TxMoose wrote: wymtime wrote: The only issue I am having is do I take a pause and add some levels to Falcap so I can win his DPDQ. He is at level 100 but is covered 3,5,5. No idea if it's enough but I paused 4thor to take falcap to my ddq level of 145. Mine is fully covered, but not many 150 and less made it last time. But also, that was before the 3* nerf I think.
wymtime wrote: The only issue I am having is do I take a pause and add some levels to Falcap so I can win his DPDQ. He is at level 100 but is covered 3,5,5.
aesthetocyst wrote: Double absolutely Phaser. I will refer again to this post, that I will continue flogging wherever I can ... Scaling, Iso Flow, and ... Positive ReinforcementThe details can be quibbled over but the base concept—that defeating opposition generates iso which builds your roster enabling you to defeat tougher oppoistion ... winning even more iso which builds your roster even stronger enabling you to defeat even tougher opposition ... winning even more iso which builds your roster even stronger enabling you to defeat even tougher opposition ... winning even more iso which builds your roster even stronger enabling you to defeat even tougher opposition ... — is so obvious, that it not being baked into this game from the start is an insult. As it is .... you start with a handful of weak covers, win matches, build roster, are eventually able to complete and compete in all events (time permitting) .... but once you reach that point, you are effectively on a FIXED income.Your needs continue to grow, but your resources remain constrained. You know, it reminds me all too much of real life. Yuck Tying iso flow to level of opposition overcome creates a natural, rewarding feedback loop. Would keep players more engaged and for longer. Satisfaction ain't a bad thing!
CT1888 wrote: Sometimes people worry too much about making characters Ddq ready by pumping levels in - 1/2/5 level 94 Falcap took me through just fine....
OJSP wrote: CT1888 wrote: Sometimes people worry too much about making characters Ddq ready by pumping levels in - 1/2/5 level 94 Falcap took me through just fine.... I think that's an exception to the rule.. a 5/2/1 lvl 94 wouldn't have enough fire power or the HP to survive fighting against Captain Marvel. Just like a lvl 70 1/0/0 IW or 0/1/0 Prof X could win their challenge. Some characters would benefit from being at higher level, some not so much.. Moose's Falcap is 3/5/5. So, at 94 he shouldn't have too much of a problem either. But, how many attempts did you need? With a good board, you could beat it in one try. But, you're also risking having to repeat the node numerous times, wasting time, health packs and other resources that you could be using playing PvP or PvE. He also mentioned before in the past, he likes his 4*s to be at 145.. So far, I've beaten all the 4* DDQ nodes in the 2nd round (16/16) with less than 4 attempts and no boosts, except Mr.F's today, which took 8 and some boosts. Many only took 1 attempt. I could try without the boosts, but I'd rather get it over and done with ASAP. I'm not saying you're wrong, but I'm not saying you're right either.. everyone's got their own way of playing. Kudos for being Cap Marvel with you Falcap. Edit: got beaten by a few minutes, sorry if it appears that I'm copying you.. I'm not!