Wonko33 wrote: Based on what you contributed to the alliance
Riggy wrote: This is another one of those issues where I wish Ice would give us the stats on who is placing within the top 10 but isn't getting the third cover from the alliance rewards (e.g. who is actually missing out on a reward that they would have gotten pre-alliances). It seems like it would be a significant minority of players who are affected by having the third cover moved to alliance rewards.
MarvelMan wrote: I was a solo player that didnt try as hard once alliances started taking rewards from individuals. I was quite opposed, but ultimately broke down and joined one as I knew it was either join or quit MPQ entirely. I feel dirty for having corrupted my opposition.
Phantron wrote: I rather they hand out a large amount of tokens than any cover. If you get 6 Complete Corrupt tokens, that's pretty close to getting a Hood cover from a statistic point of view, and certainly in a 20 man alliance that's functionally the same as getting 20 The Hood covers, but I think people won't have too much problem with that since you obviously have no control over the color or even who gets them (could be the guy with maxed Hood that pulls 3 Hood in 6 tokens, or someone without The Hood). It's still an advantage, and over the long run it really adds up, but it doesn't feel like you must be in an alliance since there's still the RNG. An alliance that constantly wins many tokens will no doubt be stronger, but any particular individual in that alliance may not necessarily get much out of it.
Phantron wrote: MarvelMan wrote: I was a solo player that didnt try as hard once alliances started taking rewards from individuals. I was quite opposed, but ultimately broke down and joined one as I knew it was either join or quit MPQ entirely. I feel dirty for having corrupted my opposition. I sold myself out for a blue Black Panther cover. Join the club!
Twysta wrote: I think tokens would work nicely. I remember they stated that they didn't want to take away from the solo aspect of the game and moving rewards from single player progression to alliance rewards contradicts that statement somewhat.
Cryptobrancus wrote: I would love to see that statistic also, but I won't deny there is a certain psychological component to it. Does the solo player who has in the past been able to earn all three covers still try as hard knowing that it is impossible without joining an alliance now? I would find that situation demoralizing at best.
Riggy wrote: Twysta wrote: I think tokens would work nicely. I remember they stated that they didn't want to take away from the solo aspect of the game and moving rewards from single player progression to alliance rewards contradicts that statement somewhat. Didn't people object heavily to the random event tokens as rewards in the Heroic LRs? I would assume a similar distaste here.
Riggy wrote: I didn't join my alliance to be social (though I do exchange email greetings and PMs with many of them now). I joined it specifically b/c I wanted rewards. Whether those rewards are covers, ISO, HP, or whatever, they are still rewards that will let me play the game more (or more efficiently). As such, my playstyle demands I find an alliance that accommodates my needs. A symbiotic or business relationship if you will. They need someone who performs well, so they can all get rewards.