PVE: Meet Rocket & Groot (2016-09-22 to 2016-09-26)

rainkingucd
rainkingucd Posts: 1,419 Chairperson of the Boards
Note the updated Event Details. No Shield CL, but more clarity on clears to get progression rewards.

Event Summary
Episode 5: Meet Rocket & Groot
Length of Event: 4 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 3 Length of Sub-Events: 24 or 48 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): None
Other Notes:
  • There are Main nodes to open up the sub-events. These nodes are one time only nodes.
  • Enemy Types (Main): Deadpool, Juggernaut, Doombots, Maggia Goons
  • Sub-Event 1: Welcome to Earth
    • Number of Main Nodes to Open Sub-Event: 1
    • Length: 24 hours
    • Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 Team-Up
    • Enemy Types: Bullseye (2* & 3*), Hood, Juggernaut, Maggia Goons
  • Sub-Event 2: Luck Be A Lady
    • Number of Main Nodes to Open Sub-Event: 1
    • Length: 48 hours
    • Sub-Event Nodes: 12 Total. 6 Regular (repeatable); 3 Essential (repeatable); 3 One-Time Only
    • Enemy Types: Mystique, ISO-8 Goons
  • Sub-Event 3: Seed of Destruction
    • Number of Main Nodes to Open Sub-Event: 1
    • Length: 24 hours
    • Sub-Event Nodes: 12 Total. 6 Regular (repeatable); 3 Essential (repeatable); 3 One-Time Only
    • Enemy Types: Doctor Doom, Mystique, Doombots, ISO-8 Goons
Link to mags1587 PVE Format Guide

Event Details
    Key:
redtile.png Locks
greentile.png Repeats
yellowtile.png Loaner

[*]Sub 1
  • A Walk in the Park (70) redtile.png
    Juggernaut (Classic)
  • Welcome to Earth
    • Intergalactic Vacation (194)
      Juggernaut (Classic), The Hood (Classic), Thug
    • Sight Seeing (144)
      Thug, Hitman, Thug
    • Criminal Enterprise (184)
      Muscle, The Hood (Classic), Juggernaut (Classic)
    • Disorganized Crime (224)
      Don, Muscle, Hitman
    • A Tree Groots in New York (264)
      Muscle, Juggernaut (Classic), Muscle
    • King of New York (304)
      Hitman, The Hood, Hitman
    • A Rocket and a Hard Place (344)
      Muscle, The Hood (Classic), Bullseye (Dark Avengers)
    • Essential: Legendary (304)
      Muscle, The Hood (Classic), Bullseye (Classic)
    • Essential: Rare (304)
      Hitman, Thug, Hitman
    • Essential: Uncommon (304)
      Don, Thug, Don
[/*]
[*]Sub 2
  • Roll The Dice (200) greentile.pngyellowtile.png
    Thug, Deadpool (It's me, Deadpool!), Thug
  • Luck Be A Lady
    • Mysterious Stranger (206) redtile.png
      Criterion, Mystique (Raven Darkholme), Criterion
    • Opportunity (206) redtile.png
      Control, Mystique (Raven Darkholme), Criterion
    • Mutated Security (206) redtile.png
      Subject, Criterion, Subject
    • Aggravated Abominations (203) greentile.png
      Subject, Control, Subject
    • Sidekickin' It (266) greentile.png
      Empiricist, Mystique (Raven Darkholme), Criterion
    • Cowardly Escape (329) greentile.png
      Empiricist, Mystique (Raven Darkholme), Subject
    • Covering Her Getaway (392) greentile.png
      Subject, Control, Subject
    • Batting Cleanup (455) greentile.png
      Subject, Control, Empiricist
    • Reinforced Steel (518) greentile.png
      Empiricist, Criterion, Empiricist
    • Essential: Legendary (455) greentile.png
      Subject, Mystique (Raven Darkholme), Criterion
    • Essential: Rare (455) greentile.png
      Subject, Empiricist, Criterion
    • Essential: Uncommon (455) greentile.png
      Subject, Mystique (Raven Darkholme), Subject
Sub 3
  • Entering: Latveria (200) greentile.pngyellowtile.png
    Brawler, Defender, Brawler
  • Seed of Destruction
    • March of the Bots (247) redtile.png
      Brawler, Defender, Decoy
    • Identical Doom (274) redtile.png
      Brawler, Control, Subject
    • Mystique's Trail (274) redtile.png
      Empiricist, Coordinator, Control
    • Brotherhood of Doom (270) greentile.png
      Control, Brawler, Criterion
    • Face to Face (354) greentile.png
      Coordinator, Mystique (Raven Darkholme), Subject
    • Wrath of Doom (438) greentile.png
      Doctor Doom (Classic), Empiricist, Mystique (Raven Darkholme)
    • The Heart of Castle Doom (522) greentile.png
      Subject, Doctor Doom (Classic), Defender
    • Lab Work (606) greentile.png
      Doctor Doom (Classic), Subject, Mystique (Raven Darkholme)
    • The Big Boom (690) greentile.png
      Doctor Doom (Classic), Brawler, Mystique (Raven Darkholme)
    • Essential: Legendary (606) greentile.png
      Subject, Doctor Doom (Classic), Subject
    • Essential: Rare (606) greentile.png
      Empiricist, Control, Empiricist
    • Essential: Uncommon (606) greentile.png
      Brawler, Mystique (Raven Darkholme), Brawler
[/*]

