Clarity of Clearance Levels please
Comments
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DeNappa wrote:I can't think of a reason you'd want to play on a lower clearance level than your maximum. The rewards are better all around the higher you go, but other than that the game stays the same. I guess you could see it as rewarding the players sticking around for a long time. (In other news, my daily resupply yesterday gave me one whopping standard token, day 650ish )
Only reason to play lower is to favor placement over progression (assuming you'll place higher in a lower CL. I saw a CL6 PvP bracket the other day that had a whole bunch of top players in it, because they all wanted the extra Strang3 cover instead of Starlord. Oops).0 -
guib wrote:is there somewhere a post that detailed the rewards for the SUBnodes and compare them between CL7 and CL8 ?
I cant find the information
or are there no differences for subnodes ?
No difference. It's placement and progression only.0 -
warwick2424 wrote:So if the difficulty is exactly the same, why would you ever play in a Clearance level below your maximum level, especially since the rewards are less for the exact same effort?
So confused right now
I think the idea is when you start out you're at shield level 1 and clearance level 1. So you get rewards appropriate for your place in the game.
This way you can build a 2* roster up faster and then when you're making the 3* transition you should be a high enough clearance level to start getting those placement rewards now.
Those of us who's played for a long time have skipped CL1-6 entirely because we're already well past the point where those rewards are relevent. We need our 4* covers more than 3*s. It's a fairly elegant system really since it would have been difficult changing the reward system for everyone without screwing someone. The old non-CL style world was 2* if you turned up for class but did no work; 3* if you tried hard, more rewards the harder you tried; and a 4* if you were teacher's pet and stayed behind to pound the erasers afterwards.
They needed a method to give the 4* players a better chance at getting a cover, especially since there was a 4* required node with no way to get that required character unlike the 2* and 3* nodes, and CL does the job nicely. If you're at that stage in your career, you should be hitting as high as you can0 -
It will be interesting to see what changes they make for CL9 and 10, hopefully one of them will drop standards for elites in all places where they crop up.0
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Crowl wrote:It will be interesting to see what changes they make for CL9 and 10, hopefully one of them will drop standards for elites in all places where they crop up.
To be honest, they should've done that for CL7 or CL8. Who the heck needs a standard token at that point in the game? And, then CL9 and CL10 should've consider replacing the Elite tokens with Heroic. At this point, we can still hope for your wish that the Elites replace Standards.
Of course, given the pace of CL8 rollout, it'll likely be Feb 2017 before they figure out how to do that...and, the likely increase in rewards between CL9 and CL8 will be immaterial, just like CL8 and CL7...0 -
ClydeFrog76 wrote:guib wrote:is there somewhere a post that detailed the rewards for the SUBnodes and compare them between CL7 and CL8 ?
I cant find the information
or are there no differences for subnodes ?
No difference. It's placement and progression only.
sorry, I meant the placement rewards for the submissions
particularly the differences for T50 or T100 between CL7 and CL8 :
since there is already almost no differences in progression rewards between CL7 and 8
and considering it requires the same work and time for T100 in CL8 and T50 (or T20) in 7, I was starting to consider CL8 was not worth it if T100 CL8 rewards for submissons were not really better than T50 CL7...0 -
amusingfoo1 wrote:DeNappa wrote:I can't think of a reason you'd want to play on a lower clearance level than your maximum. The rewards are better all around the higher you go, but other than that the game stays the same. I guess you could see it as rewarding the players sticking around for a long time. (In other news, my daily resupply yesterday gave me one whopping standard token, day 650ish )
Only reason to play lower is to favor placement over progression (assuming you'll place higher in a lower CL. I saw a CL6 PvP bracket the other day that had a whole bunch of top players in it, because they all wanted the extra Strang3 cover instead of Starlord. Oops).0 -
dsds wrote:amusingfoo1 wrote:DeNappa wrote:I can't think of a reason you'd want to play on a lower clearance level than your maximum. The rewards are better all around the higher you go, but other than that the game stays the same. I guess you could see it as rewarding the players sticking around for a long time. (In other news, my daily resupply yesterday gave me one whopping standard token, day 650ish )
Only reason to play lower is to favor placement over progression (assuming you'll place higher in a lower CL. I saw a CL6 PvP bracket the other day that had a whole bunch of top players in it, because they all wanted the extra Strang3 cover instead of Starlord. Oops).
Then there's the fact that even at scl 66 I am 'bullied' by the players who should be in scl 9 or 10. You can't really go there until the whole system is implemented.0 -
Evilgenius_9 wrote:dsds wrote:amusingfoo1 wrote:DeNappa wrote:I can't think of a reason you'd want to play on a lower clearance level than your maximum. The rewards are better all around the higher you go, but other than that the game stays the same. I guess you could see it as rewarding the players sticking around for a long time. (In other news, my daily resupply yesterday gave me one whopping standard token, day 650ish )
Only reason to play lower is to favor placement over progression (assuming you'll place higher in a lower CL. I saw a CL6 PvP bracket the other day that had a whole bunch of top players in it, because they all wanted the extra Strang3 cover instead of Starlord. Oops).
Then there's the fact that even at scl 66 I am 'bullied' by the players who should be in scl 9 or 10. You can't really go there until the whole system is implemented.0 -
I'm still surprised they don't lock you to w/e cl you should be at and stretch the required levels out.0
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