I am done with PvP ****
Comments
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ClydeFrog76 wrote:Moon Roach wrote:atomzed wrote:<snip>
A 3hr shield should be able to help you hit that 900 easily. climb to around 700 on a quiet time. shield out and line up 3 big targets worth 70 points. Unshield and quickly hit those targets. that will get you over 900 points. If your roster is still too young to handle it at one hop, then do 2 shields.
Generally I agree with you, but I think that "3 big targets" is becoming a mythical beast. My experience is that unless you are very, very lucky, all you'll see are the same 4 to 6 unshielded guys each of them worth around 35 points and a very non-trivial battle. But of course YMMV.
That was exactly my experience when I tried to hit 900 in BOP for the Thing red. I was so damn close too
BOP is tough because it's BOP and it's off season. In off seasons, many people climb up to top progression and free fall down. so there are less points in the system (another reason why people needs to shield)
As for moon roach comments, i agree it's getting tougher. With less cupcakes, it's harder to find the right opponents with max points. But i think below 900, it is still possible. the jump is really from 90 - 1200. this becomes tough and everyone i hit (with 70 points) have 5* and usually champ.0 -
Moon Roach wrote:atomzed wrote:<snip>
A 3hr shield should be able to help you hit that 900 easily. climb to around 700 on a quiet time. shield out and line up 3 big targets worth 70 points. Unshield and quickly hit those targets. that will get you over 900 points. If your roster is still too young to handle it at one hop, then do 2 shields.
Generally I agree with you, but I think that "3 big targets" is becoming a mythical beast. My experience is that unless you are very, very lucky, all you'll see are the same 4 to 6 unshielded guys each of them worth around 35 points and a very non-trivial battle. But of course YMMV.
Agree here. But one thing the OP needs to remember : look for your teams While you are shielded. If you do a match, then spend 10 minutes looking for your next one, then yeah, you gonna get hit. A lot. Best way is to do your matches. Then shield, Then skip around looking for your next 3 queues. That way, you don't get hit while looking and if all you see are the same 5 or 6 people, then stop for an hour or so, then come back and look again.0 -
atomzed wrote:ClydeFrog76 wrote:Moon Roach wrote:atomzed wrote:<snip>
A 3hr shield should be able to help you hit that 900 easily. climb to around 700 on a quiet time. shield out and line up 3 big targets worth 70 points. Unshield and quickly hit those targets. that will get you over 900 points. If your roster is still too young to handle it at one hop, then do 2 shields.
Generally I agree with you, but I think that "3 big targets" is becoming a mythical beast. My experience is that unless you are very, very lucky, all you'll see are the same 4 to 6 unshielded guys each of them worth around 35 points and a very non-trivial battle. But of course YMMV.
That was exactly my experience when I tried to hit 900 in BOP for the Thing red. I was so damn close too
BOP is tough because it's BOP and it's off season. In off seasons, many people climb up to top progression and free fall down. so there are less points in the system (another reason why people needs to shield)
As for moon roach comments, i agree it's getting tougher. With less cupcakes, it's harder to find the right opponents with max points. But i think below 900, it is still possible. the jump is really from 90 - 1200. this becomes tough and everyone i hit (with 70 points) have 5* and usually champ.
I reckon I spent 6 months at least learning how to hit the 4* cover progression - which slice to take, when to climb, when to float, when to rush, ti shield, to tap out, which characters work, which characters left me vulnerable. I chose which covers were worth fighting for, and I went after them with as many shields as were necessary.
Once the key 4*s were covered and champed, everything became easier, and shield hopping became less of a necessity, but that was another 6 months down the road.0 -
Dear Veny,
Perhaps you should try S2 SCL 8. Top 10 is perhaps only 900+?
Take a chance. Try a different shard.0 -
Thats why there is pve. For you to earn your covers and play at your own pace without feeling you are weak as hell. PVP is player vs player. you pit your strength against our players. You don't have the build you don't win. It's as simple as that.
Want max progression with out hp spent? Might as well as Macdonalds to give you free meal everyday.0 -
IamTheDanger wrote:Moon Roach wrote:atomzed wrote:<snip>
A 3hr shield should be able to help you hit that 900 easily. climb to around 700 on a quiet time. shield out and line up 3 big targets worth 70 points. Unshield and quickly hit those targets. that will get you over 900 points. If your roster is still too young to handle it at one hop, then do 2 shields.