Powered Up
star.pngstar.pngstar.pngstar.png
icon_mrfantastic.png (Essential)
icon_lukecage.png (new)
icon_antman.png
icon_x23.png
icon_thor.png
icon_moonknight.png

star.pngstar.pngstar.png
icon_squirrelgirl.png (Essential)
icon_ragnarok.png
icon_quicksilver.png
icon_rocket.png
icon_storm.png
icon_wolverine.png

star.pngstar.png
icon_humantorch.png (Essential)
icon_hawkeye.png
icon_moonstone.png

star.png
icon_blackwidow.png
icon_juggernaut.png

Progression awards:
100: token_standard.png
500: 100 iso8big.png
1000: Rainbow Power Boost
1500: healthpackbig.png
2500: Rainbow Stockpile
3800: 140 iso8big.png
5300: star.pngstar.pngicon_humantorch.pngblackflag.png
7000: 140 iso8big.png
9000: token_event.png
11000: 140 iso8big.png
13000: star.pngstar.pngicon_hawkeye.pngpurpleflag.png
15500: 250 iso8big.png
18000: 25 heropointsbig.png
20500: 250 iso8big.png
23500: star.pngstar.pngstar.pngicon_squirrelgirl.pngpurpleflag.png
26500: 500 iso8big.png
30500: 25 heropointsbig.png
35000: token_event.png
40000: 1000 iso8big.png
45000: 25 commandpointsbig.png

Placement rewards:
1-2: icon_lukecage.png Power Man yellowflag.png + rewards for 3-10
3-10: icon_lukecage.png Power Man yellowflag.pngblackflag.pngredflag.png , 1500 iso8big.png , 50 heropointsbig.png
11-20: icon_lukecage.png Power Man blackflag.pngredflag.png , 1500 iso8big.png , 50 heropointsbig.png
21-50: icon_lukecage.png Power Man redflag.png , 1000 iso8big.png, 50 heropointsbig.png
51-100: icon_lukecage.png Power Man redflag.png , 1000 iso8big.png, 25 heropointsbig.png
101-200: icon_ironfist.pngblackflag.png , 500 iso8big.png, 25 heropointsbig.png
201-300: icon_storm.pngblueflag.png , 500 iso8big.png
301-400: icon_storm.pngblueflag.png , 250 iso8big.png
401-500: token_standard.png x 3, 250 iso8big.png
501-600: token_standard.png x 2, 250 iso8big.png
601-800: token_standard.png, 250 iso8big.png
801-1000: 250 iso8big.png

Alliance rewards:
1-2: icon_lukecage.png Power Man redflag.png , 2500 iso8big.png, 100 heropointsbig.png
3-10: icon_lukecage.png Power Man redflag.png , 2500 iso8big.png, 50 heropointsbig.png
11-25: icon_lukecage.png Power Man redflag.png , 1500 iso8big.png, 50 heropointsbig.png
26-50: icon_lukecage.png Power Man redflag.png , 1000 iso8big.png, 50 heropointsbig.png
51-100: icon_lukecage.png Power Man redflag.png , 500 iso8big.png, 25 heropointsbig.png
101-250: 500 iso8big.png, 25 heropointsbig.png
251-500: 250 iso8big.png, 25 heropointsbig.png
501-1000: 250 iso8big.png
1001-10000: 140 iso8big.png

Sub-Event Placement Rewards
1-2: token_event.png x2, 1000 iso8big.png, 100 heropointsbig.png, 2 commandpointsbig.png
3-10: token_event.png , 1000 iso8big.png, 100 heropointsbig.png, 1 commandpointsbig.png
11-50: token_event.png , 1000 iso8big.png, 50 heropointsbig.png
51-100: token_event.png , 1000 iso8big.png
101-200: token_event.png , 500 iso8big.png
201-300: token_event.png , 250 iso8big.png
301-400: token_heroic.png , 250 iso8big.png
401-500: token_standard.png x3, 250 iso8big.png
5ß1-600: token_standard.png x2, 250 iso8big.png
601-800: token_standard.png , 250 iso8big.png
801-900: 140 iso8big.png
901-1000: 70 iso8big.png

