Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.0 -
hawkyh1 wrote:
gaeas revenge can be blocked by 'always watching' and the use of cheap
creatures every round. alternatively that knight vigilance support card
should work too. adding murder investigation would be great too.
HH
Well every card has a counter to it.... But that you need a relatively complex combination of cards to counter it instead of a 5 or 6-mana quick kill spell just makes the case that much stronger.0 -
buscemi wrote:This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'
Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.
Who is pretending op cards aren't a problem? Oh right. The ones who got the op cards.
But we can't change them apparently because people tell me they paid for them or "earned" them.
I guess we're going full on power creep then?
I once played a game where the game motto was literally "everything is op, so everything is balanced". I guess the only way to go is there.
Speaking of op cards. Can we unnerf the giant spider yet?0 -
Pretty good way to stop Gaea's Revenge is to use Suppression Bonds or Hixus, Prison Warden or anything with disable ability. Than Crature looses Hexproof ability and can be killed with any destroy spell.
My favourite cards are (not easy to choose ):
1. Deploy Gatewatch
2. Olivia, Mobilized for War
3. Gisela, the Broken Blade
4. Behold the Beyond
5. Imprisoned in the Moon0 -
DumasAG wrote:Mainloop25 wrote:Oh yea, throw in Gaea's Revenge.
Early game mirrorpool into revenge is pretty gross, I hear
playing as Kiora, match 3gem primary color=6mana
4mana mirrorpool > 2mana Epiphany > cast free Seasons Past get 15green gems> cast Gaea's Revenge0 -
Ohboy wrote:buscemi wrote:This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'
Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.
Who is pretending op cards aren't a problem? Oh right. The ones who got the op cards.
But we can't change them apparently because people tell me they paid for them or "earned" them.
I guess we're going full on power creep then?
I once played a game where the game motto was literally "everything is op, so everything is balanced". I guess the only way to go is there.
Speaking of op cards. Can we unnerf the giant spider yet?
I vote to unnerf it back to 12mana too. It's no longer a giant compared to the titans we have now.0 -
Ohboy wrote:buscemi wrote:This is usually the point where I stick my head over the top of the trenches and say 'Nissa's Pilgrimage'
Behold the Beyond is due to break soon, tho, whenever they release a GB or UB planeswalker. And then this long period of stability where we pretend like OP cards aren't a problem will come to an end.
Who is pretending op cards aren't a problem? Oh right. The ones who got the op cards.
Does it annoy you that some cards are OP? Then start some threads on the forum! I tried, months ago, several times, and this was the response, so I gave up.
viewtopic.php?f=31&t=50869
Stop merely reacting to other people's posts and make some forum content yourself! I look forward to seeing which cards you consider to be OP.0
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