Yay I got a Mythic
Comments
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I actually like playing Avaricious Dragon (when I owned it in a prior account), Molten Vortex (after the update), and Zendikar's Incarnate. The last is exceptional when playing against green or white, it totally sucks to have it destroyed or turned into a frog by blue or black. I think Chandra has a pretty good setup - even Ignition could be useful if you happen to get it before Exquisite Firecraft.
The Mythics for the other Planeswalkers I could take or leave; Gideon's Rares are far superior to his Mythics any day, and I actually prefer some of Jace's and Liliana's uncommons to higher-cost cards.0 -
Oaklanbash wrote:Are you talking that 9/6 creature with haste and hexproof? I faced that the other night and it completely owned me... I had no answer because my brawler plate did not come out....
Every turn I spend with 6 cards in hand, is a turn I'm losing an extra card from her loyalty ability. If I drop Gaea's Revenge out of my first spell slot to cast other creatures, then why did I put Gaea's Revenge in my deck in the first place?
If we get a new green Planewalkers that, say, has a cheap loyalty ability that makes the maximum cost of all cards in my hand 15 mana, then Gaea's Revenge suddenly has a lot utility and becomes much more intriguing.
Gaea's Revenge is absolutely not the worst mythic and it has the potential to be good in the future, but right now, it doesn't have any business being in a Nissa deck.0 -
By the way, there's currently a bug with Evolutionary Leap that causes the reinforce to be removed when the Support is destroyed. It shouldn't be like that, so we're looking to fix it in a future update.0
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Hibernum_JC wrote:By the way, there's currently a bug with Evolutionary Leap that causes the reinforce to be removed when the Support is destroyed. It shouldn't be like that, so we're looking to fix it in a future update.
Still completely worthless for the cost.0 -
With the way green can convert gems and ramp mana, 20+ mana is nothing to be honest. Green AI routinely cascades the entire field before actually using the gem swap turn every time on me once it gets going.
If a regular player uses green correctly, you can absolutely overwhelm your opponent quite easily.0 -
Manthro wrote:With the way green can convert gems and ramp mana, 20+ mana is nothing to be honest. Green AI routinely cascades the entire field before actually using the gem swap turn every time on me once it gets going.
If a regular player uses green correctly, you can absolutely overwhelm your opponent quite easily.
If this game was based on a mana pool that you can spend on cards AFTER the gem match than slow cards would be much better.
Cause that occasional cascade(still occasional on nissa no counting animist awakening) could be spent on the big card sitting there waiting for it.
But this is not the case so any big mana investment, especially those with no immediate effect, is really hard to justify.0 -
Manthro wrote:With the way green can convert gems and ramp mana, 20+ mana is nothing to be honest. Green AI routinely cascades the entire field before actually using the gem swap turn every time on me once it gets going.
If a regular player uses green correctly, you can absolutely overwhelm your opponent quite easily.
Sure, it could be useful if I'm playing against a real opponent... but I'm not. I'm playing against an opponent who makes decisions worse than my 6 year old. And, if you include it in your deck, and I am matched with you, it's a guaranteed quick win because the AI overvalues the card and does nothing while it tries to cast it and I get a bunch of free turns.0
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