Generally I agree with you, but I think that "3 big targets" is becoming a mythical beast. My experience is that unless you are very, very lucky, all you'll see are the same 4 to 6 unshielded guys each of them worth around 35 points and a very non-trivial battle. But of course YMMV.
Agree here. But one thing the OP needs to remember : look for your teams While you are shielded. If you do a match, then spend 10 minutes looking for your next one, then yeah, you gonna get hit. A lot. Best way is to do your matches. Then shield, Then skip around looking for your next 3 queues. That way, you don't get hit while looking and if all you see are the same 5 or 6 people, then stop for an hour or so, then come back and look again.
This is correct, with one ammendment: Look for targets while you are shielded, but close to the time when you will unshield. Otherwise, you may find out that your target reached their goal and didn't care for placement, so didn't shield and were attacked into oblivion, giving you only 10 points or so, instead whatever you were expecting. That or join a Line check room, but not everybody feels like making that kind of additional commitment.0 -
Pylgrim wrote:IamTheDanger wrote:Moon Roach wrote:atomzed wrote:<snip>
A 3hr shield should be able to help you hit that 900 easily. climb to around 700 on a quiet time. shield out and line up 3 big targets worth 70 points. Unshield and quickly hit those targets. that will get you over 900 points. If your roster is still too young to handle it at one hop, then do 2 shields.
Generally I agree with you, but I think that "3 big targets" is becoming a mythical beast. My experience is that unless you are very, very lucky, all you'll see are the same 4 to 6 unshielded guys each of them worth around 35 points and a very non-trivial battle. But of course YMMV.
Agree here. But one thing the OP needs to remember : look for your teams While you are shielded. If you do a match, then spend 10 minutes looking for your next one, then yeah, you gonna get hit. A lot. Best way is to do your matches. Then shield, Then skip around looking for your next 3 queues. That way, you don't get hit while looking and if all you see are the same 5 or 6 people, then stop for an hour or so, then come back and look again.
This is correct, with one ammendment: Look for targets while you are shielded, but close to the time when you will unshield. Otherwise, you may find out that your target reached their goal and didn't care for placement, so didn't shield and were attacked into oblivion, giving you only 10 points or so, instead whatever you were expecting. That or join a Line check room, but not everybody feels like making that kind of additional commitment.
Although you probably can't beat those teams with Hood and IM40.
Gnihihi.0 -
veny wrote:Developing better roster is an invalid argument - with more 4*s promoted, better championed 4*s or even promoted 5*s will appear - that the matchmaking "ballance". The only way how to profit from better roster is to have fully champed 5*s - at this point, no one will have better covers.0
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Moon Roach wrote:atomzed wrote:<snip>
A 3hr shield should be able to help you hit that 900 easily. climb to around 700 on a quiet time. shield out and line up 3 big targets worth 70 points. Unshield and quickly hit those targets. that will get you over 900 points. If your roster is still too young to handle it at one hop, then do 2 shields.
Generally I agree with you, but I think that "3 big targets" is becoming a mythical beast. My experience is that unless you are very, very lucky, all you'll see are the same 4 to 6 unshielded guys each of them worth around 35 points and a very non-trivial battle. But of course YMMV.
I've never seen anything but the same 3 people all worth 10-35 points.0 -
Astroy wrote:Thats why there is pve. For you to earn your covers and play at your own pace without feeling you are weak as hell. PVP is player vs player. you pit your strength against our players. You don't have the build you don't win. It's as simple as that.
Want max progression with out hp spent? Might as well as Macdonalds to give you free meal everyday.
this doesn't make sense.
pve is just a s roster based and you can't play when you want to hit max progression, especially if you need those refreshes because you don't have the required characters.
And stop using these nonsensical analogies.
The only sense to be found is that you are equating winning pvp with spending money.0 -
Well, if PvP is designed to be lost without spending HP, we have nothing to talk about, cuz this is exactly what i am trying to change (at least for progress loot)0
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So, there is a game mode, where the best chance of getting the top prize is spending some in-game currency. This currency is earnable without spending any money.
Yet, you choose to ignore this fact, and bemoan the entire system, because you feel entitled to the top prize now, and would rather spend the currency on a minimal chance for a cover.
