Boss rush scaling.
Ctenko
Posts: 218 Tile Toppler
So... I don't know if this is an intended thing, but it is worrying me. Starting up Boss Rush. Kicking myself at having No Bucky, so I'm going to miss a clear continually, unless RNGesus smiles on me and I pull his singleton from the vault. (Unlikely.) But I just pulled into Round three. Saw Banner, was unhappy, but he's level 145, so no biggie, Rocket Fist him back into no where land, while Patch tanks. Then I get a Goblin... with 26k health. He's level 348. Ultron after him is level 373. This is Round 3. Not 6, or 7. This is round three. The first clear of round 3. And they deal match damage equivalency on all colours, of 520?
That's about.... ooh round 7 of civil war. Or Round 8 of Ultron. With half health bars. So... cool that they're half health. But uh, This is round 3.
I guess I am asking, why the 200 level difficulty skip between round 2 and round 3. Cause uh. three round of 350 level people, taxes my roster pretty hard. And uh, at this rate, I won't make it out of round 5. Considering I went Perfect, on the last Civil War, on both sides, to round 8. This concerns me.
Anyone else having this problem?
That's about.... ooh round 7 of civil war. Or Round 8 of Ultron. With half health bars. So... cool that they're half health. But uh, This is round 3.
I guess I am asking, why the 200 level difficulty skip between round 2 and round 3. Cause uh. three round of 350 level people, taxes my roster pretty hard. And uh, at this rate, I won't make it out of round 5. Considering I went Perfect, on the last Civil War, on both sides, to round 8. This concerns me.
Anyone else having this problem?
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Comments
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I'm in round 4 of Boss Rush and seeing lvl 373 bosses, the first of which is Goblin, so I can't even use a stunlock team to try to get past him.0
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Yes it does seem to ramp up fast. It is almost like single boss scaling from previous events except you have to fight 3.
Even THAT wouldn't be so bad except if you don't have something like rocket punch by the time you take out hulk Goblin has like 20 blacks which equals infinite minions or Iron Man has that many Yellow, so you have to manage a big takedown. Which again would be OK except then you are facing Ultron or some other tricked out nightmare.
Also without stuns the average player's only weapon against the overpowered has been taken away.
Non-elite player need not apply I guess, if you don't have a 4*/5* line up you aren't meant to play past round 2.0 -
yeah, the scaling went up way too fast. can barely get by one boss now,let alone 3. especially since most are stun proof.
and like masked man said, as soon as you get to the next round you get pummelled by the built up ap.0 -
I want the devs to come in and say "Oh jeez, we messed this up, we accidentally set scaling to magnitude 100 instead of 10! So sorry guys, we'll fix this!"
I'm ever optimistic with the devs. I always go into these things expecting they just made a mistake. I definitely don't want to hear them say "What, you don't like the new PvE mode? Huh...we thought you would. Well, we'll tweak it a bit next time, maybe."
Yeah, currently I'm on round 4 and I don't know if I can beat these things. Winter Soldier and Wasp are too new for people to reliably have champed out at this point, so including them into something this difficult feels off. XFoce Wolvie is okay but he's pretty damn squishy even when boosted. I don't have my TA Hulk maxed and again I don't know how useful he'd be anyway. Kingpin's alright but...I'm still going to get out damaged by the bosses. We needed something like 4* Cyclops or Red Hulk or Ice Man to be boosted. Someone that can stun or go massive AoE or really good single hits.0 -
jredd wrote:yeah, the scaling went up way too fast. can barely get by one boss now,let alone 3. especially since most are stun proof.
and like masked man said, as soon as you get to the next round you get pummelled by the built up ap.
I think all of them are stun and airborne proof?0 -
I have about 5 champed 4stars. Which is not good, but not bad, and another Ten in that 200 range. None of it helps. Is it too much that we get ONE anniversary without a giant tinykittyslap in the face?
And yes. Every single person is stun and airborne proof.0 -
I was having fun until I hit round 4. This event even sort of put the "puzzle" in "Puzzle Quest" by making me think a bit more about which teams to bring to the fights.
