PX vs [Elektra]

madok
madok Posts: 905 Critical Contributor
So we have had a few nodes with Carnage in PVE between the Heroic and the second sub of Deadpool. Has anyone with PX actually tested out the new changes to see if PX can be hit by Carnage now?

I know folks were speculating that it would but I don't recall seeing anyone actually confirming it.

Inquiring minds want to know.

Mod edit: Merged thread, and corrected title
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Comments

  • salve1
    salve1 Posts: 43 Just Dropped In
    aoe spells kill invis heroes
  • Sm0keyJ0e
    Sm0keyJ0e Posts: 730 Critical Contributor
    I think the OP is referring to R93 and this:
    - Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.

    Previously, Carnage would not hit PX if he were invisible with his red--you only had to avoid green. I am not sure if Carnage will wreck PX now with red I have not tested it with PX being the last hero around and invisible with a Carnage present. I would also like to know but suppose I will find out soon enough...
  • OJSP wrote:
    tl;dr Yes, Symbiote Scythe will damage an invisible Prof X. So, at level 270, it will deal around 4900

    It did the Targeted damage?

    Like, max level Symbiote Scythe does 4900 damage to the target, and 1800 damage AOE

    Wouldn't it being used against an invisible enemy just do the 1800 AOE damage?

    IIRC, that's how stuff like Call the Storm and other target/AOE effects worked on Invisibles.
  • OJSP wrote:
    tl;dr Yes, Symbiote Scythe will damage an invisible Prof X. So, at level 270, it will deal around 4900

    I have confirmed OJSP's findings as well using the kingpin node. My Professor was the only person left alive, and also invisible, and he still took the full damage from Symbiote Scythes.

    Looks like we'll all be having a rough time if they don't tweak Carnages level or number of covers for this CotT, it's not like Professor has amazing offensive capabilities by himself. Even at max level he has a small health pool. icon_e_sad.gif
  • puppychow
    puppychow Posts: 1,453
    You're not supposed to win. icon_twisted.gif
  • madok
    madok Posts: 905 Critical Contributor
    Darn. They giveth and they taketh away.

    They make future Baglady fights potentially easier when they tweaked QS's powers and now they potentially are making the ProfX fight so much more difficult.

    I was actually looking forward to the ProfX fight because I didn't have him the first go around. it sounded like a fun puzzle to play.
  • Chrono_Tata
    Chrono_Tata Posts: 719 Critical Contributor
    madok wrote:
    Darn. They giveth and they taketh away.

    They make future Baglady fights potentially easier when they tweaked QS's powers and now they potentially are making the ProfX fight so much more difficult.

    I was actually looking forward to the ProfX fight because I didn't have him the first go around. it sounded like a fun puzzle to play.
    Hmm. I'm not seeing how Invisible Woman's fight would be easier from Quicksilver's change? His powers are cheaper (so he could potentially hit you faster before you turn invisible) and his AoE does more damage.
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    edited February 2016
    Well, carnage will still provide all the offense X needs (provided you have 2 purple covers and can buff those attack tiles).

    Thereforse, this node is now a race to collect 7 purple ap asap and buff those attack tiles high enough to kill carnage before he gets 14 red (since most x's can survive one 4900 hit).

    0/1/0 X's are out of luck now though. . .
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    If a targeted attack can hit an invisible opponent, PX should be able to trigger his own yellow
  • madok
    madok Posts: 905 Critical Contributor
    Hmm. I'm not seeing how Invisible Woman's fight would be easier from Quicksilver's change? His powers are cheaper (so he could potentially hit you faster before you turn invisible) and his AoE does more damage.

    You don't have to worry about your locked tiles counting towards his total now if they are not on tutile.png tiles. That is big.
  • Eddiemon
    Eddiemon Posts: 1,470 Chairperson of the Boards
    Hmm. I'm not seeing how Invisible Woman's fight would be easier from Quicksilver's change? His powers are cheaper (so he could potentially hit you faster before you turn invisible) and his AoE does more damage.

    Yeah but he'll still use his green to swap two basic tiles of the same colour.
  • Chrono_Tata
    Chrono_Tata Posts: 719 Critical Contributor
    madok wrote:
    Hmm. I'm not seeing how Invisible Woman's fight would be easier from Quicksilver's change? His powers are cheaper (so he could potentially hit you faster before you turn invisible) and his AoE does more damage.

    You don't have to worry about your locked tiles counting towards his total now if they are not on tutile.png tiles. That is big.
    Ah okay that makes sense. Still, I feel faster QS would be more dangerous even with the locked tile nerf.
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    Vhailorx wrote:
    Well, carnage will still provide all the offense X needs (provided you have 2 purple covers and can buff those attack tiles).

    Thereforse, this node is now a race to collect 7 purple ap asap and buff those attack tiles high enough to kill carnage before he gets 14 red (since most x's can survive one 4900 hit).

