Legendary Packs: Rewards Change To Offer Flexibility
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
Hi everyone,
Here's rewards update news from the development team. The changes should provide more choice when striving for your most desired heroes and villains!
Demiurge Quote:
"With the introduction of Classic Legends packs, we heard that players wanted greater flexibility in what Legendary packs they were able to redeem. Starting in the next few days, we will be changing rewards from Legendary Tokens to Command Points in a few areas. Here are the details:
Thanks for playing!
Here's rewards update news from the development team. The changes should provide more choice when striving for your most desired heroes and villains!
Demiurge Quote:
"With the introduction of Classic Legends packs, we heard that players wanted greater flexibility in what Legendary packs they were able to redeem. Starting in the next few days, we will be changing rewards from Legendary Tokens to Command Points in a few areas. Here are the details:
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- Starting in Jet Set Go, the 1300 point progression reward in Versus Events will be replaced with 25 Command Points.
- Starting in Season 24, The 10,000 point progression reward for Seasons will be replaced with 25 Command Points.
- Starting in the Venom: Heroic Event, the last progression reward of Story Events will be 25 Command Points."
Thanks for playing!
0
Comments
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I think these recent changes are great.
But can you clarify one thing for me.
Assuming we get to 7 5* chars. Can you explain how the 5*s will be distributed in the cover packs?
So currently we have
Silver Surfer
Old Man Logan
Phoenix
Black suit spidey
But hypothentically D3 releases
5*(char 5)
5*(char 6)
5*(char 7)
As I understand it. The current plan is
Classic token includes
Silver Surfer
Old Man Logan
Phoenix
and the regular LT would include
5*(char 5)
5*(char 6)
5*(char 7)
How will 5* spidey be handled?
edit: changed venom to spidey0 -
So I appricitate the new cp instead of the LT. One question is will there be an actual LT awarded with championing still or will these be switched to CP as well and just have LT bought through CP?
Thanks for the update0 -
Phumade wrote:I think these recent changes are great.
But can you clarify one thing for me.
Assuming we get to 7 5* chars. Can you explain how the 5*s will be distributed in the cover packs?
So currently we have
Silver Surfer
Old Man Logan
Phoenix
Venom
But hypothentically D3 releases
5*(char 5)
5*(char 6)
5*(char 7)
As I understand it. The current plan is
Classic token includes
Silver Surfer
Old Man Logan
Phoenix
and the regular LT would include
5*(char 5)
5*(char 6)
5*(char 7)
How will 5* venom be handled?0 -
Phumade wrote:I think these recent changes are great.
But can you clarify one thing for me.
Assuming we get to 7 5* chars. Can you explain how the 5*s will be distributed in the cover packs?
So currently we have
Silver Surfer
Old Man Logan
Phoenix
Venom
But hypothentically D3 releases
5*(char 5)
5*(char 6)
5*(char 7)
As I understand it. The current plan is
Classic token includes
Silver Surfer
Old Man Logan
Phoenix
and the regular LT would include
5*(char 5)
5*(char 6)
5*(char 7)
How will 5* venom be handled?
5* is actually Black Suit Spiderman, not venom, but he will get shuffled off to class packs with the first 3!0 -
I love this change! Now it will be easier to get the 20 tokens needed to try to get more OMLs!0
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Assuming this change does not extend beyond the progression rewards, I retract the following statements:
-
I would have just made it so that the token could open either pack, because now you are giving away enough CP for 1.25 heroes.
With this change (rather than just allowing the LT to open either), you need to add value to the Latest Pack. The classic pack is cheaper and contains OML and all of the same 4*s.
The latest pack should contain the three latest 5*s and the 9 latest 4*s, while the classic pack should contain all but the newest 5*s and all of the 4*s.
With this change, you would get a 10% chance at the latest 5*s and a 10% at each of the most recent 4*s (90% total).
It is bad for the game to give people 1.25 times more OML covers.
0 -
^ Is that a bad thing?0
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TLCstormz wrote:^ Is that a bad thing?