Alliance
1-10: token_event.png , 250 iso8big.png
11-50: token_event.png , 100 iso8big.png
51-100: token_heroic.png , 100 iso8big.png
101-250: token_heroic.png ,70 iso8big.png
251-1000: token_standard.png x3, 70 iso8big.png
1001-2000: token_standard.png x2, 70 iso8big.png
2001-5000: token_standard.png , 70 iso8big.png
5001-10000: token_standard.png

Previous runs
«1

Comments

  • Black Duke
    Black Duke Posts: 694 Critical Contributor
    How do I hate this node with Juggernaut and the two Muscles! icon_mad.gif
  • tph_james
    tph_james Posts: 197 Tile Toppler
    Meat grinder
    Slaughter house
    Health pack drainer
    Fun killer
    Curse generator
  • Deilinvega
    Deilinvega Posts: 55 Match Maker
    Black Duke wrote:
    How do I hate this node with Juggernaut and the two Muscles! icon_mad.gif

    So I'm NOT the only one who rage quit on them? I wasted all my health packs and ALL my champions. And I still can't get past 3/6 on them. Muscles spam strike tiles with nearly 1000 strenght (at least above 900) and Jugs kills me with just cascads. and since his skills are so cheap, he fires them often. Especially green provoking cascades. And then they start to use their AoE...
  • veny
    veny Posts: 834 Critical Contributor
    Its fascinating how quickly i fell in love in Clearance levels system. I miss them so much now icon_e_smile.gif
  • ZootSax
    ZootSax Posts: 1,819 Chairperson of the Boards
    Black Duke wrote:
    How do I hate this node with Juggernaut and the two Muscles! icon_mad.gif

    Times like this I'm glad I already gave up on this event for both full progression and any kind of placement (it's a busy weekend and I'm missing two essentials due to not rostering any of the Fantastic 4). If I make the Squirrel Girl progression I'm happy, so when I saw that node I decided to just skip it and hit another, less painful one a couple more times. When people complained about 1* Juggernaut & 1* Venom together in PVE, I don't believe any of them really thought Venom was the main offender...
    veny wrote:
    Its fascinating how quickly i fell in love in Clearance levels system. I miss them so much now icon_e_smile.gif

    Yeah, no kidding. That's been one of the better changes in recent memory and they've been on a pretty good run as of late, all things considered.
  • Mechahamster
    Mechahamster Posts: 237 Tile Toppler
    Hood. Juggernaut. Bullseye.

    There's so much to choose from, so why do these funkillers always pop up?
  • Poodlec
    Poodlec Posts: 50 Match Maker
    You know, maybe it's a good thing that i miss not only two essentials(4- and 2-star), but any descent buffed characters as well - clearing those nodes wit Juggernaut/Hood+Bullseye only twice was pretty horrid expirience, so i can rest a bit and do some other stuff. icon_idea.gif
  • ZootSax
    ZootSax Posts: 1,819 Chairperson of the Boards
    Black Duke wrote:
    How do I hate this node with Juggernaut and the two Muscles! icon_mad.gif

    On a lark, I threw a random team of poorly-covered 5*'s at this and somehow won three times. My single green cover Black Bolt was the MVP, as the full board reset keeps the Muscles from getting too far out of hand.

    Between this and how brutally easy my bracket appears to be (I'm still somehow in the Top 50 missing two essentials and not doing 4 full clears, yet, in the first 12 hours; So far in the new PVE, my best finish was only ~190--once--with all essentials and getting every non-critical boost award) I should buy a lottery ticket...
  • Xzasxz
    Xzasxz Posts: 124 Tile Toppler
    Deilinvega wrote:
    Black Duke wrote:
    How do I hate this node with Juggernaut and the two Muscles! icon_mad.gif

    So I'm NOT the only one who rage quit on them? I wasted all my health packs and ALL my champions. And I still can't get past 3/6 on them. Muscles spam strike tiles with nearly 1000 strenght (at least above 900) and Jugs kills me with just cascads. and since his skills are so cheap, he fires them often. Especially green provoking cascades. And then they start to use their AoE...

    Challenging, but still much easier than icon_cyclops.pngicon_jeangrey.pngicon_professorx.png node from the previous event. Did 4 clears using 3 healthpacks, with my 3 star.png "green team": icon_blackwidow.pngicon_hulk.pngicon_thor.png
  • AnakarisRex
    AnakarisRex Posts: 13 Just Dropped In
    Lack of Clearance Level prizes, and scaling that seems out of whack...