I have a wide roster. All of the 3* characters, many (if not most) champed, most 4 * (a couple champed and others in the lvl 229 area), and most of the 5*, many with multiple covers (but none leveled past their initial 255).
I was hoping that, like other boss events, I could make it into the higher rounds to get one or two of the coveted Peggy Carter covers in order to flesh her out a bit more, but that doesn't appear to be feasible.
I'm about ready to stick a fork in this event and call it done.0 -
"You're supposed to lose"0
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Blahahah wrote:"You're supposed to lose"
Well, sure. Just not so damned early would be nice.0 -
I don't mind losing. If that's the plan for the game design, fine. Chip away at the big boss, your characters can't win.
Just make every character enter every battle at full health. Let me -continue- to lose, if lose I must.0 -
My one and only maxed + championed 4* is Wolverine and i am fighting 30k bosses in round 4. I dont know whats the meaning of this, but being defeated by 1st boss - overpowered Goblin, thats not funny. Compared to unlock nodes (those with regular foes), difficulty is insane.
E: Got past Goblin with WXF, Hulkbuster and Hood... Iron Man appeared and IKed my WXF with his red... 25k dmg. Like seriously, why does this node have loot?
I wonder how far i will get with 5k points per boss node. 1.2M would take me... 100k per 24 hours... thats 12 days, not 3 we have0 -
just tried the boss battle again (level 407) did 10000 damage to goblin before i got smoked.
this is just garbage. straight up
at least i got 3 tokens before calling it an event (i'm done). oh wait, 3 2* covers. thanks D3!0 -
Yeah, and it gets even crazier with later Round 4. I only have two fully covered 4 stars (X-Wolf and Invisible Woman) and that second round with Iron Man...I can't even hit Iron Man himself, he just constantly has two 8k henchman that by the time I get down, he's spawned new ones. Literally cannot damage him. Best team I can do is X-Deadpool, X-Wolve, and R&G...mainly because each has a potential healing move, and Countdown for What + Surgical Strike + I got a Plan kicks ****...but still not enough. And only round 4!
Even a single match by the AI can do thousands of damage...it's just crazy. And the pathetically easy other nodes scaled down is such a slap in the face.
It feels like to even have a chance, you have to have decently covered 5 stars...otherwise you just don't have the damage output or HP to survive.0 -
Lol
Only on round 3 - went in with full boosted/champed 4* all Lv 370+. Killed Hulk fairly easily - 1st turn vs Goblin he stuns my whole team & reapplies throughout the battle. I never got another turn & watched Goblin chew through 50,000 health.
Bye-Bye MPQ0 -
Here's my theory, On any given node scaling is x/enemies
This is why we get a really high level Hulk in the Hulk event, and above average Mag and Hood in Thick as Thieves
In the case of Boss Rush enemies=1 making things 3x higher than they should be
256-422 is unreasonable for round 3, but 85-140 is more appropriate0 -
Whew I thought it was just me. I can't get passed Iron Man. Agree, seems unfair for it to be so early in the game.0
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I'm looking at a rd.5 OML at level 515...rocking 3 champ 5's
If you get held up at all on Goblin or IM46, OML will have tons of green ap to shred you.0 -
An old man with long fingernails just beat me up and told me not to come back...0
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I think it's intentional. Even on a non-full clear, I'm getting incredibly close to the round finishes.
I don't think you're meant to survive all three rounds.0 -
Tee wrote:I think it's intentional. Even on a non-full clear, I'm getting incredibly close to the round finishes.
I don't think you're meant to survive all three rounds.
If that's the case, the devs haven't learned the lesson from Galactus 1.
Losing isn't fun. Wiping horribly isn't fun. Particularly when it's only round 3 or 4 of the event.
Having to use all your health packs so you can't play anymore isn't fun.
As has been mentioned over and over again, if we're supposed to wipe, don't make us use all our health packs in the process.0
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