Seriously, where's the downvote button?0 -
I would assume that any particular method of obtaining a LT not mentioned will still give a LT. That appears to include, but is not limited to:
- the 4* DPDQ
- the Alliance reward for the Season
- The first level of a Champion 3* and 4*
- Every ten levels of a 4* Champion
IMHO that actually strikes a nice balance - some things you are forced into, but the most common "through play" methods of giving you a LT gives you options. It's a good change, overall. I know what I'll be doing with it...0 -
Buret0 wrote:There are some individuals who are going to profit immensely from being able to Champion OML covers.0
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I am happy about that change.
But my main motivation to posting and what I think should be recognized is a great improvement of the communication to the community. I really appreciate the increase of timely communication, keep up the good trend.0 -
GrimSkald wrote:I would assume that any particular method of obtaining a LT not mentioned will still give a LT. That appears to include, but is not limited to:
- the 4* DPDQ
- the Alliance reward for the Season
- The first level of a Champion 3* and 4*
- Every ten levels of a 4* Champion
IMHO that actually strikes a nice balance - some things you are forced into, but the most common "through play" methods of giving you a LT gives you options. It's a good change, overall. I know what I'll be doing with it...
Also the one rewarded in vaults. Speaking of vaults, it would be cool if they added some CPs to them.0 -
Buret0 wrote:TLCstormz wrote:^ Is that a bad thing?
It is for the game. There are some individuals who are going to profit immensely from being able to Champion OML covers.
Considering there is someone who shall not be named with almost THREE 550s, and spending enough $$$ to get the cps legitimately, I don't know if "profit" is the term I would use. How about "supporting the game" instead? The change from LT to cp rewards doesn't mean much for these super super duper whales, because we're not having daily, 24 hour pvps offering 25 cps at the 1.3, or the daily version of pves either. so they won't be getting cps at a much faster rate than before the change.0 -
puppychow wrote:Buret0 wrote:TLCstormz wrote:^ Is that a bad thing?
It is for the game. There are some individuals who are going to profit immensely from being able to Champion OML covers.
Considering there is someone who shall not be named with almost THREE 550s, and spending enough $$$ to get the cps legitimately, I don't know if "profit" is the term I would use. How about "supporting the game" instead? The change from LT to cp rewards doesn't mean much for these super super duper whales, because we're not having daily, 24 hour pvps offering 25 cps at the 1.3, or the daily version of pves either. so they won't be getting cps at a much faster rate than before the change.
Yeah, I think my posts came from thinking that they were doing away with LTs and were offering 25 CP instead in all cases. That would mean the people buying 40 packs would be getting 25 CPs per 40 pack.
Since they are (currently) limiting their change to progression rewards (which anyone can achieve and can only achieve once per event), I retract my comments (with the understanding that they don't make the change exploitable as warned in my earlier comments).0 -
This is very cool.0
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Another great change! Thanks!0
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Yep, really appreciate this one. Same goes for the 20 ISO change. Thanks for giving the community two highyl requested things.0
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Or why not do the sensible thing as there is utterly zero difference to either pack so split them into
Legend - 5 * and newest 4 *
Classic - Rest 4*
I don't want 5* now as it just messed up scaling and for those of us who don't have enough 4* covered characters to compete - leave us alone to transition without stupid 5* which are completely useless with 1 or 2 covers0 -
puppychow wrote:Buret0 wrote:TLCstormz wrote:^ Is that a bad thing?
It is for the game. There are some individuals who are going to profit immensely from being able to Champion OML covers.
Considering there is someone who shall not be named with almost THREE 550s, and spending enough $$$ to get the cps legitimately, I don't know if "profit" is the term I would use. How about "supporting the game" instead? The change from LT to cp rewards doesn't mean much for these super super duper whales, because we're not having daily, 24 hour pvps offering 25 cps at the 1.3, or the daily version of pves either. so they won't be getting cps at a much faster rate than before the change.
Who do you know who has at least 3 550 5*s? I have six of those, but only in my sandbox account, where it will not affect any of the players. You'd have to have spent probably a million dollars to get them in game. Either that or cheating.0
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