shteev wrote: The only way to really be sure about this is to gather some data. RNGs are streaky, randomness doesn't always look like you expect it to. The last couple of times I've gathered a bunch of data in, I've come up with the same results... roughtly 1 rare par Fat Pack, and roughly 1 mythic per Big Box (and 3 rares).
ShawnP1 wrote: Actually from the things I've heard and experienced it seems that each player has specific cards that duplicate for them, because the chances of getting the same commons or uncommons repeatedly say 20 to 30 times if not more but yet never once obtaining various others should have a greater unlikelihood then pulling rares or mythic. For example I tried to get various commons from bfz and yet I always get duplicates, this happens with dupe rares as well; judging by the many posts I've followed since this games started this occurs to literally every player. RNG could be blamed for this except as mentioned above the chance for pulling a 30th or higher dupe common over a new common should be astronomically unlikely. Now what I think is that it is very easy to do this, without lying to us about drop rates but to still ensure many dupes; they simply have a program that tracks an account and marks certain cards as that account's duplicates upon first opening a set, this seems the case in my experience as my first Origins and BFZ rares are Turn to Frog and Zada Hedron Grinder respectively, these are also my dupe rares. This could be partially because I don't spend money on this game and therefore have much less chance for drawing cards. But hey just my thoughts. I'll keep track of my SOI rares and let you know. And I know conspiracy theories blah blah blah. Now's the perfect time for conspiracies. Lol
Pqmtg- wrote: A more plausible theory is that they just set the seed to something static like your player id.
buffbeardo wrote: Pqmtg- wrote: A more plausible theory is that they just set the seed to something static like your player id. This! I've pulled 11 mythics in the last 9 months, 2 being duplicates.
madwren wrote: ShawnP1 wrote: Actually from the things I've heard and experienced it seems that each player has specific cards that duplicate for them, because the chances of getting the same commons or uncommons repeatedly say 20 to 30 times if not more but yet never once obtaining various others should have a greater unlikelihood then pulling rares or mythic. For example I tried to get various commons from bfz and yet I always get duplicates, this happens with dupe rares as well; judging by the many posts I've followed since this games started this occurs to literally every player. RNG could be blamed for this except as mentioned above the chance for pulling a 30th or higher dupe common over a new common should be astronomically unlikely. Now what I think is that it is very easy to do this, without lying to us about drop rates but to still ensure many dupes; they simply have a program that tracks an account and marks certain cards as that account's duplicates upon first opening a set, this seems the case in my experience as my first Origins and BFZ rares are Turn to Frog and Zada Hedron Grinder respectively, these are also my dupe rares. This could be partially because I don't spend money on this game and therefore have much less chance for drawing cards. But hey just my thoughts. I'll keep track of my SOI rares and let you know. And I know conspiracy theories blah blah blah. Now's the perfect time for conspiracies. Lol I have a longstanding theory that buying boxes after a significant downtime resets your "seed rares" and lets you obtain new cards. I'm looking forward to testing it.
buffbeardo wrote: Did you take into account 6 big boxes purchased (3 origins, 2 zendikar, 1 shadow). A few fat packs along the way? Free monthly fat packs since instituted? Plus daily free packs at least twice daily since conception and runes spent for packs prior to that? Plus, packs from quick battles since conception and reward packs from pve and pvp event? 9 out of 80 unique mythics sir. That's what I have.