shadow310574 wrote: ..... really bad improvment, first time you make a Heroe weaker !!!
OneLastGambit wrote: Dauthi wrote: So you decided to nerf Miles because he worked too well with another character, but give him a few buffs and call it our character fix for the season? Many of us have ignored the fact that we were promised 2 characters per season to be fixed, but now we get 1 and a middle of the road character was picked because you wanted to nerf an ability?This wasn't what we were promised, and is extremely disappointing. Many of us, including myself, came back because we had hoped that the promise wasn't hot air. Why is this a nerf? His damage got a significant buff and his yellow got much better. All they did with the mechanics of purple was make it function as it logically should. The way it was originally was more like a bugged version of it. Really made no sense before, it also functions now like every other power utilising a tile on board like ice for example.
Dauthi wrote: So you decided to nerf Miles because he worked too well with another character, but give him a few buffs and call it our character fix for the season? Many of us have ignored the fact that we were promised 2 characters per season to be fixed, but now we get 1 and a middle of the road character was picked because you wanted to nerf an ability?This wasn't what we were promised, and is extremely disappointing. Many of us, including myself, came back because we had hoped that the promise wasn't hot air.
Brigby wrote: For the upcoming Versus Season (Reality Gem Season) we will be updating two powers of Miles Morales (Spider-Man). As new characters have been released, some character power sets introduced new ways to make Miles function even better than he currently does.
Mitchjewitz wrote: Also they never promised two character changes per season. They said that sometimes there might not be any changes and sometimes more than 2.
Dauthi wrote: Mitchjewitz wrote: Also they never promised two character changes per season. They said that sometimes there might not be any changes and sometimes more than 2. viewtopic.php?f=7&t=50965&p=567840#p567840 Here is the original post so everyone can decide for themselves. There is no "if" that there is characters that needs re-balancing, some characters are virtually useless, and to let that go is ridiculous and the reason I left. They put their best foot forward and fixed 2 characters initially. After that they did one, and now they are "fixing" a character that the entire community agrees did not need to be fixed compared to many others. Like I said, they did this because his powers conflicted with a new character's, so they changed it then balanced him. I liked the direction they were heading, but it seems like they are getting lazy as time goes on. As a community we need to make sure they realize this and change course. At some point they had the right idea, don't let them forget it.
"David wrote: Moore"] This is an ongoing process - we don’t expect to achieve perfect balance overnight, but our goal is to regularly address the most significant issues in the competitive character landscape. Our team is interested in hearing your thoughts on these changes - play with them, see how you feel, and let us know which characters you’d like to see updated next!"