Buret0 wrote: Mainloop25 wrote: I mainly appreciate the Sorin buff! Prized Amalgam fixes are greatly appreciated as well! The answer to all deck challenges is now Sorin. My Sorin deck is insane right now. The mana bonus on the first ability means I'm gaining 2-6 mana. The creature/spell/support limit changes mean I can pick only three creatures, should I choose. My Vampire Ally + Vampire + Vampire Knight creature loadout is fantastic. If I have two of the three, I can drop four Kor Allies on the board for 5 mana and heal and deal. I had to laugh when I dropped two of those supports back to back and dealt 48 damage, healed 8, and buffed my creatures by +32/+0 for 10 mana. Kiora who?
Mainloop25 wrote: I mainly appreciate the Sorin buff! Prized Amalgam fixes are greatly appreciated as well!
Yvendros wrote: which vamps specifically do you mean?
Flaricus wrote: kudos dev team. Alot of great quality of life improvements that make this a great update!! I wish we got some cards with this update, but that is asking alot. Other than that Sorin, the quick draw now, and not having to wait through all 4 of my knights to drop while using GideonZ really make things worthwhile. Also, my phone is not drinking my battery so fast anymore. (still does, but not as bad) Thanks!
ZW2007- wrote: I appreciate the new event and the Sorin update but did the secondary objective for the Avacyn fight really have to be 90 hp remaining? Sorin only has 82 hp... could have at least made it 82. Honestly I don't really care that much about the 3 points, the fact that I was able to come back from 3 hp to beat Avacyn from around 380 hp makes me plenty happy.
Nitymp wrote: I suppose we got westvale abbey and startled awake
Buret0 wrote: Yvendros wrote: which vamps specifically do you mean?