Have the Devs forgotten they have a steam version?
ThatOneGuyjp189512
Posts: 543 Critical Contributor
seems like we steam players don't get any of the goodies the mobile players get, yes i'm aware it was out on mobile first but it seems we're missing out simply cause we chose to play on the computer(The UI is like a million times better on PC which is why i chose it). What annoys is that this looks like a feature they could actually implement on Steam since it seems to be on their side, FB sharing you'd need the FB API which i guess they don't have access to. I just want some sort of reward sharing system similar to FB, maybe put it through the steam friends list that way steam players would be sharing only with other steam players.
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Steam version was a mistake because they have to split the money from IAP with Valve, so they just try to ignore it and hope people don't play it. Probably.0
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You're not missing a ton right now. FB is broken for a lot (if not all) right now.0
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DrDevilDinosaur wrote:Steam version was a mistake because they have to split the money from IAP with Valve, so they just try to ignore it and hope people don't play it. Probably.
If this is the case, they can have one or two middle fingers. Their choice. I play mostly on Steam because this game burns way more battery than any other game on my phone.0 -
DrDevilDinosaur wrote:Steam version was a mistake because they have to split the money from IAP with Valve, so they just try to ignore it and hope people don't play it. Probably.
But I thought they have to split IAP money with the mobile stores, too. I don't know if the split is the same, but it is there.0 -
I can assure you they did not develop their own ad delivery platform. They partnered with a company with an existing product that could be dropped right into the mobile app.
Serious question: do any steam games offer social network integration or in-game advertising?0 -
i play on steam because i don't have a mobile device0
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In case you ever wonder why the Steam version might feel like it is less prioritized than the mobile versions:
http://steamcharts.com/app/234330
I don't know how many Android and iOS players there are, but it is safe to assume that there are way, way more eyeballs looking at those ads on mobile than the 500-600 players on Steam.
Plus, as mentioned, much of the technology they're using is developed primarily for mobile.0 -
BlackSheep101 wrote:Serious question: do any steam games offer social network integration or in-game advertising?
Bloons Monkey City lets you connect to Fakebook..0 -
I think the only thing we've really gained on Steam is when the DLC has gone on offer. And even then, only the most expensive one is worth buying on offer. And you can only buy it once.0
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ThatOneGuyjp189512 wrote:(The UI is like a million times better on PC which is why i chose it).
It sounds to me as you are getting a benefit that we mobile players cannot possible get and as such, you made a compromise.What annoys is that this looks like a feature they could actually implement on Steam since it seems to be on their side, FB sharing you'd need the FB API which i guess they don't have access to.
As far as I know, there's no way for a game in Steam to show ads. Seems like a technical hurdle to me as well.0 -
Pylgrim wrote:ThatOneGuyjp189512 wrote:(The UI is like a million times better on PC which is why i chose it).
It sounds to me as you are getting a benefit that we mobile players cannot possible get and as such, you made a compromise.What annoys is that this looks like a feature they could actually implement on Steam since it seems to be on their side, FB sharing you'd need the FB API which i guess they don't have access to.
As far as I know, there's no way for a game in Steam to show ads. Seems like a technical hurdle to me as well.
Ninjakiwi has ads in their games.0 -
i know there are games which definitely have in game ads(DOTA 2 comes to mind) so i don't see why they can't offer the SHIELD intercept thing for us.0
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It must be at least a little gratifying for any devs who dare to wade into this forum to see the response to the Shield Interrupts. I mean, people actually arguing for the ability to be advertised to? Perfect execution.
That being said, as someone who started on mobile, I'd love to be able to play on what appears to be a gorgeous Steam interface. Alas...0 -
Aweberman wrote:That being said, as someone who started on mobile, I'd love to be able to play on what appears to be a gorgeous Steam interface. Alas...0
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aesthetocyst wrote:Pylgrim wrote:It sounds to me as you are getting a benefit that we mobile players cannot possible get and as such, you made a compromise.
Yes, 3 years ago I stumbled across this game on steam. I for some reason took the time to research whether it had a mobile version as well, and also looked at my crystal ball to divine the future of the game on various platforms. Then and only then did I select which platform to play on.
I trust mobile players did the same, and chose future functionality over superior interface.
Dolt.
3 years ago you decided that you would like to do 3 hour refresh PVE on a PC? I would have researched a mobile option within 5 minutes. Lol0 -
I am a Steam player too.
Whatever the platforms, all players in this game compete against each other for the same leaderboards. Iso and HP resources are scarce and thus if some players have an easier access than other to those resources, this creates a competitive bias.
This morning I played a single fight with my secondary account on mobile. I got a "signal intercept" then 100HP. With my main account I will need to do a full grind in a pve sub to rank a t50 and earn the same reward.
To be honest, I doubt Demiurge will do anything for us Steam players. But I wanted to join the OP: "Demiurge, don't forget your Steam players!"
Maybe we should have a Steam Players Union?0 -
Dear D3: having people compete for the same stuff, then give one section of those players non negligible bonuses while ignoring another section, is kind of a **** move.
Throw Steam players a bone, or allow cross platform playing. Me and the missus will not be spending anymore until you do.0 -
OP was correct in their post. Steam loses out on FB gifts and such because the Steam API doesn't allow it. Your only recourse is to ask CS if they'll transfer your steam game to a mobile device. It CAN be done, but they may or may not do it.0
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If there are so few Steam players, the simple fix would be to allow them the option of cross-platform play.0
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aesthetocyst wrote:Pylgrim wrote:It sounds to me as you are getting a benefit that we mobile players cannot possible get and as such, you made a compromise.
Yes, 3 years ago I stumbled across this game on steam. I for some reason took the time to research whether it had a mobile version as well, and also looked at my crystal ball to divine the future of the game on various platforms. Then and only then did I select which platform to play on.
I trust mobile players did the same, and chose future functionality over superior interface.
Dolt.
Had I done this research I facetiously describe, I would have discovered that at the time accounts could be linked across platforms, and thus there was at the time no downside to choosing either way. Luckily, the crystal ball flashing angry red over in the corner would have warned me off ...
Can't you easily cheat/sandbox the Steam game as well? That seems like another reason to play mobile.0
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