    This event is a step back from where we were with the last event. A new character release and everything goes kaput. Shame on you devs. Boooooooo.....
  • doomette
    doomette Posts: 95 Match Maker
    ZootSax wrote:

    Between this and how brutally easy my bracket appears to be (I'm still somehow in the Top 50 missing two essentials and not doing 4 full clears, yet, in the first 12 hours; So far in the new PVE, my best finish was only ~190--once--with all essentials and getting every non-critical boost award) I should buy a lottery ticket...
    Sigh, the game thinks I'm a much bigger bad-**** than I really am. Five clears with most nodes (not the Hood/Bulleye/Muscle one though *shudders* ) and only missing MF and I barely got 160th. No new LC for me most likely.
  • kobu
    kobu Posts: 165 Tile Toppler
    Black Duke wrote:
    How do I hate this node with Juggernaut and the two Muscles! icon_mad.gif

    I hate even seeing even one Muscle. They are ridiculously overpowered. I'll be struggling to get AP for even one power while they have strike tiles out already, which of course are far stronger than anything I could put out. They have incredibly high health, and a super cheap and powerful AoE attack. It's just stupid how much more dangerous they are than enemy heroes. Trying to down them with match damage before they become overwhelming is an exercise in futility.
  • Poodlec
    Poodlec Posts: 50 Match Maker
    Yea, quite painful event, i wouldn't mind to tone down difficulty a bit with exchanging star.pngstar.pngstar.pngstar.png char for some gold(need that space badly). Anyway, can someone tell me how much you need to score in this event subs to get progression ? I gave it some thought after i relaxed a bit after those Jugg+Muscle/Hood+Bullseye+Muscle fights and decided that those command points would be a waste to miss...
  • Toastedpet
    Toastedpet Posts: 18 Just Dropped In
    This is B.S. Why do I have use so many health packs and I've gone through 12 characters just to get the third win in Mr fantastic node.

    The boards that come out just seem rigged for me to lose.

    This is definitely they way to make me stop playing and not recommend this game.

    It's not fun.
  • Ratboy
    Ratboy Posts: 10 Just Dropped In
    Poodlec wrote:
    Yea, quite painful event, i wouldn't mind to tone down difficulty a bit with exchanging star.pngstar.pngstar.pngstar.png char for some gold(need that space badly). Anyway, can someone tell me how much you need to score in this event subs to get progression ? I gave it some thought after i relaxed a bit after those Jugg+Muscle/Hood+Bullseye+Muscle fights and decided that those command points would be a waste to miss...
    • Starting in this event, we would like to better define the score to achieve progression rewards.

    o The 3-Star Progression reward will take approximately two clears of each mission.
    o The top Progression reward will take approximately four clears of each mission.
    o We will be attempting something similar for S.H.I.E.L.D. Clearance Levels."


    Who actually pairs well with Mr Fantastic?
  • Deilinvega
    Deilinvega Posts: 55 Match Maker
    Ratboy wrote:
    Who actually pairs well with Mr Fantastic?

    In theory, IW and Thing, since they have abilities that produce a lot of protect tiles, that wheh matched heal Mr.F, turning them into slow but tanky team. Additionally it would fill up their green alowing Thing to put some damage.

    In practice I can't really tell since I have only two cover for Mr.F and don't have Thing
  • Poodlec
    Poodlec Posts: 50 Match Maker
    Thanks, Ratty. icon_e_biggrin.gif
    As of Mr. Fantastic - don't have him, but from the loaner nodes i assume that his blue stun and black countdown would come great in team that matches alot of green, yellow and red tiles while dropping lot of specials for enemy to match. So... Squirrel, Magneto(3-star), Patch, Falcon, Cap. Those sort of guys. Or pair him with Torch/Thing/Invisiwoman. Should work too, he's getting some bonus for others Fantastic four on his team, right ?
  • sambrookjm
    sambrookjm Posts: 2,163 Chairperson of the Boards
    For everyone who hates the Muscle/Juggernaut mode, I concur. However, Elektra *really* shines against that combination. I used Invisible Woman/Elektra/Hood (one of the few times I *can* use him, so why not?) in that fight. Made to through all 4 rounds, only losing IW on Round 4. Elektra steals and improves the Muscle tiles, and her Shadow Step changes Headbutt to "Sacrifice a black tile - Do lots of damage to Juggernaut." IW can keep those countdown tiles from going off, or at least really lower the damage with her yellow. If everything is concentrated in a couple of 3x3 grids, use Twin Pistols. bearing in mind that it opens Hood up for the next attack.
  • guzktgui
    guzktgui Posts: 35 Just Dropped In
    Toastedpet wrote:
    This is B.S. Why do I have use so many health packs and I've gone through 12 characters just to get the third win in Mr fantastic node.

    The boards that come out just seem rigged for me to lose.

    This is definitely they way to make me stop playing and not recommend this game.

    It's not fun.


    Absolutely agree on this, I've never seen boards so perfectly arranged, every time on every try of Mr. Fantastic node.

    Not fun.
  • TeamStewie
    TeamStewie Posts: 357 Mover and Shaker
    This is one weird event. The first one I couldn't even complete 4 nodes in all the stages and the second part is 2 days and I blew through all the 4 nodes in less than 6 hours.