aesthetocyst wrote: GrumpySmurf1002 wrote: The real solution for the Iso shortage continues to be doubling all iso rewards - progression, placement, node rewards, cover sales, the whole shebang. When that's done, Iso flow will be sufficient. Doubling? For everyone? That would have new accounts literally swimming in iso. And leave end game players still pretty parched.
GrumpySmurf1002 wrote: The real solution for the Iso shortage continues to be doubling all iso rewards - progression, placement, node rewards, cover sales, the whole shebang. When that's done, Iso flow will be sufficient.
GrumpySmurf1002 wrote: aesthetocyst wrote: GrumpySmurf1002 wrote: The real solution for the Iso shortage continues to be doubling all iso rewards - progression, placement, node rewards, cover sales, the whole shebang. When that's done, Iso flow will be sufficient. Doubling? For everyone? That would have new accounts literally swimming in iso. And leave end game players still pretty parched. I don't agree. When you look at how much Iso players earn (too lazy to grab the link to the pass polls) and compare to the poll I put up of how much they'd like to earn (still too lazy to get links), the trend very much appears to be a need/want for double. I also remember a time (which is different than today) where I was making the 3* transition, and was swimming in Iso then. The second the leveling of 3* characters started, I've been drowning since. For today's world, if you're making 5k/7.5k per day now and get 10/15k instead, it's hardly a flood when that's still 12/8 days to max a 3* character, and there are 40 of said characters. Heck, if you're like me making 20k/day and it goes to 40k, you're still gonna be well behind maxing everyone. I mean if you want to tell me it should be 1.5x instead of double, I wouldn't argue, but there should be a universal increase, and probably your tier suggestion as well, honestly.