ihearthawthats wrote: It needs to be improved still. I think most of us here are in a top 50 alliance, so it's very easy for us to feel complacent.
dlaw008 wrote: Look what klingsor did. He created and manages 2(!) 20 man alliances. Are you saying that you can't somehow do the same?
_RiO_ wrote: Sure, I'll advance slower by throwing a fight. On the flipside, that means a lower incentive for me to invest real money for HP or ISO to make ends meet, as their intake naturally aligns with the reduced intake of new covers or cover upgrades. In the end the only differences that really matter are a reduced blood pressure for myself and reduced income for D3. I consider that a win-win situation.
Narkon wrote: What I absolutely hate about the alliances though is the lack of management tools and the extreme cost for 15-20 slots.
mechgouki wrote: Anyway, I'll like to get back to the main question I've been asking. Seeing how getting 20 members is most assuredly a requirement in getting the top Alliance ranking rewards, would you guys now consider this game Pay-To-Win? We have to pay for member slots in Alliances and it's not cheap might I add. But teams who are willing to do so get their money's worth in more than one way. Would you consider this pay to win?