Ghast wrote: Any plans to let us share rewards with Alliance members instead of/in addition to Facebook friends?
ihearthawthats wrote: Sounds good, but I think the HP-grab is a bit off the mark. Not the HP itself, rather the offloading of the responsibility to the commanders. HP should be able to be donated or earned somehow as an alliance as a whole, promoting working together. Perhaps offer donation bonuses to alliance members. That way it doesn't feel like it's the commander who has to feel solely resposible for the growth of the alliance.
Nonce Equitaur 2 wrote: IceIX ... How about other issues? 1. What was the intended finishing dialog for the Russia mission? 2. What are the stats for Black Panther? 3. When will we see buffs/nerfs for the characters mentioned as in line for buffs/nerfs 2 months ago?
Nonce Equitaur 2 wrote: Alliances should be their own branch of the forum. Could you add a new Alliances branch?
IceIX wrote: Nonce Equitaur 2 wrote: IceIX ... How about other issues? 3. They're on hold while we rethink how we want to roll these out. I've been heavily pushing for buffs to balance the nerfs whenever possible and the resulting internal conversations on overall character design philosophy has set timelines back a bit.
Nonce Equitaur 2 wrote: IceIX ... How about other issues? 3. They're on hold while we rethink how we want to roll these out. I've been heavily pushing for buffs to balance the nerfs whenever possible and the resulting internal conversations on overall character design philosophy has set timelines back a bit.
NorthernPolarity wrote: So would this be more along the lines of a couple of weeks or a couple of months?
Moon 17 wrote: I like the idea of gaining extra benefits through alliance participation, but I don't like the idea of a leaderboard. EVERYTHING in this game is competitive...another leaderboard would just be one more way for the gap between old gamers and new gamers to widen. Why not just make a separate checklist of Alliance progressive rewards? When your group amasses a certain number of top 5 finishes in PVE, everyone gets a prize. When your group earns a certain number of wins overall, everyone gets a prize. And so on. It would make alliances feel a lot more casual and not simply turn them into one more fierce area of direct competition. I love the idea of expanding the size of my alliance. My wife is already sure she's going to be a member of mine, even though she doesn't really play enough to make the cut. Shouldn't be too expensive, though, or it will just feel like gouging--especially if there still isn't any benefit to being a member of one. Chat would be handy, of course, and private alliances are fine (although you have the option of kicking anyone whom you don't want now, so they kind of already exist). All of those extra features are meaningless, however, if there isn't a mechanism in place to reward players for alliance participation. Until a good leaderboard or progressive track to reward alliance members exists (hopefully it's the second of those things), there's no incentive to spend time with the other features (especially if they cost heropoints).
Teke184 wrote: Any chance of sharing unused covers in rewards with other alliance members? It could be a way to progress some members of the alliance along, as I can send my extra Amazing X-Men Wolverine or Modern Cap covers to a newer member who could use them when I finish in the ** area of a tournament rather than just cashing them in for a miniscule amount of ISO.
AsianInvasion wrote: What would this game be without competition?