Just because you don't understand the system, doesn't make it broken0 -
GurlBYE wrote:pve is just a s roster based and you can't play when you want to hit max progression, especially if you need those refreshes because you don't have the required characters
There are a bunch of smelly statements in this thread but this one is near the top.
If you care zilch about placement in pve and only top progression you can certainly hit pve nodes when you want (you still have to play alot). I late join pve events about 90% of the time missing sometimes 2 entire subs. Lazily clearing going forward and hit max progression.
There still is a bit of a time sink involved for sure but if you pick the correct timeslice for your schedule a play when you want pve top progression is doable.
I might try and document this in a future pve. Not simulator since I can use the carnage covers for more champ levels.0 -
I decided a couple of weeks ago to stop caring about placement in PvE. I hit max progression almost every time (only miss it when work is nuts) despite never yet having the 4* essential, and I play when I want.
PvE can be a grind, and certainly isn't as nail-biting as PvP can be, but it just is not as roster-dependent. I regularly made max progression when I was running 2*s - no way could I have competed in PvP with that roster.0 -
If your goal in pve is max progression, the only reason you'd have to worry about starting your timers quickly would be if you're missing 2 out of the 3 essentials. Even then, the 3* essential reward is usually attainable by the 2nd day of an event at a casual pace. If you're missing just 1 of the essentials or don't want to roster it, like Agent Venom, I still think max progression will be achieved by going 5/6 out of every node.0
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vinsensual wrote:If your goal in pve is max progression, the only reason you'd have to worry about starting your timers quickly would be if you're missing 2 out of the 3 essentials. Even then, the 3* essential reward is usually attainable by the 2nd day of an event at a casual pace. If you're missing just 1 of the essentials or don't want to roster it, like Agent Venom, I still think max progression will be achieved by going 5/6 out of every node.0
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wymtime wrote:I will say this to the OP and every player looking to get ahead in PVP. At each level of your roster there is a cap you will hit before you need to start shield hoping. In the OP's case it is around 800-850 points. Everyone knows where there magic number is where you get beat down if you continue to play. If you really want to get that next tier you have to shield hop. That means spending HP for a shield, spending ISO to find tems worth enough points that you can beat, and then possible ISO on AP boosts to hop faster.
it can be really brutal sometimes. If you are farming 2* and playing PVE you should be able to gain a ton of HP to use on shields. I currently h e over 9K HP right now. I am not VIPand only spent $20 on this game a long time ago. The HP is there and I don't know what else you would really use it on.
People use their HP on roster slots since we have a new character every 2 weeks!0 -
bbigler wrote:wymtime wrote:I will say this to the OP and every player looking to get ahead in PVP. At each level of your roster there is a cap you will hit before you need to start shield hoping. In the OP's case it is around 800-850 points. Everyone knows where there magic number is where you get beat down if you continue to play. If you really want to get that next tier you have to shield hop. That means spending HP for a shield, spending ISO to find tems worth enough points that you can beat, and then possible ISO on AP boosts to hop faster.
it can be really brutal sometimes. If you are farming 2* and playing PVE you should be able to gain a ton of HP to use on shields. I currently h e over 9K HP right now. I am not VIPand only spent $20 on this game a long time ago. The HP is there and I don't know what else you would really use it on.
People use their HP on roster slots since we have a new character every 2 weeks!
Nowadays I'm getting an average of 100HP (4x25) each day from Shield Intercepts, and I'm not even close to hitting the limit of daily limit 20 intercepts. That's 1500HP or so in two weeks, more than enough for roster slots.0 -
I never even try for progression in BoP, but I expected to get it in divine champs. I shielded three times and -every- -single- -hop- I was hit by the same alliance. Almost uncannily.....
Sucks to not hit it, but it was a time to shrug it off and try again. Like others say - try again on a different slice, a different time, different strategies, different boosts, and not off-season where many don't shield or push for higher points.
I was always willing to let myself think "no worries...I'll get to that level eventually!" when I was kept from progressions as I moved from 2* to 3* to 4*.
Problem nowadays is I have to wonder "will RNG-only progression ever let me keep up with those lucky/rich few?"0 -
Hi Veny,
Sorry to hear that you're having difficulty with PVP. We want to encourage a helpful, friendly atmosphere, so don't be afraid to ask questions.
As you've probably gathered, there are many experienced PVP players here in the forum who understand your frustration, and are more than happy to help out with tips and tricks!
(Thanks for helping out everyone! )
Best of luck!0
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