    0/1/0 X's are out of luck now though. . .

    You forget an important detail, ProfX can't buff anything until Carnage fires a power first!!! And then he can match your tiles or destroy them with his green power.

    I think now this is probably the hardest fight there is now in the DDQ4, on par with MrF against Doom fight (Cap Falcon was hard, but for most of us it was because we didn't have enough red covers). Maxed ProfXs are going to have a very hard time, Carnage has A LOT of hitpoints, and 14 red is nothing, very easy to get in a fight like this. Of course 4-8 cover ProfX doesn't stand a chance now...

    You need to get to 7 purple, get invisible, let Carnage fire a power, start matching tiles like crazy, and pry he never gets another 7 red AP and he doesn't match your tiles. Last time this was a control match (playing ProfX is what it should be), now this is a race, and luck race. Really depressing...


    PS: What happened devs?!?!?! How one of the easiest fights is now one of the hardest ?!?!?!
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Polares wrote:
    PS: What happened devs?!?!?! How one of the easiest fights is now one of the hardest ?!?!?!
    Can't we just wait until we see how Carnage's skill works now, before crying wolf?

    There will be enough time to **** when the thing is life, no need to do it before.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Bowgentle wrote:
    Polares wrote:
    PS: What happened devs?!?!?! How one of the easiest fights is now one of the hardest ?!?!?!
    Can't we just wait until we see how Carnage's skill works now, before crying wolf?

    There will be enough time to **** when the thing is live, no need to do it before.
  • Xenoberyll
    Xenoberyll Posts: 647 Critical Contributor
    It's always amazing how long changes take when they are in favor of the player compared to changes that come and make it harder for the players. I guess d3 didn't like people winning that day with only 1 cover for Xavier. Can't hand out those precious pixels that easy.
  • Iridious
    Iridious Posts: 53 Match Maker
    Polares wrote:
    You forget an important detail, ProfX can't buff anything until Carnage fires a power first!!!

    Surely us activating invisibility triggers Carnage making the first set of attack tiles? The first match we make after becoming invisible will then start buffing those tiles straight away.
  • Der_Lex
    Der_Lex Posts: 1,035 Chairperson of the Boards
    Polares wrote:
    Vhailorx wrote:
    Well, carnage will still provide all the offense X needs (provided you have 2 purple covers and can buff those attack tiles).

    Thereforse, this node is now a race to collect 7 purple ap asap and buff those attack tiles high enough to kill carnage before he gets 14 red (since most x's can survive one 4900 hit).

    0/1/0 X's are out of luck now though. . .

    You forget an important detail, ProfX can't buff anything until Carnage fires a power first!!! And then he can match your tiles or destroy them with his green power.

    I think now this is probably the hardest fight there is now in the DDQ4, on par with MrF against Doom fight (Cap Falcon was hard, but for most of us it was because we didn't have enough red covers). Maxed ProfXs are going to have a very hard time, Carnage has A LOT of hitpoints, and 14 red is nothing, very easy to get in a fight like this. Of course 4-8 cover ProfX doesn't stand a chance now...

    You need to get to 7 purple, get invisible, let Carnage fire a power, start matching tiles like crazy, and pry he never gets another 7 red AP and he doesn't match your tiles. Last time this was a control match (playing ProfX is what it should be), now this is a race, and luck race. Really depressing...

    PS: What happened devs?!?!?! How one of the easiest fights is now one of the hardest ?!?!?!

    Carnage' black fires when you fire your purple and turn invisible. So turning invisible will instantly give you two attack tiles to buff.

    Not saying that this change isn't utter **** (he should be doing his untargeted damage, if any) and that denying 7 red won't be a **** and a half, but you won't have to wait until he drops a power on you to get the buff train going.
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    Bowgentle wrote:
    Polares wrote:
    PS: What happened devs?!?!?! How one of the easiest fights is now one of the hardest ?!?!?!
    Can't we just wait until we see how Carnage's skill works now, before crying wolf?

    There will be enough time to **** when the thing is life, no need to do it before.

    Well someone has already tried it, and has said Carnage can target it, so I cry before so maybe we can get an easier fight? (yeah I know I am dreaming)
    Iridious wrote:
    Polares wrote:
    You forget an important detail, ProfX can't buff anything until Carnage fires a power first!!!

    Surely us activating invisibility triggers Carnage making the first set of attack tiles? The first match we make after becoming invisible will then start buffing those tiles straight away.

    Yep, you are totally right, I forgot Carnage black would fire when ProfX turns invisible, my mistake.
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    surely the intent was to open the 1800 damage attack and not the 4900. opening any inviz to a targeted attack seems incorrect to me. how could carnage target an inviz opponent? he cold flail the scythes around and give the aoe part, but dang, taking the lowest health character with zero offensive abilities (unless you stumble onto a match-5) and neutering the one defense mechanism they have - wow.